Da Babes Mod Art Question

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Mac Linehan
Posts: 1519
Joined: Sun Dec 19, 2004 9:08 pm
Location: Denver Colorado

Da Babes Mod Art Question

Post by Mac Linehan »

JWE -

Again, thanks to you and Don and the Team for this great Mod

Question on Ship Art - do I just extract into Witp AE's Art folder and overwrite?

Thank you for your help,

Mac

LAV-25 2147
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JWE
Posts: 5039
Joined: Tue Jul 19, 2005 5:02 pm

RE: Da Babes Mod Art Question

Post by JWE »

ORIGINAL: Mac Linehan
JWE -

Again, thanks to you and Don and the Team for this great Mod

Question on Ship Art - do I just extract into Witp AE's Art folder and overwrite?

Thank you for your help,

Mac
Yes, just unzip into the Art folder. They should be just additions so there’s nothing to replace.
Mac Linehan
Posts: 1519
Joined: Sun Dec 19, 2004 9:08 pm
Location: Denver Colorado

RE: Da Babes Mod Art Question

Post by Mac Linehan »

ORIGINAL: JWE

ORIGINAL: Mac Linehan
JWE -

Again, thanks to you and Don and the Team for this great Mod

Question on Ship Art - do I just extract into Witp AE's Art folder and overwrite?

Thank you for your help,

Mac
Yes, just unzip into the Art folder. They should be just additions so there’s nothing to replace.

JWE -

I did not engage my brain before posting (sigh). Thank you for an awesome mod! My current PBEM game (Guad, as the Japanese) has really opened my eyes to the importance and potential of the myriad small craft - which, as you have pointed out, can have a significant impact when used intelligently (not sure if I qualify for that catagory; but sure will try!).

A Loyal Fan <grin>
Mac
LAV-25 2147
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