Battle of Britain

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
Post Reply
User avatar
vonTirpitz
Posts: 510
Joined: Tue Mar 01, 2005 6:30 pm
Location: Wilmington, NC
Contact:

Battle of Britain

Post by vonTirpitz »

I had a nice air battle with Britain for several weeks in 1940 reducing British air units to 1 strength and letting them waste PP replenishing them.

Then one week I decided to destroy their air units. Unfortunately the AI decided not to rebuild them. I have seen this happen to other AI countries as well.

Has anybody seen the AI rebuild air divisions or air armies after they have been destroyed?
Image
gwgardner
Posts: 7301
Joined: Fri Apr 07, 2006 1:23 pm

RE: Battle of Britain

Post by gwgardner »

no, however in the case of the UK, 1940: no pps!

swatter555
Posts: 199
Joined: Tue Mar 19, 2002 8:06 am

RE: Battle of Britain

Post by swatter555 »

The AI might be bad at saving for things.
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Battle of Britain

Post by doomtrader »

The AI might also think there are more urgent issues
User avatar
Uxbridge
Posts: 1514
Joined: Sun Feb 08, 2004 6:16 pm
Location: Uppsala, Sweden

RE: Battle of Britain

Post by Uxbridge »

This remind me of something I have been pondering about. Wouldn't it be possible to produce units at lower strength than full. Say, for instance, that I liked to buy 5 armour divisions with only 20 % strength instead of just one at full strength. There could be a function just as when you fill up replacement, but in the negative sense, where you instead lower the strength before producing the unit.
 
I know you will now say this can't be done, but would that be because the AI would have a hard time managing it, or because a lot of time consuming re-programing?
 
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Battle of Britain

Post by doomtrader »

I think that this is due both.
It is much more easier (and personally I think clearer) to make obsolete divisions.

User avatar
Hard Sarge
Posts: 22145
Joined: Sun Oct 01, 2000 8:00 am
Location: garfield hts ohio usa
Contact:

RE: Battle of Britain

Post by Hard Sarge »

ORIGINAL: doomtrader

I think that this is due both.
It is much more easier (and personally I think clearer) to make obsolete divisions.


funny, that is what I was going to suggest :)
Image
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Battle of Britain

Post by doomtrader »

Great minds think alike
User avatar
Uxbridge
Posts: 1514
Joined: Sun Feb 08, 2004 6:16 pm
Location: Uppsala, Sweden

RE: Battle of Britain

Post by Uxbridge »

Why, one big instead of five smaller ones isn't always the same thing. Not really sure what you meant by "obsolete", but since an open front is a disaster in this game, it is sometimes (due to lack of PP) impossible to produce enough units to cover an entire front, especially for minors with stretched-out borders. That's where smaller sized units enters my mind.

But it strikes me now that the supply system has been changed. Maybe a big unit can do some fighting, even if surrounded, and that the problems in RtV has been lessened ...[8|].
User avatar
doomtrader
Posts: 5319
Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
Contact:

RE: Battle of Britain

Post by doomtrader »

By obsolete, I mean unit with lower level than actual level of your technology.
User avatar
Uxbridge
Posts: 1514
Joined: Sun Feb 08, 2004 6:16 pm
Location: Uppsala, Sweden

RE: Battle of Britain

Post by Uxbridge »

ORIGINAL: doomtrader

By obsolete, I mean unit with lower level than actual level of your technology.

All right, full low level unit equals depleted high level unit in both cost and strength?

I was more thinking in terms of producing more 1-level units, but never mind. No big issue.
Post Reply

Return to “WW2: Time of Wrath”