Best Forward Sub Base Set up?

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Lrfss
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Best Forward Sub Base Set up?

Post by Lrfss »

Well being lazy and not wanting to read through the manual too much and since most of you have this in your heads, whats the best forward set up for my subs to arm w/ Torps and maybe do some non major repairs as well?

Lets say in a LvL 4, LvL 5 and LvL 6 size ports is what I have in mind.
1) If I read correctly I need at least an AS tender and will more than one in port matter?

2) Also I take it I need an HQ w/ Torps available within range or same hex, does it matter?

3) As well as a BF/Support type LCU with Nav Support of a certain amount depending on port size?

4) In so far as repairs I assume all of the other support ships for the most part will assist in repairs like the AR, ARD, AD, AVD, etc?

5) Will having an AKE or AE matter at all for Subs?

6) What's the best set up???

Thanks in advance!

Lrfss
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Don Bowen
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RE: Best Forward Sub Base Set up?

Post by Don Bowen »

ORIGINAL: Lrfss

Well being lazy and not wanting to read through the manual too much and since most of you have this in your heads, whats the best forward set up for my subs to arm w/ Torps and maybe do some non major repairs as well?

Lets say in a LvL 4, LvL 5 and LvL 6 size ports is what I have in mind.
1) If I read correctly I need at least an AS tender and will more than one in port matter?

One will do it, assuming it is large enough. But remember rearming consumes supply so having more than one is like having an extra ammo box.



2) Also I take it I need an HQ w/ Torps available within range or same hex, does it matter?

Nope, an AS will do it. HQ torps are for aircraft.



3) As well as a BF/Support type LCU with Nav Support of a certain amount depending on port size?

Naval Support will help. An AS can do it on it's own, naval support lightens the load.


4) In so far as repairs I assume all of the other support ships for the most part will assist in repairs like the AR, ARD, AD, AVD, etc?

AV types don't repair. AS can repair subs. An AR gives more capability.


5) Will having an AKE or AE matter at all for Subs?

The AS is all you need.



6) What's the best set up???

Thanks in advance!

Lrfss

Depends on what you want. For a Brisbane like sub base, an AS, an AR, and a TK. Once the base gets big enough, or there is enough naval support at the base, you can dispense with the ship based support.
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topeverest
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RE: Best Forward Sub Base Set up?

Post by topeverest »

Allied forward sub bases - one of each depending on your warplan / possessions.

Attu / Adak / Dutch Harbor
Midway / Wake
Suva / Noumea
Townsville / Cairns / Cooktown / Port Moresby
Darwin / Koepang

And of course, as the allies advance, put one near the front of the axis of advance with AR, ARD, and AS. AD AKE also advisable.
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Lrfss
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RE: Best Forward Sub Base Set up?

Post by Lrfss »

Thanks for the response guys!

It's 12/23/42, Jap AI:

Here's my problem and why I was wondering if I was missing something. Have a size 6 Port at Darwin w/ two AS's and Nav Support currently at 100 by a LCU along with many other support ships. Have an Air HQ w/ Torps equipped/set to 150. Have approx 78k in Fuel & Supply.

My Problem is that currently and for the last 4 turns the supply guys have failed to arm 6 subs, my CV TF of one CV/Avenger Sqd and three other Torp capable Air Sqds on the AF...??? No change in the Torp status in 4 days for any of them! I have disbanded and regrouped my TF's and tried the replenish buttons via sea & port also to no avail.

My Tenders are all docked in Port which I assume as it should be?

I was looking in the manuals' "Rearm Table" on pages 287 & 288 respectively wherein it shows the "Port plus Nav Suppt" required to rearm the diff weapon types which I assume would be a situation with a Port w/ no Aux Support type ships such as the AS in regard to Torps? I was going to add another Nav Support LCU to get the value up to 200 plus, however not sure it will make a differance with the Torp situation?

I can send my Boats and CV's to Brisbane, PH, West Coast, Columbo and they arm just fine with Torps?

Also can't seem to get mines to load up as well, the I assume there is a limit to how many can be in play at once?

Anyway would appreciate any thoughts on this!

Thanks,

Lrfss
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Lrfss
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RE: Best Forward Sub Base Set up?

Post by Lrfss »

ORIGINAL: topeverest

Allied forward sub bases - one of each depending on your warplan / possessions.

Attu / Adak / Dutch Harbor
Midway / Wake
Suva / Noumea
Townsville / Cairns / Cooktown / Port Moresby
Darwin / Koepang

And of course, as the allies advance, put one near the front of the axis of advance with AR, ARD, and AS. AD AKE also advisable.
Sounds good, thanks as it's about what I figured. Now is the thought of an "AKE or AE" at the base needed to arm the Sub's non-torp ammo or will the AS take care of that in respect to sub's only.

Funny thing is I go back to before the UV days and never really messed around with the Sub's much till now... And now I want my Sub Skipper's to have a score card like my pilots...LOL!

Thanks,

Lrfss
John Lansford
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RE: Best Forward Sub Base Set up?

Post by John Lansford »

I've got AS ships at Akyab, Darwin, Lunga, Suva and Midway, with another one in transit to Tarawa.  When I take Eniwetok I'll move one there, and shift the Lunga ship to Kavieng once I've taken that location.  The base size is irrelevant as long as the AS is fully loaded and big enough to supply torpedoes.  If you've got multiple subs showing up in one turn though, one AS won't be able to handle all of them immediately.
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RE: Best Forward Sub Base Set up?

Post by Misconduct »

ORIGINAL: Lrfss

Thanks for the response guys!

It's 12/23/42, Jap AI:

Here's my problem and why I was wondering if I was missing something. Have a size 6 Port at Darwin w/ two AS's and Nav Support currently at 100 by a LCU along with many other support ships. Have an Air HQ w/ Torps equipped/set to 150. Have approx 78k in Fuel & Supply.

My Problem is that currently and for the last 4 turns the supply guys have failed to arm 6 subs, my CV TF of one CV/Avenger Sqd and three other Torp capable Air Sqds on the AF...??? No change in the Torp status in 4 days for any of them! I have disbanded and regrouped my TF's and tried the replenish buttons via sea & port also to no avail.

My Tenders are all docked in Port which I assume as it should be?

I was looking in the manuals' "Rearm Table" on pages 287 & 288 respectively wherein it shows the "Port plus Nav Suppt" required to rearm the diff weapon types which I assume would be a situation with a Port w/ no Aux Support type ships such as the AS in regard to Torps? I was going to add another Nav Support LCU to get the value up to 200 plus, however not sure it will make a differance with the Torp situation?

I can send my Boats and CV's to Brisbane, PH, West Coast, Columbo and they arm just fine with Torps?

Also can't seem to get mines to load up as well, the I assume there is a limit to how many can be in play at once?

Anyway would appreciate any thoughts on this!

Thanks,

Lrfss

I would try making a TF With your AS and load supplies, sometimes my AKE (for example) which I use to rearm Battleships and carriers, run out of supplies in a Base that has 200k supplies and doesn't automatically load.

Second situation is possibly the AS already used up its OPs for a day, it can only do 1000, once it reaches close you have to wait to re-arm.

Carriers need an AKE to re-arm in a port, However I've been able to re-arm a carrier in size 5 port on my smaller carriers, you have to check the tonnage. Possible scenario is, if they docked and loaded fuel, then they need another turn to load planes/bombs - sometimes takes up to 1-3 turns to load everything depending how much OPS you use.

Not sure on mines - never used them or had any use.
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castor troy
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RE: Best Forward Sub Base Set up?

Post by castor troy »

best setup for me would be a level 6 port and 150 naval support. That´s enough to supply torps to subs and you don´t have to risk an AS to be sunk in port when being attacked.
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RE: Best Forward Sub Base Set up?

Post by Lrfss »

ORIGINAL: Misconduct

ORIGINAL: Lrfss

Thanks for the response guys!

It's 12/23/42, Jap AI:

Here's my problem and why I was wondering if I was missing something. Have a size 6 Port at Darwin w/ two AS's and Nav Support currently at 100 by a LCU along with many other support ships. Have an Air HQ w/ Torps equipped/set to 150. Have approx 78k in Fuel & Supply.

My Problem is that currently and for the last 4 turns the supply guys have failed to arm 6 subs, my CV TF of one CV/Avenger Sqd and three other Torp capable Air Sqds on the AF...??? No change in the Torp status in 4 days for any of them! I have disbanded and regrouped my TF's and tried the replenish buttons via sea & port also to no avail.

My Tenders are all docked in Port which I assume as it should be?

I was looking in the manuals' "Rearm Table" on pages 287 & 288 respectively wherein it shows the "Port plus Nav Suppt" required to rearm the diff weapon types which I assume would be a situation with a Port w/ no Aux Support type ships such as the AS in regard to Torps? I was going to add another Nav Support LCU to get the value up to 200 plus, however not sure it will make a differance with the Torp situation?

I can send my Boats and CV's to Brisbane, PH, West Coast, Columbo and they arm just fine with Torps?

Also can't seem to get mines to load up as well, the I assume there is a limit to how many can be in play at once?

Anyway would appreciate any thoughts on this!

Thanks,

Lrfss

I would try making a TF With your AS and load supplies, sometimes my AKE (for example) which I use to rearm Battleships and carriers, run out of supplies in a Base that has 200k supplies and doesn't automatically load.

Second situation is possibly the AS already used up its OPs for a day, it can only do 1000, once it reaches close you have to wait to re-arm.

Carriers need an AKE to re-arm in a port, However I've been able to re-arm a carrier in size 5 port on my smaller carriers, you have to check the tonnage. Possible scenario is, if they docked and loaded fuel, then they need another turn to load planes/bombs - sometimes takes up to 1-3 turns to load everything depending how much OPS you use.

Not sure on mines - never used them or had any use.
K, thanks Misconduct / Caster Troy! I think it may be between the AS, AKE's and such not being loaded w/ supply or running out rather as I usually load them up w/ moving them and didn't think about it afterwards when in a Port w/ plenty of supply. So they don't auto load no doubt in Port...lol! A manual op only I guess. Gonna try that out and see along w/ the ops time frame thing as well...

Maybe the mines are somewhat of a similar situation? IIRC WITP had a limit on the number of total mines deployed at the same time which prob carried over to AE?

Thanks again guys!

Lrfss
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Bradley7735
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RE: Best Forward Sub Base Set up?

Post by Bradley7735 »

The AS has to be disbanded in port, not docked in a task force. And, the AS has to have supply loaded.
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Don Bowen
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RE: Best Forward Sub Base Set up?

Post by Don Bowen »

ORIGINAL: Bradley7735

The AS has to be disbanded in port, not docked in a task force. And, the AS has to have supply loaded.

It does have to have supply, but it can be in a TF or in port - depending on the replenish option used. For "Replenish from Port" and for auto sub ops, it must indeed by in the port. But it can still function in a TF if "Replenish at Sea" is selected.
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RE: Best Forward Sub Base Set up?

Post by Bradley7735 »

ORIGINAL: Don Bowen

ORIGINAL: Bradley7735

The AS has to be disbanded in port, not docked in a task force. And, the AS has to have supply loaded.

It does have to have supply, but it can be in a TF or in port - depending on the replenish option used. For "Replenish from Port" and for auto sub ops, it must indeed by in the port. But it can still function in a TF if "Replenish at Sea" is selected.

Thanks Don. I didn't know that.
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