So its already September...
- towerbooks3192
- Posts: 337
- Joined: Sun Aug 12, 2012 3:11 pm
So its already September...
Will announcements about the upcoming expansion come anytime soon? [;)]
et ignobiles oblivio
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- Posts: 190
- Joined: Mon May 14, 2012 6:18 am
RE: So its already September...
... I really would like an expansion with:
1.) Battle formations for fleets ... you have an own screen, where you could place your ships ... how many ships you could use depends on the generals skills (maybe own skill)
2.) LANDBATTLES, also with formations and different unit types
Nore interactions with generals
Thanks
1.) Battle formations for fleets ... you have an own screen, where you could place your ships ... how many ships you could use depends on the generals skills (maybe own skill)
2.) LANDBATTLES, also with formations and different unit types
Nore interactions with generals

Thanks
- HectorOfTroy
- Posts: 312
- Joined: Sun Jan 09, 2011 11:37 am
RE: So its already September...
We have been asking for fleet formations for a while ....
RE: So its already September...
I'd settle for improvements in the user interface to remove the insane micromanagement with troops. Setting minimum numbers of troops per planet, or even having a policy section for troop levels by planet population as per spaceport construction policy.
Troop management improvements are needed before even thinking about anything fancy with formations which would require further AI code re-writes.
Troop management improvements are needed before even thinking about anything fancy with formations which would require further AI code re-writes.
RE: So its already September...
ORIGINAL: FlashXAron
... I really would like an expansion with:
1.) Battle formations for fleets ... you have an own screen, where you could place your ships ... how many ships you could use depends on the generals skills (maybe own skill)
2.) LANDBATTLES, also with formations and different unit types
Nore interactions with generals
Thanks
+1
RE: So its already September...
Well... I tend to agree with Sithuk regarding troop handling. Even just minor UI things could improve a lot the troop handling part (I raised a topic on actual bugs in the bug report forum), so land battles something which could be considered after it .
RE: So its already September...
Guys.... ui improvements are great and all but what I really want is a much more competitive AI. Right now it's just too easy. Better diplomacy, smarter opponents, more diplomatic options to play with... More flexibility that is.... Troop management is great... Feels like a patch though.... Not an expansion...
RE: So its already September...
I agree. I am also not in the boat with fleet formations etc. This is a game of "grand strategy". Fleet formations do not add to this game, IMHO.
Regarding the patch or expansion question: 1. Better AI, 2. reworked resource balance, 3. reworked money balance in mid- and late game are now the main remaining "big" issues with this game. I would like to see them done in a patch, but I guess we have to buy the expansion. And even then I have my doubts that these points will be addressed. They have been discussed to death in endless threads here, but have received no feedback from the dev/MG.
Anyway, I'm in! I will buy the expansion. I am not rational about DW, it is by far too great... [8D]
Regarding the patch or expansion question: 1. Better AI, 2. reworked resource balance, 3. reworked money balance in mid- and late game are now the main remaining "big" issues with this game. I would like to see them done in a patch, but I guess we have to buy the expansion. And even then I have my doubts that these points will be addressed. They have been discussed to death in endless threads here, but have received no feedback from the dev/MG.
Anyway, I'm in! I will buy the expansion. I am not rational about DW, it is by far too great... [8D]
RE: So its already September...
From my first impressions of the game:
* Troop Handling.
* More "go to event" ability is needed
* When something can not be build, do not show the icon ( like Research station that do not get a bonus at x location = no build = no reason to show icon ). Or wonder? build icon that are empty, with no "return" icon to go back.
* A lack of ability to focus on key battles. If the AI advices a raid against a Pirate or whatever base, it will be nice to see a followup: "Battle xx starting, go to event?". Too many battles end up, when your focused on other spots, and you "miss" the battle.
* Interface to darn frustrating ( you lose a lot of time doing basic things ). Why can you not say: Get the closest ship of x, do x task here. Its frustrating that you always need to find a ship, select it, go back to the source, and then give the command. Or find the ship in the interface ( left one ), with 100's of ships when you do not know where that ship you selected really is. How about query tasks? Ships in the area do x, y, z in this location.
Last game, i noticed 35 or 40 construction ships, flying across the map, to go repair a battleground of ships, to run out of fuel 1/10 of the way. In other words, almost all my construction ships ended up being send by the AI. And as i was too busy dealing with combat, by the time i noticed this ( big map, they where already out of my view sector ), there was no point bringing them back ( and icing on the cake, the battleground had a pirate ship hitting the arriving construction ships = Even if they arrived ... ).
The automation on some points is bad, but turning it off, results in you needed to query every job, with a interface that is not designed for "ease".
I hope that the next expansion solves plenty of those points.
* Troop Handling.
* More "go to event" ability is needed
* When something can not be build, do not show the icon ( like Research station that do not get a bonus at x location = no build = no reason to show icon ). Or wonder? build icon that are empty, with no "return" icon to go back.
* A lack of ability to focus on key battles. If the AI advices a raid against a Pirate or whatever base, it will be nice to see a followup: "Battle xx starting, go to event?". Too many battles end up, when your focused on other spots, and you "miss" the battle.
* Interface to darn frustrating ( you lose a lot of time doing basic things ). Why can you not say: Get the closest ship of x, do x task here. Its frustrating that you always need to find a ship, select it, go back to the source, and then give the command. Or find the ship in the interface ( left one ), with 100's of ships when you do not know where that ship you selected really is. How about query tasks? Ships in the area do x, y, z in this location.
Last game, i noticed 35 or 40 construction ships, flying across the map, to go repair a battleground of ships, to run out of fuel 1/10 of the way. In other words, almost all my construction ships ended up being send by the AI. And as i was too busy dealing with combat, by the time i noticed this ( big map, they where already out of my view sector ), there was no point bringing them back ( and icing on the cake, the battleground had a pirate ship hitting the arriving construction ships = Even if they arrived ... ).
The automation on some points is bad, but turning it off, results in you needed to query every job, with a interface that is not designed for "ease".
I hope that the next expansion solves plenty of those points.
RE: So its already September...
ORIGINAL: Sithuk
I'd settle for improvements in the user interface to remove the insane micromanagement with troops. Setting minimum numbers of troops per planet, or even having a policy section for troop levels by planet population as per spaceport construction policy.
I could not more heartily agree. I just resigned a game in disgust, sheer frustration, due to the situation with troops. I can either micromanage the construction of troops manually for hundreds of colonies, which is an insane quantity of tedium, or I can let the automation bankrupt me by overbuilding absolute shitloads of troops on planets that already have FAR more troops than they could ever possibly need.
The troop maintenance budget in that latest game was literally twice that of my ships and my budget was in deficit, I was loosing money every turn. When I looked at various colonies, it was apparent that even though they already had hordes of troops, a virtually equal number of MORE hordes were being built, so I could be certain that my budget deficit would grow to gargantuan proportions.
I think I am done with this game until this nonsense is dealt with.
RE: So its already September...
ORIGINAL: towerbooks3192
Will announcements about the upcoming expansion come anytime soon? [;)]
I guess, that they will tell after the sale, so no earlier than 5. September.
RE: So its already September...
This is Erik we are talking about.Saying expansion news in september does not actually mean september.
RE: So its already September...
He is usually good to his word actually. But it often won't be the main announcement, we will get just a little tiny teaser of info [:D]
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
RE: So its already September...
ORIGINAL: BTJ
I agree. I am also not in the boat with fleet formations etc. This is a game of "grand strategy". Fleet formations do not add to this game, IMHO.
Regarding the patch or expansion question: 1. Better AI, 2. reworked resource balance, 3. reworked money balance in mid- and late game are now the main remaining "big" issues with this game. I would like to see them done in a patch, but I guess we have to buy the expansion. And even then I have my doubts that these points will be addressed. They have been discussed to death in endless threads here, but have received no feedback from the dev/MG.
Anyway, I'm in! I will buy the expansion. I am not rational about DW, it is by far too great... [8D]
Agreed that and player distances from each other!

- towerbooks3192
- Posts: 337
- Joined: Sun Aug 12, 2012 3:11 pm
RE: So its already September...
ORIGINAL: WoodMan
He is usually good to his word actually. But it often won't be the main announcement, we will get just a little tiny teaser of info [:D]
I hope he will give an announcement anytime soon because I am holding off my budget in case an expansion will come out. I have a lot of things to look forward to in the coming months and I have been tempted by stuff on the matrix store (I have my eyes on you panzer corp and afrika korp). I will be happy once he announces the estimated release date of an expansion.
et ignobiles oblivio
RE: So its already September...
Hey towerbooks,
This isn't official as obviously he hasn't said anything yet, but judging purely on past behaviour (RoTS & Legends) it will be out at Thanksgiving, to coincide with the Thanksgiving sale. They were also announced around the same time (Septemberish).
This isn't official as obviously he hasn't said anything yet, but judging purely on past behaviour (RoTS & Legends) it will be out at Thanksgiving, to coincide with the Thanksgiving sale. They were also announced around the same time (Septemberish).
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
- towerbooks3192
- Posts: 337
- Joined: Sun Aug 12, 2012 3:11 pm
RE: So its already September...
ORIGINAL: WoodMan
Hey towerbooks,
This isn't official as obviously he hasn't said anything yet, but judging purely on past behaviour (RoTS & Legends) it will be out at Thanksgiving, to coincide with the Thanksgiving sale. They were also announced around the same time (Septemberish).
Thanksgiving is when?..... Sorry I live in Australia so I don't have a clue when thanksgiving is. Anyway if its a couple of months away then I guess I could use my funds for now on my other games and use the money I will get on the nearest pay day to thanksgiving.
et ignobiles oblivio
RE: So its already September...
American Thanksgiving is Nov 22nd this year.
RE: So its already September...
I had to google thanksgiving, obviously I've heard of it but I didn't have a clue when or what it was!
But then I'm not American or religious. [:'(]
But then I'm not American or religious. [:'(]
I've been beta testing myself for decades.
RE: So its already September...
Hehe, thanksgiving is not a religious holiday!... At least I think. Its originally to remember the help of Native Americans or something. I'm not American either, but due to shows such as South Park, the Simpsons and everything else on the TV I knew roughly what Thanksgiving was [:D]
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking