ORIGINAL: ZK
I had to shelve this game for awhile so should try 1.4 or is there another version in the works? I'm only interested in the AI portion if that makes a difference.
The AI in my mod should prove to be a lot better than stock, though there are still room for improvement. But i'm taking a break from AI editing for now. I'm not against suggestions though, that might give me some ideas...
As for shotguns I've always wondered why 19 pellets? Is that some European/Russian standard? In the US 2 3/4 inch(70mm) is commonly 12(sometimes 9) pellets 00 buck, 3 inch(76mm) 15 pellets 00 buck. I don't know about now but in the past the US military also used the smaller 4 buck(41 pellets) which might be good for a laugh or crashing the game.
Well, i don't know anything about how many pellets it is supposed to contain. On thing is sure is that i had to tone down the damage because shotguns pellets were ripping appart even well armored enemies.
If you can do anything with the GL's that would be great. As they are now they're useless. Even decreasing the dispersion/miss radius would helpful. On a few occasions I've had them even seemingly disappear. Either there's a minimum arming range and they went very short or they missed so bad they exploded someplace I couldn't see or hear and I usually keep zoomed out pretty far.
I admit i haven't tried them yet, i guess i should take a look to see what improvement i can do...