SSG games on Steam

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Rosseau
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SSG games on Steam

Post by Rosseau »

Why the heck, not? Battles in Italy, Battlefront and Kharkov DoD work nicely under Win10, and Italy still has a wealth of scenarios on SSG's site.

I'm an old-timer, but am enjoying these games more than a lot of "current" wargames, and the AI has been matched by very few in recent years. Otherwise, the games will just continue to languish on Matrix's site. Worst case, a nice sale to generate revenue?

Of course, there may be a very real and practical reason they can't go the Steam route.
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Blond_Knight
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RE: SSG games on Steam

Post by Blond_Knight »

Lack of support would be my guess. None of the titles you mentioned support wide-screen format. SSG is gone. Matrix/Slitherine probably either doesn't have the source code, doesn't have the legal rights to modify it, or doesn't have the people familiar with the code to make the time investment to make the changes.
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zakblood
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RE: SSG games on Steam

Post by zakblood »

plus steam charges for each game to be hosted so may not be worth the extra effort if it keeps sales going here etc i would guess
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Rosseau
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RE: SSG games on Steam

Post by Rosseau »

Yes, too bad. The unit counters still look pretty good to me at 1024x768 [;)]
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RE: SSG games on Steam

Post by Pvt_Grunt »

BiI is a great game. Lots of mods too. They are all still available on the SSG Website which is nice, considering they havent released much since about 2010.
bazjak
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RE: SSG games on Steam

Post by bazjak »

Plus the fact that for very old games who in their right mind would pay that
Bring the price down a lot and you might just might get some sales
Surly a few sales of say £10 than none at all at the price you are still asking for a 13yo game £30.99 has got to be better than none at all
It might generate interest (as it has me now that i have seen all the extra scenarios that are on the SSG web page )
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MrsWargamer
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RE: SSG games on Steam

Post by MrsWargamer »

Age doesn't make the price of wine go automatically down.
Age doesn't make antiques go down in price.
Age doesn't make art cheaper.

Why should age automatically make a game everyone is willing to call above grade, cheaper?

Yeah, some games in 2018 are not worth what they were in 2008 or 1998 or 1988. I remember playing games on my Nintendo (the first machine). I paid good money for those cartridges. Some I played to death, and some I never really played after the first while because they actually sucked.

But sometimes games are finite and sometimes not.

The only reason we are clamouring for a Steel Panthers successor is not because Steel Panthers has lost some of its value. Nope. The only problem with Steel Panthers is our newer computers and new OSs can't run a game that was perfectly fine in 2008 and 1998 in 2018. We don't need a Steel Panthers successor, we need a 486 computer and Windows 98 running on it :)

If I had that option, I wouldn't be waiting for a Steel Panthers successor, I wouldn't need it.
And you'd still be able to sell the General's Edition full price because it's still worth full price. If you can run it.

The same can be said for several wargames.

The same can be said for several board game wargames too.
Wargame, 05% of the time.
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bazjak
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RE: SSG games on Steam

Post by bazjak »

When things dont sell in shops or are out of date they have a sale or reduce the price so your logic dosn't add up
Look at the forum for this game
Theres has not been a lot of action on this forum so i think that says it all
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wodin
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RE: SSG games on Steam

Post by wodin »

Just wish an AI was done for that Stalingrad map for Battlefront game.
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RE: SSG games on Steam

Post by Kuokkanen »

ORIGINAL: MrsWargamer

The only reason we are clamouring for a Steel Panthers successor is not because Steel Panthers has lost some of its value. Nope. The only problem with Steel Panthers is our newer computers and new OSs can't run a game that was perfectly fine in 2008 and 1998 in 2018. We don't need a Steel Panthers successor, we need a 486 computer and Windows 98 running on it :)
What happened to your old computer you used to play the game with? In any case, with little looking around you may find used computers for reasonable price with whatever operating system you want. What comes to Steel Panthers series, SPWAW, WinSPWW2, and WinSPMBT all work well enough on my newer computer with multicore Core i5 processor and Windows 7 (SPWAW needs a hack job though). But if you really want to play the original Steel Panthers, then look up and try DOSBox with it.
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

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MrsWargamer
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RE: SSG games on Steam

Post by MrsWargamer »

Oh my current rig and OS are currently cooperating, thanks to the awesome efforts of the fan community of course.

"When things dont sell in shops or are out of date they have a sale or reduce the price so your logic dosn't add up"

You don't know a great deal about retail do you bazjak :)
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
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Exlains why I buy em more than I play em.
bazjak
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RE: SSG games on Steam

Post by bazjak »

Look at the forum
It's dead
No I don't know much about retail
Do you?
And this is not about Steel Panthers

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MrsWargamer
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RE: SSG games on Steam

Post by MrsWargamer »

I actually do have retail experience. No not as a cashier dear :) I've business experience.

You buy a product from the source, they bill you in 3 months, you have 3 months to sell the product. If the product is still there in 3 months, you still have to pay for it, but now it's deadweight. It has to go. You sell it at a loss but you get it out of the store.

You publish a digital game. There is no physical product. Thus it remains worth what it is worth the moment you sell it. But the guy that designed it is, of course, the owner. He gets his portion. If the game sells 1000 copies, you make 1000 sales. If you price it at 50% off, well, that's different. Regardless, there's no bill to be paid in 3 months, because it's not a physical product.

Steam is all about selling to the masses as fast as possible. They do the same with digital books.

A 35 dollar hardcover is a nice product. But 10k hardcovers at 35 bucks while nice sounding, might not actually happen unless you are already a sought-after author. Most girls are lucky to sell paperbacks. Most girls are lucky to even sell paperbacks. Odds are a girl is lucky to sell anything at all other than self-published digital downloads. If one of my books sells 1000 1.99 downloads, I just made 2k And some days, that's all ya get.

Much as we hate to admit it, but wargame publishers are NOT mainstream. Not even close.
There's a reason why Slitherine Group isn't on a shelf. Heck brick and mortar stores these days have half their shelf space selling toys and t-shirts. The only reason I go into EB Games, is to buy Funko Pop Animation figures.

I think it is impressive that wargames sell at all sometimes.
But I'm not in a hurry to cheap them out of a few bucks either.

Telling the guys here to sell you a 40 dollar game 5 years later for 15, is the same as telling them to drop dead as a whole.
I won't lie, I'll use a sale when possible. But 90% of my catalogue of wargames were bought full year one price.

There actually IS a price point where you actually ARE asking them to give the game away for free.
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
Rosseau
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RE: SSG games on Steam

Post by Rosseau »

What gets me is how good these games are compared to quite a few newer wargame releases.

Battles in Italy is easily worth $40 with the extra scenarios. But no one was very motivated to create much for Battlefront especially, which went Bn scale, included HQs and other stuff. I've created basic operational AIs and the tactical AI is so good it still works. It is true though that creating a scenario from scratch is a huge challenge.

Yes, Steam is pretty wild. Battlestar Galactica Deadlock never interested me much, especially at $40. But now that it's 50% off, I am tempted.

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zakblood
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RE: SSG games on Steam

Post by zakblood »

it's a great game, if you like space game that is[;)]
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bazjak
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RE: SSG games on Steam

Post by bazjak »

Would be interesting to know when the last few sales of this game were
If you look at the inactivity on the forum it was probably and long while ago
It's just sitting there collecting dust and not making any money but reduce the price and it will at least make something for someone
And you never know it could take off so don't shoot me down with all the retail jargon as it's a digital thing there's not a physical thing collecting dust

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rico21
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RE: SSG games on Steam

Post by rico21 »

The major flaw of these good old games is their visual rendering. They attack the retina, dilate the pupil and cause a feeling of revulsion.[:(]
The new games, less good, are a visual oasis next door.[8D]
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zakblood
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RE: SSG games on Steam

Post by zakblood »

people can't moan about eye candy, as over the last few years, most complaints were about looking old and tired and not so hot / in the looks good department, so the eye candy has improved, to a point now where most new game that look old and tired, don't sell so well, so eye candy matters to the masses, but on the whole, it doesn't always make a game play any better, just nicer to look at and looks more modern,...
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rico21
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RE: SSG games on Steam

Post by rico21 »

The first criterion of the customers whatever the product and especially when it is new is the visual.
Amen.
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Blond_Knight
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RE: SSG games on Steam

Post by Blond_Knight »

There something too about buying a 'dead game'. I don't understand it but I personally am less likely to invest in a dead game. Maybe its the knowledge that bugs will never be fixed, or that the community that makes scenarios, textures, or whatever mods are gone.

Unless that is, its heavily discounted. And I would counter that a digital products only value is what people are willing to pay for it.
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