Strategic movement points question

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
Post Reply
User avatar
micheljq
Posts: 791
Joined: Mon Mar 31, 2008 3:03 pm
Location: Quebec
Contact:

Strategic movement points question

Post by micheljq »

Hello,

If my major power purchases one SMP, will the new SMP be available this turn only or for all the remaining game? Same question for amphibious points and naval transport points.

Thank you,
Michel Desjardins,
"Patriotism is a virtue of the vicious" - Oscar Wilde
"History is a set of lies agreed upon" - Napoleon Bonaparte after the battle of Waterloo, june 18th, 1815
User avatar
Harbinger
Posts: 144
Joined: Sat Dec 20, 2008 12:30 am
Location: Ohio

RE: Strategic movement points question

Post by Harbinger »

They are available until used...or in the case of AIP and SMP if they exceed the max allowed.
Assume nothing.
User avatar
micheljq
Posts: 791
Joined: Mon Mar 31, 2008 3:03 pm
Location: Quebec
Contact:

RE: Strategic movement points question

Post by micheljq »

ORIGINAL: Harbinger

They are available until used...or in the case of AIP and SMP if they exceed the max allowed.

Yes but from turn to turn they are available? Let's say I begin with 7 SMP, which are available from turn to turn. I purchase for 50PP another SMP. Does it means that from now on and all subsequent turns I have 8 SMP?
Michel Desjardins,
"Patriotism is a virtue of the vicious" - Oscar Wilde
"History is a set of lies agreed upon" - Napoleon Bonaparte after the battle of Waterloo, june 18th, 1815
User avatar
Harbinger
Posts: 144
Joined: Sat Dec 20, 2008 12:30 am
Location: Ohio

RE: Strategic movement points question

Post by Harbinger »

If the purchase of additional SMP's or AIP's do not exceed the max allowed and they are unused during the turn, they will be available until you choose to use them, whether next turn or 37 turns down the road.

The additional points will be the first ones used.
Assume nothing.
User avatar
cpdeyoung
Posts: 5389
Joined: Tue Jul 17, 2007 3:26 pm
Location: South Carolina, USA

RE: Strategic movement points question

Post by cpdeyoung »

Oops, SMP are persistent and represent improvements to railways, etc. AIP are purchased, but are consumed in use, and thus must be repurchased with each invasion.

SMPs are an investment, AIPs a cost.

You may have known this, but I wanted to clarify.

Chuck
User avatar
micheljq
Posts: 791
Joined: Mon Mar 31, 2008 3:03 pm
Location: Quebec
Contact:

RE: Strategic movement points question

Post by micheljq »

ORIGINAL: cpdeyoung

Oops, SMP are persistent and represent improvements to railways, etc. AIP are purchased, but are consumed in use, and thus must be repurchased with each invasion.

SMPs are an investment, AIPs a cost.

You may have known this, but I wanted to clarify.

Chuck

I was not sure, thank you for clarifying. [:)]
Michel Desjardins,
"Patriotism is a virtue of the vicious" - Oscar Wilde
"History is a set of lies agreed upon" - Napoleon Bonaparte after the battle of Waterloo, june 18th, 1815
Post Reply

Return to “WW2: Time of Wrath”