keep accidentally moving units

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Redan
Posts: 129
Joined: Sat Apr 08, 2006 2:11 pm
Location: a Quonset hut in Shangri-la

keep accidentally moving units

Post by Redan »

Yes, I'm new to this game, and yes, I'm something of a klutz with the mouse; but I keep finding that at somepoint during the turn I've inadvertantly marked a unit for movement without being aware of it. I don't mind a lot of complication, but I hate being punished for things I didn't know I did. It just seems to me that breaking apart a stack of units and moving them is harder in this computer game than a board game. Am I missing something? The AI doesn't have to highlight something and select something and delselect something and right clik then left clik-- why should I? There is a lot that I like about this game, but so far the movement is not part of that lot.
"You can't stack units in this game. This is Tactics II, hexes haven't been invented yet..."
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ericbabe
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RE: keep accidentally moving units

Post by ericbabe »

The backspace key can be used to undo movement orders in the order they were given.

I use the spacebar (to deselect-all) when I play the game. I find it a quick and handy way to make sure I don't have something extraneous selected after I've been re-arranging my unit attachments.

The AI has to perform many mathematical operations in order to move units: at least human players don't need to calculate thousands of bit-shifts every time they want to move a unit.

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Redan
Posts: 129
Joined: Sat Apr 08, 2006 2:11 pm
Location: a Quonset hut in Shangri-la

RE: keep accidentally moving units

Post by Redan »

ORIGINAL: ericbabe

The backspace key can be used to undo movement orders in the order they were given.

I use the spacebar (to deselect-all) when I play the game. I find it a quick and handy way to make sure I don't have something extraneous selected after I've been re-arranging my unit attachments.

The AI has to perform many mathematical operations in order to move units: at least human players don't need to calculate thousands of bit-shifts every time they want to move a unit.


I like the game a lot! It gets a little frustrating learning the keyboard and mouse dance for a new game.
"You can't stack units in this game. This is Tactics II, hexes haven't been invented yet..."
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ericbabe
Posts: 11848
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RE: keep accidentally moving units

Post by ericbabe »

Thanks for the kind words.

We tested 3 different basic mechanisms for manipulating units (movement, attachments). What we found is that we could never find anything that everybody liked -- though we occasionally found things that everybody hated (and none of those things made it into the game...)
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