New Screenshots for John Tiller’s Campaign Series

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich

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CJMello63
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RE: New Screenshots for John Tiller’s Campaign Series

Post by CJMello63 »

The base can be toggled.
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e_barkmann
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RE: New Screenshots for John Tiller’s Campaign Series

Post by e_barkmann »

I would love to see the toggle setting 'remembered' by the game between sessions...
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Temple
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Temple »

ORIGINAL: Zap

My question is probably trivial but here goes. The base under each unit is this supposed give the game a feel of playing with miniatures?

Actually sometimes the units can be hard to see, this is especially true in Rising Sun when their camouflage uniforms blend into the background. Having the bases on makes it easier to see them. Also it gives a better indication of which unit is highlighted.

And of course, if you have allied units on your side, the bases will make differenciating between them easier.
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Howard7x
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Howard7x »

Any chance of someone posting some full 2D screenshots with units on the map? Id like to see the counters and the resolution. From memory it was quite unplayable for me in 2D in EFII and WF running it in windows XP.
 
Thanks
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CJMello63
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RE: New Screenshots for John Tiller’s Campaign Series

Post by CJMello63 »

ORIGINAL: Temple
ORIGINAL: Zap

My question is probably trivial but here goes. The base under each unit is this supposed give the game a feel of playing with miniatures?

Actually sometimes the units can be hard to see, this is especially true in Rising Sun when their camouflage uniforms blend into the background. Having the bases on makes it easier to see them. Also it gives a better indication of which unit is highlighted.

And of course, if you have allied units on your side, the bases will make differenciating between them easier.


Exactly since my color vision sucks.
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Arkady
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Arkady »

I don't like round bases but as units are hard to spot sometimes I prefer flags for units
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Image
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: Arkady

I don't like round bases but as units are hard to spot sometimes I prefer flags for units
Image


I actually still have something like these on my old CS website.

http://www.angelfire.com/ultra/pethocarto/csmod.htm

I would imagine they can be included into the MCS, although I haven't tried yet!

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RE: New Screenshots for John Tiller’s Campaign Series

Post by 1925frank »

SPWAW had flags but not bases.  Campaign Series had bases but not flags.  That screenshot has Campaign Series with flags.  That must be a mod, or is that something that comes with the Matrix Edition?  Regardless, it looks great. 
 
I thought the Campaign Series bases for Fascist Italy, although cool when standing virtually alone, often interferred with the look of the units themselves, particularly the artillery.  The yellow yield-sign bases for the Netherlands looked odd, but I'm assuming that really was the emblem for the Dutch, because everything else seemed accurate.
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: 1925frank

SPWAW had flags but not bases.  Campaign Series had bases but not flags.  That screenshot has Campaign Series with flags.  That must be a mod, or is that something that comes with the Matrix Edition?  Regardless, it looks great. 


It is a Mod.

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RE: New Screenshots for John Tiller’s Campaign Series

Post by Temple »

ORIGINAL: Jason Petho

ORIGINAL: 1925frank

SPWAW had flags but not bases. Campaign Series had bases but not flags. That screenshot has Campaign Series with flags. That must be a mod, or is that something that comes with the Matrix Edition? Regardless, it looks great.


It is a Mod.


Wonder why I never saw it posted before? You ought to put it as a Members Only download on the Matrix site, a "use at your own risk" kinda thing. It's pretty cool, actually [:)]
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: Temple

Wonder why I never saw it posted before?

I don't believe it has been posted here before. I have seen it at the Blitz though. There are a number of graphics mods out there, just a matter of hunting them all down.

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Howard7x
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Howard7x »

So erm, any chance of some 2d screenies? [:'(]
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Temple »

At the risk of stealing someone's thunder, here are some snaps of the three Organization Editors, showing the nations available:

Image

Image

Image
Temple
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Temple »

And here is a 2D screenie someone asked for. It's high quality JPG, but shot on a monitor set at 1680x1050 resolution, so if you are at a lower res the picture will be bigger. Does that make sense? And of course it doesn't show the whole game screen, just the map.

Image
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Zap
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Zap »

Now that really is pleasing to the eye. Flags work for me.
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RE: New Screenshots for John Tiller’s Campaign Series

Post by 1925frank »

Are the "Russians" the Allied force and the "Soviets" the Axis force or vice versa? 
 
Are the "Red China" the Allied force and the "Chicoms" the Axis force or vice versa?  Or, put another way, which one fights the Japanese and which one fights the Nationalist Chinese?
 
In East Front II, is Yugoslavia Allied or Axis?  In West Front, Yugoslavia is Allied.  In East Front II, I'm not sure how Yugoslavia fits into the scheme, unless it's in hypotheticals.  Yugoslavia was briefly (for a day or a week in or around April 1941) an Axis country.  When the Soviets rolled through Yugoslavia in 44 and 45, Yugoslavia no longer existed as a country, so I'm curious to see how Yogoslavia fits into East Front II.
 
The 2D screenshot looks like it's from Red Devils or some Arnhem scenario.
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: 1925frank

Are the "Russians" the Allied force and the "Soviets" the Axis force or vice versa? 

That is correct!
ORIGINAL: 1925frank
The 2D screenshot looks like it's from Red Devils or some Arnhem scenario.

And so is that!

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RE: New Screenshots for John Tiller’s Campaign Series

Post by 1925frank »

If the Hungarians or Rumanians helped Germany invade Yugoslavia in April 1941, then I'm assuming those Yugoslavian troops are placed there so scenarios can be built reflecting the Yugoslavian/Hungarian and Rumanian conflict.  Am I getting close?
 
Regarding the Bulgarians, I'm assuming those are the Bulgarians who accompained the Russians into Yugoslavia to push back the Germans in 1944 and 1945 and not the Bulgarians who helped the Germans occupy Greece in 1941.  My understanding is the Bulgarians did not actually engage in the fighting for Greece in 1941 but were awarded a piece of Macedonia as a reward for permitting the Germans to pass through Bulgaria on their way to Greece.
 
And, while I'm at it, are those Albanian troops resisting the Italians around 1940 or are those the subsequent Axis Albanian troops?
 
The designers put these countries in there for a reason.  I'm just trying to follow their thread of thought.
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RE: New Screenshots for John Tiller’s Campaign Series

Post by Jason Petho »

ORIGINAL: 1925frank

If the Hungarians or Rumanians helped Germany invade Yugoslavia in April 1941, then I'm assuming those Yugoslavian troops are placed there so scenarios can be built reflecting the Yugoslavian/Hungarian and Rumanian conflict.  Am I getting close?

Regarding the Bulgarians, I'm assuming those are the Bulgarians who accompained the Russians into Yugoslavia to push back the Germans in 1944 and 1945 and not the Bulgarians who helped the Germans occupy Greece in 1941.  My understanding is the Bulgarians did not actually engage in the fighting for Greece in 1941 but were awarded a piece of Macedonia as a reward for permitting the Germans to pass through Bulgaria on their way to Greece.

And, while I'm at it, are those Albanian troops resisting the Italians around 1940 or are those the subsequent Axis Albanian troops?

The designers put these countries in there for a reason.  I'm just trying to follow their thread of thought.

I will have to check when I get home tonight or tomorrow. At work, I am!

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RE: New Screenshots for John Tiller’s Campaign Series

Post by 1925frank »

Thanks.  No hurry.  It's not like I'm going anywhere either.  I'm at work too.
 
Regarding the Arnhem scenario in the 2D screenshot, my recollection is, playing as the German, crossing the bridge would cost so much in lost Strength Points that it was difficult to win the scenario that way.  Even if you neutralized the British on the riverfront, there were others waiting behind the riverfront waiting to ambush you.  Also, once you crossed the river, unless you were lucky, you were forced into a park (orchard), and the British, fighting from city hexes, had a tremendous advantage.  On the other hand, if you just duked it out over the river, the Germans had superior firepower and could win a minor victory.
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