Viva La France/Hetler Kaput (Red vs AngryDeemon1)
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AngryDeemon1
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Viva La France/Hetler Kaput (Red vs AngryDeemon1)
It is Juny 1940 and the German Invaders are dead set on conquering our beautiful fatherland and making us wear those horrible liederhosen. All personel are ordered to put on their most stylish Uniforms and Delay the german advance on Rheims.
Viva la France!
4000(4800 for red) points 10% arty (15 for red) 3 air sections German advance French Delay.
Turn in box.
Wont get any turns in today, going to a bday party.
Viva la France!
4000(4800 for red) points 10% arty (15 for red) 3 air sections German advance French Delay.
Turn in box.
Wont get any turns in today, going to a bday party.
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AngryDeemon1
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Innitial Bombardment sees plentyof smoke being thrown by the Germans. French air force kills a couple of armoured cars while medium bombers cause some havock among infantry and some such. I managed to kill at least a motorcycle squad. If you had a HQ near that StuG in the back you probably dont have it anymore:) French 105s open up on vareous locations on the map. Mule teams spring into action.
French forward position consisting of a tank, atg, hmg and infantry squad is overrun by German ACs. Mortar HTs cover advancing German forces with smoke. Northern sector approach is barred by a fortification line so some engineering is in order. German arty pounds the central hill resulting in few casualties.
"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI
--MUHAMMAD ALI
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AngryDeemon1
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French AT riflers kill themselves an armoured car while the remaining infantry from the forward position kills bikers.
I am surprised you managed to overrun that forward position so quickly. It was supposeed to slow you down for at least 2 turns:mad: That Char tank had 60mm of armor on it:mad: All you had was acs
I am surprised you managed to overrun that forward position so quickly. It was supposeed to slow you down for at least 2 turns:mad: That Char tank had 60mm of armor on it:mad: All you had was acs
Advancing in the south, German MCs seize some vhexes untouched by a nearby atg position which they promptly destroy. Having discovered an easy approach in the south, German ACs and MCs swarm in to find more atg postions that dont op fire at all which is really suprising so the Germans promptly destroy them too. Now given fortification line in the north preventing armor movement there and clear path in the south, it seems like French are setting Germans up for a trap. German MCs and ACs continued to move in the center on recon-by-combat eliminating and suppressing various infantry units, atg and surrounding/eliminating another French tank while losing AC and MC squad.
Luftwaffe makes a recon sortie to discover well concentrated French forces up north. French AC or tank gets killed, some AFVs are suppressed and some infantry gets shaken up but now German HQ at least knows where the beef is at. And yes German HQ is well and healthy so stop pounding that spot where you think they are at
Luftwaffe makes a recon sortie to discover well concentrated French forces up north. French AC or tank gets killed, some AFVs are suppressed and some infantry gets shaken up but now German HQ at least knows where the beef is at. And yes German HQ is well and healthy so stop pounding that spot where you think they are at
"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI
--MUHAMMAD ALI
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AngryDeemon1
- Posts: 619
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German recon forces regroup and finish seizing the forward northern and southern vhexes despite heavy losses due to enemy tanks. The French placed mines into the vhexes so let them try take those back
Luftwaffe repeats a raid on the northern flank killing several tanks and shaking up some infantry.
"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI
--MUHAMMAD ALI
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AngryDeemon1
- Posts: 619
- Joined: Mon Oct 07, 2002 8:31 pm
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Your Recon Force of ACs and MCs had it pretty bad this turn. You now have only 1 AC left:) French forces are useless cowards and are harder to rally that Russian conscripts in 41. They dont seem to get any benefit from an HQ tent and the A0 unit being nearby either. No rallying going on whatsoever:( The Char2bis are the only unoits worth a ****.
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AngryDeemon1
- Posts: 619
- Joined: Mon Oct 07, 2002 8:31 pm
- Location: Swamp, Hellhole (Tampa, Florida)
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Germans continue the blitz. French northern armored group is almost eliminated. In the south French armore is mopped up, infantry is pushed back and command post is burnt. Several atg's are eliminated, they continue to avoid op fire thus becoming easy target practice for German MCs. Germans lose some vehicles due to enemy fire and mines.
"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI
--MUHAMMAD ALI
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AngryDeemon1
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- Joined: Mon Oct 07, 2002 8:31 pm
- Location: Swamp, Hellhole (Tampa, Florida)
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AngryDeemon1
- Posts: 619
- Joined: Mon Oct 07, 2002 8:31 pm
- Location: Swamp, Hellhole (Tampa, Florida)
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lol it should only last 2 more turns at most:) my hq is 3 hexes away from your men, and can only move at a speed of 2 hexes per turn. I hereby surrender the French forces.
Now that i think about it I should have purchsed x5 the at rifles and hid them in the big field. those at rifles were very successful. more mines too:)
Now that i think about it I should have purchsed x5 the at rifles and hid them in the big field. those at rifles were very successful. more mines too:)
Just to let you know for the future games, some players consider mines on the vhexes poor sportsmanship, I don't care about it for I usualy go for Zhukov's blunt force method when dealing with mine fields.
"It's just a job. Grass grows, birds fly, waves pound the sand. I beat people up."
--MUHAMMAD ALI
--MUHAMMAD ALI
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AngryDeemon1
- Posts: 619
- Joined: Mon Oct 07, 2002 8:31 pm
- Location: Swamp, Hellhole (Tampa, Florida)
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