what would be the name of the unamed one between Charleston and Wilmington here ?

Moderator: Shannon V. OKeets
Sorry, forget this one, it looks like the Mohawk.ORIGINAL: Froonp
And if I may ask another, what is the name of the Tributary of the Hudson River here ?
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OK, thanks.ORIGINAL: Taxman66
Leaving the Baltimore crossing is probably legit in that there appears to have been enough local shipping for just such (non-military) purposes that it could have been used.
Looking at maps, I think I agree.ORIGINAL: brian brian
the one between Charleston and Wilmington should be the Cape Fear.
I agree about the Neuse.... but... ha-hem...the Neuse is rather unfortunately drawn, considering it becomes tidal influenced a bit above the city of New Bern. the port at it's mouth could be better labeled Morehead City, still a port of embarkation for the heavier elements of the USMC today, whereas only sail boats dock in New Bern. moving the river to the other side of the hex would solve that nicely.
Right. I do that. That rail is not drawn neither on the AiF America Maps, so we should not have had it on the MWiF maps either.ORIGINAL: sajbalk
If you are making easy changes, you should delete the rail connection from Norflok to the Delmarva peninsula to the NE.
The crossing arrow is there in 1940, but no bridge until post war.
http://en.wikipedia.org/wiki/Chesapeake ... dge-Tunnel
What does this mean ?ORIGINAL: mlees
If the Japanese landed in San Fransisco, wouldn't they just get the middle finger from those ferry pilots?
Everyone gets to use those ferries, right?
Well, wouldn't this be true for any ferry service in any country ?ORIGINAL: sajbalk
Thanks for taking off the rail.
As to the ferries, I think he means that the invader would need to bring his own boat and could not use the enemy's boats.
About the ferry boat captains, ... I have always believed that the guy with the gun is in charge. Telling someone who has superior firepower that you won't cooperate tends to shorten your lifespan dramatically.ORIGINAL: Froonp
Well, wouldn't this be true for any ferry service in any country ?ORIGINAL: sajbalk
Thanks for taking off the rail.
As to the ferries, I think he means that the invader would need to bring his own boat and could not use the enemy's boats.
There is no rule in the game for Strait hexside being disabled and reconstructed when conquered, Strait hexsides become immediately useful for the conqueror.
If the Germans are able to use the Kerch Strait ferry services from the Russians, I believe that the Japanese would be able to use the San Francisco Bay Ferry services from the Americans.
ORIGINAL: Orm
For a straits hexside to exist it doesn't have to have been an actual ferry there. It can also be where a military force could cross water with coastal shiping or small boats. Another consideration if there should be a straits hexside or not is if a blue water navy could reasonable hinder a crossing or not. This is as I see it anyway.
Remember that this is a strategic game and such resources as small boats are simplified away.
There is a difference to be able to sail somewhere in coastal water and the ability to operate in hostile coastal water. A BB in coastal water would be vulnerable to mines and torpedo boats and so on.ORIGINAL: Mike Dubost
ORIGINAL: Orm
For a straits hexside to exist it doesn't have to have been an actual ferry there. It can also be where a military force could cross water with coastal shiping or small boats. Another consideration if there should be a straits hexside or not is if a blue water navy could reasonable hinder a crossing or not. This is as I see it anyway.
Remember that this is a strategic game and such resources as small boats are simplified away.
If the ability of a blue water navy to hinder the crossing is a controlling consideration, then there should not be a crossing between Oakland and Marin County (the hex west of San Francisco Bay). Nearly a decade ago, I watched one of the decommissioned Iowa Class BBs sail up to join the "mothball fleet" in Benicia, and she went right through that hex. I don't think that part of the bay is dredged or if it is, it was dredged then, since Mare Island Naval Shipyard was north of it in Vallejo. I would leave the other crossings for the bridges, but not add one here.
There is also the knowledge of the sand bars, reefs, and other natural navigational hazards which might not be known to an invader.ORIGINAL: Orm
There is a difference to be able to sail somewhere in coastal water and the ability to operate in hostile coastal water. A BB in coastal water would be vulnerable to mines and torpedo boats and so on.ORIGINAL: Mike Dubost
ORIGINAL: Orm
For a straits hexside to exist it doesn't have to have been an actual ferry there. It can also be where a military force could cross water with coastal shiping or small boats. Another consideration if there should be a straits hexside or not is if a blue water navy could reasonable hinder a crossing or not. This is as I see it anyway.
Remember that this is a strategic game and such resources as small boats are simplified away.
If the ability of a blue water navy to hinder the crossing is a controlling consideration, then there should not be a crossing between Oakland and Marin County (the hex west of San Francisco Bay). Nearly a decade ago, I watched one of the decommissioned Iowa Class BBs sail up to join the "mothball fleet" in Benicia, and she went right through that hex. I don't think that part of the bay is dredged or if it is, it was dredged then, since Mare Island Naval Shipyard was north of it in Vallejo. I would leave the other crossings for the bridges, but not add one here.
ORIGINAL: Orm
There is a difference to be able to sail somewhere in coastal water and the ability to operate in hostile coastal water. A BB in coastal water would be vulnerable to mines and torpedo boats and so on.ORIGINAL: Mike Dubost
ORIGINAL: Orm
For a straits hexside to exist it doesn't have to have been an actual ferry there. It can also be where a military force could cross water with coastal shiping or small boats. Another consideration if there should be a straits hexside or not is if a blue water navy could reasonable hinder a crossing or not. This is as I see it anyway.
Remember that this is a strategic game and such resources as small boats are simplified away.
If the ability of a blue water navy to hinder the crossing is a controlling consideration, then there should not be a crossing between Oakland and Marin County (the hex west of San Francisco Bay). Nearly a decade ago, I watched one of the decommissioned Iowa Class BBs sail up to join the "mothball fleet" in Benicia, and she went right through that hex. I don't think that part of the bay is dredged or if it is, it was dredged then, since Mare Island Naval Shipyard was north of it in Vallejo. I would leave the other crossings for the bridges, but not add one here.
ORIGINAL: Shannon V. OKeets
About the ferry boat captains, ... I have always believed that the guy with the gun is in charge. Telling someone who has superior firepower that you won't cooperate tends to shorten your lifespan dramatically.
I am sure the Japanese army had people who could run ferries, so the question is whether all the shipping would be destroyed to the point that it couldn't be restored to a semblance of an operational condition. And as Patrice said, this would apply to every straits hex on the map.