What i am doing wrong?

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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hawker
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RE: What i am doing wrong?

Post by hawker »

Those Sovs are probably forted up pretty good. Have they been in that hex awhile?

Yes,they are in hex awhile.
But,i have plenty of tanks,enginers etc...,in my opinion this result is very strange. 600000 elite units cant brake 150000 green units.
This is no matter of fortification any more.
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Black Mamba 1942
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RE: What i am doing wrong?

Post by Black Mamba 1942 »

The next reasonable question is this.

How do your supplies look for the units you have attacking?
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hawker
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RE: What i am doing wrong?

Post by hawker »

I've seen LCU's in non base hexes build as high as 6 fort levels. Bad news for you if thats the case.

Do you have engineers?

I have every eng. unit of SAA that are on map along with Kwantung engineers.
Units has prep. 100 for Vlaadivostok.
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hawker
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RE: What i am doing wrong?

Post by hawker »

The next reasonable question is this.

How do your supplies look for the units you have attacking?

Units a well supplied,there is no lack of supply if you refering to that.
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hawker
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RE: What i am doing wrong?

Post by hawker »

Didn't notice that before.

Some units has disruption 25,18,28 etc...,normal numbers.
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niceguy2005
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RE: What i am doing wrong?

Post by niceguy2005 »

ORIGINAL: hawker
His unist also has disruption.
His units are GREEN with little experience.
I have whole SAA units here and Imerial guards has 98 exp.,others are also above 90.

In my opinion, you ordered a shock attack right into the teeth of a well fortified and well defended position. History shows several massive slaughters that have occured by armies trying to do just such a thing. Did you bomb his fortifications before attacking? Did you bring combat engineers to knock down his forts?

I have noticed in WitP, and this may be my imagination, but you can't overwhelm such massive armies as 150,000 men in one turn, I don't care how big an army you bring. The number of troops involved makes this a major battle that, in RL, would go on for days. Regroup and try again, I bet you get better results the next time around. You still have 580,000 troops. [:D]
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hawker
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RE: What i am doing wrong?

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n my opinion, you ordered a shock attack right into the teeth of a well fortified and well defended position. History shows several massive slaughters that have occured by armies trying to do just such a thing. Did you bomb his fortifications before attacking? Did you bring combat engineers to knock down his forts?

I have noticed in WitP, and this may be my imagination, but you can't overwhelm such massive armies as 150,000 men in one turn, I don't care how big an army you bring. The number of troops involved makes this a major battle that, in RL, would go on for days. Regroup and try again, I bet you get better results the next time around. You still have 580,000 troops.

I didnt order shock attack,i order deliberate attack.
I have almost ALL combat engineers of SAA and Kwantung area.
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mogami
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RE: What i am doing wrong?

Post by mogami »

Hi, If in range of HQ (SAA for SAA units Kwantung for Kwantung units) If prepped to 100 percent for hex combat is occuring in. If supply equal to or greater then required. Then units would fight at 200 percent. If out of HQ range minus 50 percent. If below required supply minus percent low, if not prepped minus amount not ready. Your units are at half strength if out of HQ range and not prepped.
Enemy units on other hand if prepped 100 percent and in supply and in range of HQ are doubled before terrian modifiers. And before entrenchments (units can entrench in any hex outside of base hexes such entrenchment does not appear in combat report. but works normally. Units not in base that do not retreat often do not retreat because they have fort levels remaining.
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I'm not retreating, I'm attacking in a different direction!
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hawker
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RE: What i am doing wrong?

Post by hawker »

Hi, If in range of HQ (SAA for SAA units Kwanturng for Kwantung units) If prepped to 100 percent for hex combat is occuring in. If supply equal to or greater then required. Then units would fight at 200 percent. If out of HQ range minus 50 percent. If below required supply minus percent low, if not prepped minus amount not ready. Your units are at half strength if out of HQ range and not prepped.

Mog,
I have Southern area army HQ in hex along with few corps HQ.
Kwantung area army is also in hex.
Units has prep. for Vladivostok(100),combat is occur in valley NE of Vladivostok.
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Andrew Brown
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RE: What i am doing wrong?

Post by Andrew Brown »

I think part of the problem is one of scale. I don't know if much thought was given to how the land combat model would work when people start putting 600,000 troops in a single hex.

In WW1 such numbers were massed in small areas to launch attacks, but only after months of preparation and logistical build up, using railway networks immediately behind the front lines to bring up the massive amounts of supplies and ammunition required.
Information about my WitP map, and CHS, can be found on my WitP website

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RE: What i am doing wrong?

Post by niceguy2005 »

Sounds like an unlucky die roll. Like I said, regroup and get ready to go again. YOu will overwhelm his forces if you keep going with attacks like you just described. It's just going to take some time. After all, you may have lost 20,000, but that's still only 3% losses, not to bad for a major attack.
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Roman Jr.
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RE: What i am doing wrong?

Post by Roman Jr. »

Changing your screen name is a good start. But keeping one of your old avatar and sig line kind of nulls the effect
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hawker
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RE: What i am doing wrong?

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I think part of the problem is one of scale. I don't know if much thought was given to how the land combat model would work when people start putting 600,000 troops in a single hex.

In WW1 such numbers were massed in small areas to launch attacks, but only after months of preparation and logistical build up, using railway networks immediately behind the front lines to bring up the massive amounts of supplies and ammunition required.

I think that you have the point Andrew.
Combined,we have 750000 troops in one hex,in 60 miles. Maybe that is problem, i think that game engine just cant support huge armies.
Example,you can put all units from map in one hex,in RL that is impossible.You cant put 5 milion men in 60 miles.
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hawker
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RE: What i am doing wrong?

Post by hawker »

The rules imply that a fort level of 3 doubles the strength of the defenders. Therefore, the 150000 defending troops are doubled to a strength of 300000 due to the forest, and doubled again to 600000 due to the forts. Prep levels don't matter in non-base hexes.

If you want to know exactly how closely you missed getting a 1-1, you should watch the combat replay where the adjusted assault values for both sides are displayed.

So you suggest that i need two milion troops to push 150000 troops.NO,NO,NO.
See post above.
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hawker
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RE: What i am doing wrong?

Post by hawker »

Sounds like an unlucky die roll. Like I said, regroup and get ready to go again. YOu will overwhelm his forces if you keep going with attacks like you just described. It's just going to take some time. After all, you may have lost 20,000, but that's still only 3% losses, not to bad for a major attack.

Niceguy,
I dont care for 20000 loses.But 0-1 is something else.
Maybe real problem is overcrowded hex like Andrew say,i dont know.
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RE: What i am doing wrong?

Post by BLUESBOB »

ORIGINAL: hawker
I think part of the problem is one of scale. I don't know if much thought was given to how the land combat model would work when people start putting 600,000 troops in a single hex.

In WW1 such numbers were massed in small areas to launch attacks, but only after months of preparation and logistical build up, using railway networks immediately behind the front lines to bring up the massive amounts of supplies and ammunition required.

I think that you have the point Andrew.
Combined,we have 750000 troops in one hex,in 60 miles. Maybe that is problem, i think that game engine just cant support huge armies.
Example,you can put all units from map in one hex,in RL that is impossible.You cant put 5 milion men in 60 miles.

Yes you can. I live in the L.A. area...one hex on the map. In real life we have over 15 million people in this hex. One hex is approx. 360 square miles in this game...maybe more. I can't see where overstacking could become a problem...unless it's as you stated, the game engine has problems with large numbers.

I just looked it up on the internet. Singapore is 682.7 square miles. That's enough area for 4,425,720 to live as of 2005.
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RE: What i am doing wrong?

Post by niceguy2005 »

I don't think it has anything to do with over crowding. I think it has to do with how many guns the allies have and their defensive positions. In RL this is a battle that would probably take days or weeks to decide.
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hawker
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RE: What i am doing wrong?

Post by hawker »

Yes you can. I live in the L.A. area...one hex on the map. In real life we have over 15 million people in this hex. One hex is approx. 360 square miles in this game...maybe more. I can't see where overstacking could become a problem...unless it's as you stated, the game engine has problems with large numbers.

I was thinking on soldiers with all equipment,tanks,heavy guns etc.
Maybe game engine has problems,maybe not. But it is hard to accept that 600000 against 150000 cannot give at least 1-1.
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hawker
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RE: What i am doing wrong?

Post by hawker »

I don't think it has anything to do with over crowding. I think it has to do with how many guns the allies have and their defensive positions. In RL this is a battle that would probably take days or weeks to decide.

Niceguy,
My point is,how you can defend 60 mile radius against 600000 troops,you will be overrun no matter how well you dug in.
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mogami
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RE: What i am doing wrong?

Post by mogami »

Hi, Stop thinking just in terms of raw numbers. You don't have 600,000 infantry in the hex. (and he does not have 150,000 infantry)
100 infantry experiance 50 = 50 infantry experiance 99. 50 infantry experiance 50 in urban terrian =100 infantry experiance 99 in clear. And so on. All this is before HQ and leaders. (combat results can shift 6 places due to leaders and HQ. 6-1 can become 0-1 or 1-1 can become 7-1 )
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I'm not retreating, I'm attacking in a different direction!
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