PBEM human controlling multiple nations

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runekchristensen
Posts: 8
Joined: Mon Apr 14, 2008 6:20 pm

PBEM human controlling multiple nations

Post by runekchristensen »

Hi,

I am setting up a PBEM game where some players are controlling multiple nations. The problem is that when I have entered all the necessary information and select "Host email game" I get the error:
"Duplicate Email Addresses Not Allowed".

How do I get around this problem when I want one player with one email address to control multiple nations?

Thanks,
Rune
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DCWhitworth
Posts: 676
Joined: Sat Dec 15, 2007 1:20 am
Location: Norwich, England

RE: PBEM human controlling multiple nations

Post by DCWhitworth »

I don't know that you can get around that. The PBEM game is not designed for someone to be able to control more than one nation. It *can* be done but takes a fair bit of fiddling and is very open to human error.

I wrote the following guide on how to play another players turn for one of the groups I play in. It works and has been used successfully but it is hardly straight forward.

Regards
David


How to Play someone else’s turn

WARNING – Only undertake this if you are sure you understand these instructions. Failure to do this properly could corrupt your saved game.

The problem is you can have only *one* copy of a PBEM game and this resides in the root of your save folder. So you have to swap save files to play someone else’s turn

Absent Player

Before your phase go to your save folder and zip your saved game up and email it to the substitute player who will play your turn. Be sure to include both the .sav file and the .sav.dat file.

When you get back, the substitute player should email you back a zip file containing your revised save files. Unzip these back into your save folder. For safety’s sake it would be wise to back up your old save files first.

Substitute Player

To play someone else’s turn you need to do the following -

Copy your save files to another directory (don’t forget there are two of them).
Copy the absent players files into your save directory, this will overwrite your files.
Load the game and play their turn as desired.
Copy their save file somewhere else.
Zip their save file and send it back to them.
Restore your backed up save file to your save directory overwriting the absent player’s files.
Regards
David
runekchristensen
Posts: 8
Joined: Mon Apr 14, 2008 6:20 pm

RE: PBEM human controlling multiple nations

Post by runekchristensen »

Seems doable except for the email address that I cannot enter. Is the entered email address really used or can _I enter a phony one?

Thanks,
Rune
User avatar
DCWhitworth
Posts: 676
Joined: Sat Dec 15, 2007 1:20 am
Location: Norwich, England

RE: PBEM human controlling multiple nations

Post by DCWhitworth »

As far as I know the email address is only used when you click on the email buttons within the game, so you should have no issue if you enter a dummy one. The only problem is to make sure all the players realise this so they don't end up sending emails to invalid addresses.
Regards
David
bresh
Posts: 936
Joined: Mon Aug 08, 2005 9:10 am

RE: PBEM human controlling multiple nations

Post by bresh »

ORIGINAL: runekchristensen

Seems doable except for the email address that I cannot enter. Is the entered email address really used or can _I enter a phony one?

Thanks,
Rune

Well, if you drop using the ingame send messages, you basicly can make up emails.

I made a tiny test game to test some hosting. (tg). i gave each nation a made up email.
fr@x.xx,gb@x.xx. and so on.

Do remember to keep savefiles moved to different folder after your made your moves.

DCwhitworth said it to :)


Regards
Bresh
Grognot
Posts: 409
Joined: Thu Dec 06, 2007 10:37 pm

+ convention

Post by Grognot »

Perhaps the game will let you use

<normal_email>+gb@<normal_domain>
<normal_email>+fr@<normal_domain>

etc, letting the + tags (alternately, -) fool the game into thinking they're separate. Not all e-mail providers use 'em these days, but there's an old convention that the <normal_email>@<normal_domain> would still receive the e-mail but the tag after the + could be used for organizing.

This would work on gmail, anyway; I have <firstname.lastname>@gmail.com, and a +foo was still happily delivered to me.


--
Not a grognard.
Not an optimizer. It's a game to me, not a job.
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