EEEEEEE OMG ERIK THANK YOU I NEED MORE OMG.ORIGINAL: Erik Rutins
There are indeed many, many games that have a larger development team than we do. However, it's probably more fair to compare this to the development of DW1 + all the time that went into the development of the expansions. By that measure, we are way ahead of schedule. [;)]
With that said, I know you are all impatient for news and an eventual release. I can only say that we will release it when it's ready, but I hope we will have a lot of news for you well before another year has passed.
Regards,
- Erik
Distant Worlds 2 News?
RE: Distant Worlds 2 News?
RE: Distant Worlds 2 News?
I just hope the sequel is more of the same and improved on. Nothing revolutionary but evolutionary.
"The imaginary number is a fine and wonderful resource of the human spirit, almost an amphibian between being and not being." - Gottfried Leibniz
RE: Distant Worlds 2 News?
For me two things stand out as the ones that should be addressed for DW2:
- aforementioned Modding improvement to allow the players to virtually change everything, barring the core game machanics
- UI overhaul - this is the most confusing thing in the game for new players I guess
--- the required information should be easier to access
--- handling ships/fleets etc. should be combined into a single window
--- checking for resource locations should be more easier - perhaps have it as a permanent select/search bar, where you could select what you search for (be it a ship, fleet, planet, race, resource, location...) and the UI would either zoom you out enough (if nothing of that sort can be shown where you are), or show arrows around the edge of the screen to the found points of interest
--- I very much like how the latest Paradox games use the small icons staying on the upper left side (usually), showing you unresolved questions/decisions; the current windows in DW popping in from the right are too big I think
- aforementioned Modding improvement to allow the players to virtually change everything, barring the core game machanics
- UI overhaul - this is the most confusing thing in the game for new players I guess
--- the required information should be easier to access
--- handling ships/fleets etc. should be combined into a single window
--- checking for resource locations should be more easier - perhaps have it as a permanent select/search bar, where you could select what you search for (be it a ship, fleet, planet, race, resource, location...) and the UI would either zoom you out enough (if nothing of that sort can be shown where you are), or show arrows around the edge of the screen to the found points of interest
--- I very much like how the latest Paradox games use the small icons staying on the upper left side (usually), showing you unresolved questions/decisions; the current windows in DW popping in from the right are too big I think
Joe
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RE: Distant Worlds 2 News?
Posting in here just so i can follow the thread. Is there a distant worlds specific mailing list we could sign up to so we know when more info is out?
Cant wait for this. Stellaris is good, but it lacks the same living universe DW had.
Cant wait for this. Stellaris is good, but it lacks the same living universe DW had.
RE: Distant Worlds 2 News?
No mailing list. Just stay tuned and monitor the forum....GP
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DW2-Alpha/Beta Tester
SCW Manual Lead & Beta Support Team
"Do everything you ask of those you command"....Gen. George S. Patton
- Rising-Sun
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RE: Distant Worlds 2 News?
Sure hope you guys add more techs in part two, even add some cool 3d graphic animations about that techs would be interesting too. When I played Polaris Sector, those tech and details about it is what got my attention. Remind me of Master of Orion II.

- Retreat1970
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RE: Distant Worlds 2 News?
It's almost 2017 without any word or announcement. I think a late 2017 release is unlikely. More like 2018 unless most of it is done and news is being withheld. My opinion only.
- tortugapower
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RE: Distant Worlds 2 News?
If we form a mob and "rabble rabble!" a lot, do you think we can get another teasing comment from someone related to the project? [:D]
- Retreat1970
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RE: Distant Worlds 2 News?
Good luck, but I'll still join the rabble.
RE: Distant Worlds 2 News?
Not that I want to pressure them but that would be cool.
- Uncle Lumpy
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RE: Distant Worlds 2 News?
I'm not pressuring. I'm expressing my interest, my enthusiasm, my support, and my anticipation!! [:D]
I once heard there was a garage, which some said was air tight.
RE: Distant Worlds 2 News?
To quote a favorite movie of mine...
Captain Aubrey "Killick? Killick old man!?"
Killick "And it will be ready when it is ready!!"
Captain Aubrey "Killick? Killick old man!?"
Killick "And it will be ready when it is ready!!"
If it ain't broke, don't fix it!
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RE: Distant Worlds 2 News?
ORIGINAL: Lecivius
To quote a favorite movie of mine...
Captain Aubrey "Killick? Killick old man!?"
Killick "And it will be ready when it is ready!!"
"Which it is Soused Hog's Face!"
ah, good times.
Seriously though, I'm just happy to know they're working on DW2, and I'll be super excited about it whenever it happens. I found DW:U after trying Stellaris and being kinda disappointed so I went looking for something better and landed here. All I can say is that I hope while working on DW2 they don't try to completely reinvent it and keep all of the deep strategy / simulation that makes it great. Particularly the private sector freighter and mining ships flying around driving the economy. Also I hope we don't lose the ability to smoothly zoom all the way from galaxy view to solar system view with a transition because that's something I sorely missed in Stellaris.
- tortugapower
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RE: Distant Worlds 2 News?
Yeah I'm just having fun with this thread, as an outlet for my enthusiasm for the original game and the excitement for its sequel.
RE: Distant Worlds 2 News?
Tortuga, you have my "rabble rabble"!
On more serious note, some teaser would be really nice for holidays.
On more serious note, some teaser would be really nice for holidays.
RE: Distant Worlds 2 News?
Just a fraction of a screenshot, or a hint of a new feature, would be a wonderful Christmas present! [:)]
RE: Distant Worlds 2 News?
really looking forward to this loving the origional 

RE: Distant Worlds 2 News?
Ill just chime in and say I am also looking forward to DW2. Today I did a silly thing. I installed DW, +shak+Legends+Shadowws and then realized that I also have Universe and did not need to install those other 4. Alas it was fun.
I love the mechanics of DW, Eric and hope you focus on a robust engine and chose gameplay/mechanics OVER flashy 3d graphics. DW proves you can have a GREAT, ENGAGING, AWESOME game and it does not have to have eye candy.
I love the mechanics of DW, Eric and hope you focus on a robust engine and chose gameplay/mechanics OVER flashy 3d graphics. DW proves you can have a GREAT, ENGAGING, AWESOME game and it does not have to have eye candy.
Go for the Eyes Boo!
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Intel 8700K Oc'd to 4.8ghz
32 gigs ram
GTX 1070 w/ 6gigs ram.
Using a cache drive from intel with a 60gig flash & 1 terrabyt hd accelerated.
RE: Distant Worlds 2 News?
ORIGINAL: Larsenex
Ill just chime in and say I am also looking forward to DW2. Today I did a silly thing. I installed DW, +shak+Legends+Shadowws and then realized that I also have Universe and did not need to install those other 4. Alas it was fun.
I love the mechanics of DW, Eric and hope you focus on a robust engine and chose gameplay/mechanics OVER flashy 3d graphics. DW proves you can have a GREAT, ENGAGING, AWESOME game and it does not have to have eye candy.
I dunno. It looks pretty good to me [;)] But I agree with your sentiments.
If it ain't broke, don't fix it!
RE: Distant Worlds 2 News?
bump, just getting rid of the spam page, so bumping this one[8|][;)]
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