Directive 21 scenario settings

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
Post Reply
User avatar
jzardos
Posts: 677
Joined: Tue Mar 15, 2011 1:05 pm

Directive 21 scenario settings

Post by jzardos »

I don't see any mention in the documentation for the scenario about

- New Bridge Rules
- New Mud and Snow Rules

Should I have these on or off?

thanks
User avatar
jzardos
Posts: 677
Joined: Tue Mar 15, 2011 1:05 pm

RE: Directive 21 scenario settings

Post by jzardos »

What are the 'New Mud and Snow Rules'? Not in the latest manual?
User avatar
gbaby
Posts: 185
Joined: Tue Feb 02, 2016 12:35 pm
Location: Riverview, Florida

RE: Directive 21 scenario settings

Post by gbaby »

The scenario was created before those options were added to the game. You can set them as you prefer. The Mud and Snow Rules are not in the manual, but in...
C:\Program Files (x86)\Matrix Games\The Operational Art of War IV\Manuals\Whatsnew 4.0.docx (sorry, MSW).

From doc...
VII. NEW MUD AND SNOW RULES:

If this advanced rule is optioned, when snow melts, it is converted to mud. Furthermore, mud dries out proportionate to temperature. (Cold: very little; Hot: very fast). This will facilitate the creation of mud seas. (This is not in the manual).
User avatar
r6kunz
Posts: 1106
Joined: Thu Jul 04, 2002 7:30 pm
Location: near Philadelphia

RE: Directive 21 scenario settings

Post by r6kunz »

New Bridge Rule- [ON]
New Mud and Snow Rule- I would have [OFF]; the scenario was designed without this rule and given the length of the scenario, it could impact the balance of the scenario.
Avatar image was taken in hex 87,159 Vol 11 of
Vietnam Combat Operations by Stéphane MOUTIN LUYAT aka Boonierat.
TPOO
Posts: 180
Joined: Thu Nov 15, 2007 4:23 pm
Location: Garden Grove, CA

RE: Directive 21 scenario settings

Post by TPOO »

The Mud rule should remain off as I have events set up to deal with mud turns. I will have to look at the new rules for this for a future version to see if they should be incorporated.
User avatar
jzardos
Posts: 677
Joined: Tue Mar 15, 2011 1:05 pm

RE: Directive 21 scenario settings

Post by jzardos »

thanks
User avatar
Der Zeitgeist
Posts: 279
Joined: Thu Sep 05, 2013 6:19 am

RE: Directive 21 scenario settings

Post by Der Zeitgeist »

ORIGINAL: gbaby

The scenario was created before those options were added to the game. You can set them as you prefer. The Mud and Snow Rules are not in the manual, but in...
C:\Program Files (x86)\Matrix Games\The Operational Art of War IV\Manuals\Whatsnew 4.0.docx (sorry, MSW).

So, does that mean that the manual for TOAW IV does not actually cover the complete rules for the game?

I'm thinking about buying the game, but that was exactly what was keeping me from really playing TOAW III. Not having a complete manual, and having to spend hours hunting for information in all kinds of docs and forum threads to find out how the game works with a specific scenario.
Meyer1
Posts: 931
Joined: Tue Feb 09, 2010 6:01 pm

RE: Directive 21 scenario settings

Post by Meyer1 »

They said that after the manual was sent to print these new features were added.
This is the nature of the "beast", if we want the game to continue evolving the manual is gonna be partially outdated. The "what's new" document will contain the up-to date information. Always check that after every patch, or initial release [:D]
Post Reply

Return to “The Operational Art of War IV”