10.02 Convoy Weirdness

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Taxman66
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RE: 10.02 Convoy Weirdness

Post by Taxman66 »

From post #7 above:

Apologies as I did find an error I unfortunately introduced with the v1.10.02 Beta package. We updated the Convoy scripts to reflect a few fixes that the GAME ENGINE included, but I forgot to recompile the scripts into the campaigns also included in the v1.10.02 Beta package.
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Hubert Cater
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RE: 10.02 Convoy Weirdness

Post by Hubert Cater »

Correct, the v1.10.03 Beta package just has the scripts recompiled on top of whatever else is listed. I simply forgot to mention that we recompiled the scripts in the VERSION NOTES.
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Christolos
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RE: 10.02 Convoy Weirdness

Post by Christolos »

Fantastic! [:)]

Many thanks,

C
“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

-Aristotle-
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