trying first beta now, test info inside.

Stop here if you are eager to try in advance new patches!
Journier
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RE: trying first beta now, test info inside.

Post by Journier »

ORIGINAL: Alvaro Sousa


1945 research? Does it keep popping up each turn?

it was last patch didnt know if it was something on the list for you.

so it would alert you every turn you are at 1945 tech even though you have no points in that area anymore.
Journier
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RE: trying first beta now, test info inside.

Post by Journier »

Image

this is what im talking about, the scenarios landing point is now different from 1.03 and previous versions, before you could land directly next to oslo.

Now you have to take an extra turn to get to oslo due to the beach being gone off the shore of oslo. at which point british are capable of sending a defensive division there.

I reinstalled the scenarios as well since you mentioned i have something different.
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PanzerMike
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RE: trying first beta now, test info inside.

Post by PanzerMike »

Dissappearing specialty points

Here is a save:
https://www.dropbox.com/s/dvlax7851ivbn19/V4_1.sav?dl=0

Start it up and select the German panzer corps at hex 150,57 (this is just an example). Move it one hex (no matter which direction). Use the available specialty points to add a specialty. The shield appears and the point are used up.

Now, press UNDO. The panzer corps returns to its original hex and the specialty is gone now too. But, also the specialty points! I think they should return to the pool, right?
MorningDew
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RE: trying first beta now, test info inside.

Post by MorningDew »

ORIGINAL: PanzerMike

Dissappearing specialty points

Here is a save:
https://www.dropbox.com/s/dvlax7851ivbn19/V4_1.sav?dl=0

Start it up and select the German panzer corps at hex 150,57 (this is just an example). Move it one hex (no matter which direction). Use the available specialty points to add a specialty. The shield appears and the point are used up.

Now, press UNDO. The panzer corps returns to its original hex and the specialty is gone now too. But, also the specialty points! I think they should return to the pool, right?

Either return to the pool or the specialty doesn't disappear.
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AlvaroSousa
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RE: trying first beta now, test info inside.

Post by AlvaroSousa »

ORIGINAL: Journier

this is what im talking about, the scenarios landing point is now different from 1.03 and previous versions, before you could land directly next to oslo.

Now you have to take an extra turn to get to oslo due to the beach being gone off the shore of oslo. at which point british are capable of sending a defensive division there.

I reinstalled the scenarios as well since you mentioned i have something different.

You are landing in the wrong hex. Use the hex just south of Oslo.



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Creator Kraken Studios
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Designer Strategic Command
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AlvaroSousa
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RE: trying first beta now, test info inside.

Post by AlvaroSousa »

ORIGINAL: PanzerMike

Dissappearing specialty points

Here is a save:
https://www.dropbox.com/s/dvlax7851ivbn19/V4_1.sav?dl=0

Start it up and select the German panzer corps at hex 150,57 (this is just an example). Move it one hex (no matter which direction). Use the available specialty points to add a specialty. The shield appears and the point are used up.

Now, press UNDO. The panzer corps returns to its original hex and the specialty is gone now too. But, also the specialty points! I think they should return to the pool, right?

I gotcha. What I will end up doing is simple removing the undo if you specialize. There are so many variables with a unit that I can't possibly account for everything a player does after a move if they want to undo it.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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PanzerMike
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RE: trying first beta now, test info inside.

Post by PanzerMike »

Kiss, keep bit simple stupid [;)]
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Novaliz
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RE: trying first beta now, test info inside.

Post by Novaliz »

How do I install the beta files? Just unpacking the Warplan_data folder into the game folder and overwrite everything?
Journier
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RE: trying first beta now, test info inside.

Post by Journier »

My friend there is no ability to land there I swear to you
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AlvaroSousa
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RE: trying first beta now, test info inside.

Post by AlvaroSousa »

I loaded up division, moved fleet to that hex, hit invade toggle, that hit lit up red, I right click, tada it invades. Oslo has not changed since I don't know when.

If you want to send me the save game I will be glad to look at it.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Journier
Posts: 349
Joined: Sun Mar 28, 2010 3:41 pm

RE: trying first beta now, test info inside.

Post by Journier »

new bug found, maybe existing pre 1.04b.

selecting a infantry corps to garrison, if you garrison the unit, and do not reselect unit after garrisoning, any move points it had before the garrisoning are still available to it to move with, until you reselect then it is unmoveable due to being a garrison.
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AlvaroSousa
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RE: trying first beta now, test info inside.

Post by AlvaroSousa »

Fixed
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Journier
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Joined: Sun Mar 28, 2010 3:41 pm

RE: trying first beta now, test info inside.

Post by Journier »

wonderful!
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