Sound fluctuations

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KWG
Posts: 1249
Joined: Sat Sep 29, 2012 4:45 pm

Sound fluctuations

Post by KWG »

Since the update/torch, when playing in window mode and having video/audio playing in another window the sound of both WitW and the other window will both go up or down as the selection of the windows changes.

May be seen without a save.
"A word was said - a mare is standing by the fence."
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Helpless
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Joined: Fri Aug 27, 2004 3:12 pm

RE: Sound fluctuations

Post by Helpless »

Sound FX or music? Music fade is activated once window is not on focused.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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KWG
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Joined: Sat Sep 29, 2012 4:45 pm

RE: Sound fluctuations

Post by KWG »

Good question, I only know about the Soundfx as I have music off. It will fade the non-WitW window audio and it will not return to normal until a uncertain number of window focus' are done. It seems to be a little different each time. Never noticed it before Torch Update.


Trying to cause it now.... and no changes. could just be a fluke do to what the "other window" is playing.
"A word was said - a mare is standing by the fence."
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KWG
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Joined: Sat Sep 29, 2012 4:45 pm

RE: Sound fluctuations

Post by KWG »

Just did it. I hit the "Exec. Air" and the sound of game and the other window went up.

Its not switching window focus *its doing a execution of a turn phase that will change the sound.

Like trying to find where a sniper is!
"A word was said - a mare is standing by the fence."
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Helpless
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RE: Sound fluctuations

Post by Helpless »

Don't hear anything wrong on my PC.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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KWG
Posts: 1249
Joined: Sat Sep 29, 2012 4:45 pm

RE: Sound fluctuations

Post by KWG »

Its semi-rare. Torch is the only new thing, that i know of. Going it while play vids on youtube.. could be flash interaction.
"A word was said - a mare is standing by the fence."
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