anyone else want to see a WWI game?

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peterbt
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Post by peterbt »

I would love to see a strategic WWI game. This much neglected period would be perfect for a WoN style game.
sapperland
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Post by sapperland »

Does anyone know if any other company has even tried WWI? Even way back in the DOS age?
Does anyone know if some game company has a current one in the works? I get the feeling that Matrix has a full plate right now.
Grok
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Post by Grok »

Originally posted by sapperland:
Does anyone know if any other company has even tried WWI? Even way back in the DOS age?
Does anyone know if some game company has a current one in the works? I get the feeling that Matrix has a full plate right now.
I don't know of any sapperland...but that doesn't mean that some small company somewhere in the past hasn't made one.




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Grok
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silentsurfer
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Post by silentsurfer »

I would love to give a go at the spwaw oobs to be able to handle the WWI aspects. I know I have been searching high and low for a WW1 pc game and the only one I found was from Talon soft the TOAOW(?) package had a bonus in it that covered WWI, I'm not even going to get into how much this sucked. Maybe someday someone will let me tinker with the oobs and see what I can do.

Surfer
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Owl
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Post by Owl »

One more time - is no one interested in a WW 1 naval game?! I envision a strategic level where you set patrols, send bombardments, etc and a tactical game where you actually deal with contact when it is made between ships/fleets. The world war 2 "what ifs" pale by comparison to what might have been in world war 1! You could have intelligence, Submarine, zeppelin and aircraft recon - many possibilities. I guess the primary attraction to this forum is SPWaW which means most are ground pounders. Give me haze gray and underway any time - particularly in WW 1!

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troopie
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Post by troopie »

Originally posted by silentsurfer:
I would love to give a go at the spwaw oobs to be able to handle the WWI aspects. I know I have been searching high and low for a WW1 pc game and the only one I found was from Talon soft the TOAOW(?) package had a bonus in it that covered WWI, I'm not even going to get into how much this sucked. Maybe someday someone will let me tinker with the oobs and see what I can do.

Surfer
Go to the SPWW2 site and look for WW1Spobs. That might to be a good place to start. A problem of doing WW1 in SPWAW is the calendar will not accept dates earlier than 1/1/1930. I haven't tried SPWAW WW1 oobs because I don't know how to 1: edit .exe files and 2: edit .shp files.

troopie
(Who would love to see a SPWAW WW1 OOB)



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sapperland
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Post by sapperland »

Originally posted by Owl:
One more time - is no one interested in a WW 1 naval game?! I envision a strategic level where you set patrols, send bombardments, etc and a tactical game where you actually deal with contact when it is made between ships/fleets. The world war 2 "what ifs" pale by comparison to what might have been in world war 1! You could have intelligence, Submarine, zeppelin and aircraft recon - many possibilities. I guess the primary attraction to this forum is SPWaW which means most are ground pounders. Give me haze gray and underway any time - particularly in WW 1!
I would like a WWI Navy game also. But, I want a Grand Strategic WWI more. I dont know if a tactical level ground game of WWI would offer enough for players to buy as a stand alone game. The questions this thread is asking:
Who wants to see a Strategic WWI stand alone game with control over production, dipolmacy, supply, tech, spying, ground, air and navy movement covering Europe, Africa, Russia and the Middle East? What would you want to see in the game? ie start and end dates, what ifs , specific options, level of player control, player turns done in sequence or simultaneous, etc.
talon
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Post by talon »

Yes I would also buy a WW1 area game.Naval and grand strategie would be fun . Despite the games mentioned above on covering WW1 I think you should consider playing Iperialism from SSI .It not really a wargame but it has production control and diplomacy in it.It only has not enough units but the historical scenarios at least ofer you a game with minor states and diplomacy and units of the time.
But this is no alternative to a real game covering WW1. I would also consider playing a War in Russia like game on WW 1
fdevassy
Posts: 1
Joined: Thu Nov 02, 2000 10:00 am

Post by fdevassy »

I would love to play a WW1 game. I think this is one of the most ignored areas of wargaming. Granted the trench warfare is a turn off to some people i still think WW1 gaming would be interesting
Gnagnus
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Location: Milano, Italy

Post by Gnagnus »

Originally posted by Owl:
One more time - is no one interested in a WW 1 naval game?! I envision a strategic level where you set patrols, send bombardments, etc and a tactical game where you actually deal with contact when it is made between ships/fleets!

Do you refer to a computer port of Great War at Sea by Avalanche? I'd buy it in a moment,don't care price!
Ballacraine
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Location: Isle of Man GB

Post by Ballacraine »

Originally posted by Owl:
One more time - is no one interested in a WW 1 naval game?! I envision a strategic level where you set patrols, send bombardments, etc and a tactical game where you actually deal with contact when it is made between ships/fleets. The world war 2 "what ifs" pale by comparison to what might have been in world war 1! You could have intelligence, Submarine, zeppelin and aircraft recon - many possibilities. I guess the primary attraction to this forum is SPWaW which means most are ground pounders. Give me haze gray and underway any time - particularly in WW 1!

Ballacraine
Posts: 7
Joined: Sat Oct 07, 2000 8:00 am
Location: Isle of Man GB

Post by Ballacraine »

Originally posted by Owl:
One more time - is no one interested in a WW 1 naval game?! I envision a strategic level where you set patrols, send bombardments, etc and a tactical game where you actually deal with contact when it is made between ships/fleets. The world war 2 "what ifs" pale by comparison to what might have been in world war 1! You could have intelligence, Submarine, zeppelin and aircraft recon - many possibilities. I guess the primary attraction to this forum is SPWaW which means most are ground pounders. Give me haze gray and underway any time - particularly in WW 1!

Sorry about failed post. I forgot my password & my reply got deleted.

Yes, you can count me for a vote. I have spent many happy hours with the old Atari ST playing Turcan's Dreadnoughts. I have been looking unsucessfully for a PC copy of this for years. I also had the Bismarck expansion pack .... Which was nice!

Whilst the graphics were nothing to get excited about the playability was excellent.
I can still remember the tension during the firing phases!! Jutland was awesome even with scaled down fleets!!! Replayability was very good. The old "Maybe if I try this?" kept on recurring.

Wandering off topic here for a while, if you will bear with me ..This seems to me to be an aspect of computer wargames that has got lost in recent times, with strategy games tending to get ever more complex as hardware & software resources improve exponentially. It appears it is the norm for weeks of dedicated study of manuals that fill a fan-file & an apprenticeship before a decent performance can be turned in!

I think it is prefrable to keep the game fairly accessible. More people will be hooked if you can first hold their attention with playability & increased virtual reality. Use the improved resources to improve the graphics,animation & sound. Make the game more immersive. OK, I agree that there have to be strategy elements to prolong the game life / replayability; but remember the engineering acronym KISS.
(Keep It Simple,Stupid) Image These elements can be gradually introduced over a few scenarios, forming a kind of tutorial. Once the tyro has a taste for the game added complexities to increase the replayability hook can be gradually introduced. Difficulty levels should be gradually inclined ..not vertical.

So back on topic my preference is for a primarily tactical level game with strategic elements.

As a final aside, one of my abiding satisfying wargaming memories is from the Bismarck scenario of Dreadnoughts. Reversing history against the odds. Sinking the pocket battlship Bismarck with the pride of the British Royal Navy, the fatally-flawed battlecruiser HMS Hood. This episode is especially poignant for my family as my second cousin was a crewmember on board at the time.

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