Returning player questions

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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coachi
Posts: 206
Joined: Tue Jan 16, 2018 11:04 pm

Returning player questions

Post by coachi »

Havenb’t played in over a year and returning. Questions

1) there was a shortcut that would draw supply lines from depot to each unit. Good to know so you can’t get cutoff. Anybody remember this


2) I tried to paratroop = the unit had the button that it had enough prep but It wouldn’t l;eat me. Any ideas?
cfulbright
Posts: 2782
Joined: Tue May 06, 2003 11:12 pm

RE: Returning player questions

Post by cfulbright »

Coachi,

On #2, do you have the TR aircraft set to Day/Night? Is the target hex next to an invasion target hex or friendly land unit?

Cary
cfulbright
Posts: 2782
Joined: Tue May 06, 2003 11:12 pm

RE: Returning player questions

Post by cfulbright »

Coachi,

On #1, assuming by "draw" you mean display on the map, press "8" to show them, and press it again to make it go away.

On first reading I thought you meant "draw" supplies from a depot to a unit, which was a new one to me.

Cary
coachi
Posts: 206
Joined: Tue Jan 16, 2018 11:04 pm

RE: Returning player questions

Post by coachi »

C Fulbright

It was husky. I was playing to refresh - I used the original setup and landing spots. Always worked before
cfulbright
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Joined: Tue May 06, 2003 11:12 pm

RE: Returning player questions

Post by cfulbright »

So did you have TR air groups set to Day/Night?

Cary
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LiquidSky
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Joined: Tue Jun 24, 2008 4:28 am

RE: Returning player questions

Post by LiquidSky »



The air transports cannot have any miles used on them. They will use a few miles to train if you have auto-training on. Either rest them on your air phase...or set them to not train at all
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
cfulbright
Posts: 2782
Joined: Tue May 06, 2003 11:12 pm

RE: Returning player questions

Post by cfulbright »

ORIGINAL: LiquidSky



The air transports cannot have any miles used on them. They will use a few miles to train if you have auto-training on. Either rest them on your air phase...or set them to not train at all
Related to that, I turn off Auto-Train for all air groups in all air HQ's (you can do that in the air doctrine screen). It unnecessarily kills pilots and planes. The best training is combat.

Cary
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