ORIGINAL: thedoctorking
Another illustration of why there needs to be some sort of semi-free deployment in this game. When experienced players know where every Soviet division is, and can debate opening moves with chess-like precision, it takes something away from the game imho.
It is called “the editor”. Just get your partner to agree to it then have a game. Been discussed a few times before. Or have an agreement on dos and donts in your game. All have been talked about in the past in other threads. I applaud the gentleman in asking questions and figuring out the moves. It will make him a better player in the end.
Now having said that I can pretty much play a game now without any pocket in the south and win the game. I don’t have to move more than 6 hexes on the first turn below the Rovno hex line and let the Soviets use the units however they want. Matter of fact I don’t need to make any pocket at all anywhere on the map the 1st turn. But I can’t lose my experience which would detract from the game with my chess like moves. Thus it is good to pass on this information to any that would like to learn.

