ORIGINAL: adecoy95
considering that by following the adviser for ship construction in my last game i had somewhere in the range of over a thousand military ships for a 30 planet empire, i don't bother arming civilian stations.
plus any money you spend in defense just means less stations/ships for the civilian sector, i dont even give the freighters shields.
Over a thousand military ships is actually quite interesting and the very opposite of my own strategy. Prefer quality over quantity. Not saying your ships are any less effective though and, indeed, no empire consisting of 30 planets is a small one. I manage my game manually without any automation whatsoever and therefore, in my case, in order to avoid some tedious micromanagement issues I prefer cruisers and capitals to anything less.
Makes sense to add some weapons and shields on mining stations and leave those to deal with minor threats themselves. As long as my military is there watching the systems and patrolling the borders, I don't care much for my freighters to be honest. They do just fine without my special attention. It's all down to personal preference and style.
Curious though, arming and 'armouring' mining stating or building respective military ships to patrol those.... In the long run, which of those would be more financially beneficial to some grand empire.
adecoy95, could you please tell us what was the relative ratio of military ship types. How many defense bases you had?




