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1662 - Weapon Allocation Possible Issue

Posted: Sun May 25, 2025 8:28 pm
by TempestII
Bug Report

Game Version: Beta 1662

Subject
Units are launching more weapons that WRA is configured to.

Description
In the attached scenario at approx 0351Z, the Houthis launch are 50 CM-200 Ghader AShMs at CVN-75 in the Red Sea. The USN DDGs respond with 123 SAMs in the test I conducted, ignoring the fact that the WRA is set to engage 1 SM-2/SM-6 per target for all incoming missiles. This isn't a "look, shoot, look" situation either where the SMs are missing; the SAMs are mostly fired en masse. As you can see in the screenshots below, some of the Vampires have upto 4 SAMs targeted at them. If you leave the scen running a little longer, the same issue will be displayed with SM-3s engaging ASBMs; contrary to WRA, the DDGs will launch 2 missiles at each target in the same salvo.
20250525 - CMO Red Sea WRA Issue 2.jpg
20250525 - CMO Red Sea WRA Issue 2.jpg (308.06 KiB) Viewed 560 times
20250525 - CMO Red Sea WRA Issue 1.jpg
20250525 - CMO Red Sea WRA Issue 1.jpg (386.3 KiB) Viewed 560 times
To make it easier to check the "Losses + Expenditures" log, I've cleared off the initial engagement between USN Super Hornets and the OWA UASs as the DDGs didn't get involved in that fight to save taxpayer dollars.

Attachments:
20250523 - Red Sea Houthi Testing - WRA Issue.zip
(282.55 KiB) Downloaded 34 times

Re: 1662 - Weapon Allocation Possible Issue

Posted: Mon May 26, 2025 7:51 am
by blu3s
Thanks for the report

Logged 0016766

Re: 1662 - Weapon Allocation Possible Issue

Posted: Fri May 30, 2025 5:08 am
by blu3s
FYI, the fix will take some time and unfortunately won't be in the next release. It's not a trivial issue since, different weapons from different units are accounted as 1, but the issue has been acknowledged and we will work in a solution

Re: 1662 - Weapon Allocation Possible Issue

Posted: Fri May 30, 2025 6:17 pm
by TempestII
Understood, the work on the issue is much appreciated.

Re: 1662 - Weapon Allocation Possible Issue

Posted: Fri Jul 04, 2025 9:18 pm
by TempestII
I saw that there were some WRA issues but I didn't see this one mentioned. Either way, this issue persists in Build 1676.