WitPTracker AE Release 1.11 Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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n01487477
Posts: 4759
Joined: Tue Feb 21, 2006 12:00 am

RE: WitPTracker AE Release 1.3.1 Available (Happy New Year!)

Post by n01487477 »

ORIGINAL: ny59giants

If it is in the latest version, I didn't find it, but is there somewhere I can find all the garrison requirements for all of the Japanese owned bases?? If not, then I like to add it for the next versions "wish list." There should be one for the Allies as well. [;)]
The only reason it wasn't put in this time was I was too late in getting it organised and having to figure out the AS at each of the bases. Next time for sure, as well as overstacking and AV support.
MorningDew
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Location: Greenville, SC

RE: WitPTracker AE Release 1.3.1 Available

Post by MorningDew »

ORIGINAL: floydg
ORIGINAL: ny59giants

Will it look for multiple SigInt reports if your playing 2 day turns??

At present, if you're running 2-3 day turns, it'll load for just the first turn of the bunch - and I think it'll load all of the messages for all days for that first turn. Not sure, since I didn't test that aspect.

And if you're wondering, I am NOT watching the Giants right now... [:@]

It doesn't seem to load for me with two day turns.
floydg
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RE: WitPTracker AE Release 1.3.1 Available

Post by floydg »

ORIGINAL: AndrewKurtz

ORIGINAL: floydg
ORIGINAL: ny59giants

Will it look for multiple SigInt reports if your playing 2 day turns??

At present, if you're running 2-3 day turns, it'll load for just the first turn of the bunch - and I think it'll load all of the messages for all days for that first turn. Not sure, since I didn't test that aspect.

And if you're wondering, I am NOT watching the Giants right now... [:@]

It doesn't seem to load for me with two day turns.

Okay, something for me to work on for next release...
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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witpqs
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RE: WitPTracker AE Release 1.3.1 Available

Post by witpqs »

Guys,

I've now got the first three saves (two full turn resolutions) loaded, and things seem to work fine. But when I exit I notice in the DOS window are a whole mess of error messages. Not sure if they are coming up upon exiting or in the course of my poking around.

Is this normal, or should I pull them and post them for you?
floydg
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RE: WitPTracker AE Release 1.3.1 Available

Post by floydg »

ORIGINAL: witpqs

Guys,

I've now got the first three saves (two full turn resolutions) loaded, and things seem to work fine. But when I exit I notice in the DOS window are a whole mess of error messages. Not sure if they are coming up upon exiting or in the course of my poking around.

Is this normal, or should I pull them and post them for you?

It depends... if there are messages about being unable to load data in tables, it could be bad. Some messages come up if you're doing stuff while a turn is loading. I'd need to see the messages to know for sure if they're harmless or not.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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witpqs
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RE: WitPTracker AE Release 1.3.1 Available

Post by witpqs »

OK I'll get them posted in the morning. Definitely not doing anything while a turn is loading.
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rjopel
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RE: WitPTracker AE Release 1.3.1 Available

Post by rjopel »

Is there anyway to filter out the old devices? The ones with the 99/99 avail dates?
Ryan Opel
floydg
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RE: WitPTracker AE Release 1.3.1 Available

Post by floydg »

ORIGINAL: rjopel

Is there anyway to filter out the old devices? The ones with the 99/99 avail dates?

Anything is possible. Would it be better to filter out stuff with a pool amount of 0, instead (or some other criteria)?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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ny59giants
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RE: WitPTracker AE Release 1.3.1 Available

Post by ny59giants »

Under "Ships" or "Ship Classes" can we get torpedo info added??
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n01487477
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RE: WitPTracker AE Release 1.3.1 Available

Post by n01487477 »

ORIGINAL: ny59giants

Under "Ships" or "Ship Classes" can we get torpedo info added??
Do you mean, for CV's, for example Max / Remaining ?

I also intend on the TF screen to have the closest locale for Torp replenishment ... future plans and all that ...
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ny59giants
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RE: WitPTracker AE Release 1.3.1 Available

Post by ny59giants »

Not really. I just finished my first turn and I used Tracker to ID the DDs with the best AA and ASW for Japan. Those three classes will slowly make their way into KB and the other CV TF. However, when I looked to see which DDs and CLs were torpedo heavy, I couldn't find that info. [:(]  I may want to make a few SC TF that feature torpedoes and my knowledge of Japanese ship classes is not very good. Add in this is a mod, and that knowledge is even less. With AE now approaching 6 months old, the number of mods, especially the "what ifs" will increase. 
[center]Image[/center]
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ny59giants
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RE: WitPTracker AE Release 1.3.1 Available

Post by ny59giants »

One more thing that would help my OCD-ness.

The pull down for the "data set" should have all the ships stuff right next to each other -ship classes, ship upgrade, ship repairs, TF, ships, and ship production. The same for other areas. I like things neat and organized!! [:D]
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floydg
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RE: WitPTracker AE Release 1.3.1 Available

Post by floydg »

ORIGINAL: ny59giants

Not really. I just finished my first turn and I used Tracker to ID the DDs with the best AA and ASW for Japan. Those three classes will slowly make their way into KB and the other CV TF. However, when I looked to see which DDs and CLs were torpedo heavy, I couldn't find that info. [:(]  I may want to make a few SC TF that feature torpedoes and my knowledge of Japanese ship classes is not very good. Add in this is a mod, and that knowledge is even less. With AE now approaching 6 months old, the number of mods, especially the "what ifs" will increase. 

So you're looking for a torpedo "rating" in the Ships panel, like ASW and AA?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
floydg
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Joined: Sat Jun 26, 2004 10:08 pm
Location: Middletown, NJ

RE: WitPTracker AE Release 1.3.1 Available

Post by floydg »

ORIGINAL: ny59giants

One more thing that would help my OCD-ness.

The pull down for the "data set" should have all the ships stuff right next to each other -ship classes, ship upgrade, ship repairs, TF, ships, and ship production. The same for other areas. I like things neat and organized!! [:D]

Oh, you don't like my seemingly random order? [;)]

I'm open to suggestions for a better ordering. Honestly, almost anything would be better... [8|]
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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n01487477
Posts: 4759
Joined: Tue Feb 21, 2006 12:00 am

RE: WitPTracker AE Release 1.3.1 Available

Post by n01487477 »

ORIGINAL: ny59giants

Not really. I just finished my first turn and I used Tracker to ID the DDs with the best AA and ASW for Japan. Those three classes will slowly make their way into KB and the other CV TF. However, when I looked to see which DDs and CLs were torpedo heavy, I couldn't find that info. [:(]  I may want to make a few SC TF that feature torpedoes and my knowledge of Japanese ship classes is not very good. Add in this is a mod, and that knowledge is even less. With AE now approaching 6 months old, the number of mods, especially the "what ifs" will increase. 
The info is there, but it takes some looking, so I guess the best way is a filter or something similar on all ship devices.
One more thing that would help my OCD-ness. The pull down for the "data set" should have all the ships stuff right next to each other -ship classes, ship upgrade, ship repairs, TF, ships, and ship production. The same for other areas. I like things neat and organized!!

Yeah, that was one thing I was going to suggest to Floyd is that we reorganise the Menu items
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ny59giants
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RE: WitPTracker AE Release 1.3.1 Available

Post by ny59giants »

So you're looking for a torpedo "rating" in the Ships panel, like ASW and AA?

YES!
I'm open to suggestions for a better ordering.

I just did the ships for you. [;)]

[center]Image[/center]
floydg
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Location: Middletown, NJ

RE: WitPTracker AE Release 1.3.1 Available

Post by floydg »

ORIGINAL: ny59giants
So you're looking for a torpedo "rating" in the Ships panel, like ASW and AA?

YES!

Okay, easy to add.
I'm open to suggestions for a better ordering.

I just did the ships for you. [;)]


Since I'm lazy, I'm also open to complete suggestions.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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cantona2
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Location: Gibraltar

RE: WitPTracker AE Release 1.3.1 Available

Post by cantona2 »

The intel section doesnt seem to be working properly in my Tracker. I get the message that the sigint file cannot be found but it seems to be asking for the current turn date. EG currently ive run the replay for 22/12 and therefore i am entering turns for 23/12. surely tracker should be looking for the last sigint turns generated, ie 22/12, because when i open the intell file within the game it has 22/12 as the 23/12 has not been generated yet. I know it sounds confusing but can anyone help. I think the intel addon has been the best addon for tracker as its the closest we have to a Bodhi's for AE, an indespensable tool in witp!

thanks
1966 was a great year for English Football...Eric was born

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cantona2
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RE: WitPTracker AE Release 1.3.1 Available

Post by cantona2 »

screenie of error message. other than this tracker is working fine

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1966 was a great year for English Football...Eric was born

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ny59giants
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RE: WitPTracker AE Release 1.3.1 Available

Post by ny59giants »

Here is my list of "data sets" - you could make a case to move some around, but this is logical, IMO. [:)]

1) Alerts
2) Bases
3) Devices
4) Industry
5) Resources
6) Leaders
7) LCU Production
8) LCUs
9) Air Production
10) Aircraft
11) Aircraft Comparison
12) Air Groups & Pilots
13) Ship Production
14) Ships
15) Ship Classes
16) Ship Upgrade
17) Ship Repairs
18) Task forces
19) Minefields
20) Intel
21) Map
22) Victory Points
23) Summary
[center]Image[/center]
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