We have a new update for CC: Wacht am Rhein available in the Members Club. It includes the changes to path finding and AI, as in Last Stand Arnhem, in addition to other fixes. This is a beta, so please give us your feedback. We hope to make this official before the holidays, but wanted to give you a quick look before doing that.
Changes in this update v4.50.12b
- New Features
- Path finder from “Last Stand Arnhem” added.
- AI player updates from “Last Stand Arnhem” added.
- Bug fixes
- Fixed post-battle crash that could occur due to incorrect cleanup of flamethrower effects data.
- Fixed post-battle crash that could occur due to incorrect cleanup of vehicle wreck image data.
- Fixed several multi-player crashing issues.
- Battle Group Screen: Revert now resets the reinforcement count correctly in all cases.
- Map fixes
- Elsenborn Ridge elevation variation improved.
- Malmedy tree coded in building removed.
- St. Vith elevation improved.
- All maps with bridges now have bridges coded as "bridge" rather than "paved road."
- Neffe - fixed RFM polygons so interior graphics display properly.
- Meyerode elevations tweaked.