
Burning question
Moderator: MOD_SPWaW
Burning question
If I shoot 2 hexes with my Flammpanzer III, why isn't the hex inbetween hit? Flame goes through a wormhole? :rolleyes: The Time-Space Interspatial Relationship is temporarily out of working order? :p Maybe this was mentioned b4, but this has been going around in my mind for a while now. Maybe my tanks shoot Warprockets 

- Orzel Bialy
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Since the wife and kids are still asleep and I feel like answering questions....or at least trying to
....here's why I think you see what you do:
If you have ever seen footage of a FT tank in action, the liquid travels the first several yards in a "stream" when being fired at a distant target...with only "drippings" falling until it begins its downward arch.
Thus, I imagine, is the reason that you don't see things toasted right infront of you when firing at something 2 hexes away.

If you have ever seen footage of a FT tank in action, the liquid travels the first several yards in a "stream" when being fired at a distant target...with only "drippings" falling until it begins its downward arch.
Thus, I imagine, is the reason that you don't see things toasted right infront of you when firing at something 2 hexes away.
- Belisarius
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Re: Burning question
I'm with Orzel here - it takes 'a few' yards for the flame to hit the ground.Originally posted by winnie666
Maybe my tanks shoot Warprockets![]()
AHH... Warp missiles! Reminds me of the Warhammer 40,000 Epic board game. Those were fun! Nothing like having a warp missle flicker in and out of reality across the battlefield to materialize itself in the enemy Titan boiler room! *BOOM* :p :p

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Also, the old SP code doesn't concern itself with in between hex accountability when targetting only the target hex. Example: Your MG nest is firing upon the enemy 2 hexes away( with a completely clear line of sight), your rifle squad moves into the hex between the 2 of you, if you continue to fire at the enemy it's in essence firing through the occupied hex to get to the target hex without friendly fire casualties. A little unrealistic huh, Combat Leader will take this type of action into account in a reworked LOS formula.
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40k was kool,
i had a hugh ultramarine and eldar armies. Untill the sad day back in 1998 when i got burgled while on holiday and they stole every single model i owned but left the video. i cannot describe the pain i felt. and i havent been able to start again and now use my epic army with a great longing
i had a hugh ultramarine and eldar armies. Untill the sad day back in 1998 when i got burgled while on holiday and they stole every single model i owned but left the video. i cannot describe the pain i felt. and i havent been able to start again and now use my epic army with a great longing
Its nice to be important. Its Important to be nice
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Smoke 'em if you got 'em
Yep - it fades rather quickly in some types of weather. I've seen infantry smoke fade to uselessness in a couple of turns. OBA and artillery smoke usually last 6-8 turns or longer.Originally posted by Ograbme
This thread's topic made me think of a question about smoke: does the stuff ever dissapate?
"Always mystify, mislead, and surprise the enemy, if possible. "
- Stonewall Jackson
- Stonewall Jackson
- AbsntMndedProf
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- clifford1944
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I have a quick question. I have two boys that are networking SPWAW over a LAN. Now they get like 600 points to buy tanks and all but they would like to get about 3000 to 4000 points to get lots of tanks. Anyway to set the points on a LAN game? I'm new to SPWAW and am reading the manual to find out but I still don't know. Can anyone help me with this? Thanks, Cliff
A little time on the Eastern Front will clear his head. General Burkhalter
If you're playing a battle (as opposed to a scenario), the host should be able to go to the preferences screen and set the number of points for each side. The default is 'XXX', which means the actual points may depend on the engagement type selected (meeting/advance/delay/etc.).Originally posted by clifford1944
I have a quick question. I have two boys that are networking SPWAW over a LAN. Now they get like 600 points to buy tanks and all but they would like to get about 3000 to 4000 points to get lots of tanks. Anyway to set the points on a LAN game? I'm new to SPWAW and am reading the manual to find out but I still don't know. Can anyone help me with this? Thanks, Cliff
The points contols are in the two columns of numbers on the right-hand side of the preferences panel.
HTH
- clifford1944
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I found it. Thanks! I also found a bunch of other settings that I am going to play with. I'm also looking for a number of turn setting but I don't see it yet. This game is great! It works over a LAN. And no CD needed. I wonder if there are going to be anymore updates now that it is at 7.1.
A little time on the Eastern Front will clear his head. General Burkhalter
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Your number of turns is the "LENGTH" setting on the main battle editor screen.Originally posted by clifford1944
I found it. Thanks! I also found a bunch of other settings that I am going to play with. I'm also looking for a number of turn setting but I don't see it yet. This game is great! It works over a LAN. And no CD needed. I wonder if there are going to be anymore updates now that it is at 7.1.
Capt Chris
"Badges? We don't need no stinking badges!"
"Badges? We don't need no stinking badges!"
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- clifford1944
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Found the length setting, thanks. But one more problem I have is that when I do a print scrn and paste it to paint, the colors are not the same as the game colors. I wonder what could be wrong.
I found out that if you have three players (on a network) that there are only two sides still. I was Russians and had 4000 points. Then the other two players were German and shared their 4000 points. I could not find Russian 152 artillery but found some good rockets. This is not like a RTS where each player runs their own army. But this is real war so it's good to get away from RTS once in awhile.
Cliff
I found out that if you have three players (on a network) that there are only two sides still. I was Russians and had 4000 points. Then the other two players were German and shared their 4000 points. I could not find Russian 152 artillery but found some good rockets. This is not like a RTS where each player runs their own army. But this is real war so it's good to get away from RTS once in awhile.
Cliff
A little time on the Eastern Front will clear his head. General Burkhalter
- Belisarius
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DUDE!Originally posted by winnie666
I'm playing Spacemarines with their own colorschemes: my valiant Crossbones. Still deciding what ruleset to use tho. Dark Angels I rejected since theyre not allowed to use those kickass assassins.
Deathwing Terminators!
If it ain't up close and ugly, it ain't fighting!

ooops are we offtopic-ing here?
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Terminator squad with
lightening claws
thunder hammer
heavy flamer
sarg with power sowrd
and one with stormbolter
nice close combat?
well worth the points i bet is its legal is another question
did anyone ever use a cyclone missile launcher, is it worth it?
lightening claws
thunder hammer
heavy flamer
sarg with power sowrd
and one with stormbolter
nice close combat?
well worth the points i bet is its legal is another question
did anyone ever use a cyclone missile launcher, is it worth it?
Its nice to be important. Its Important to be nice