Soviet rail repair

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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tomeck48
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Joined: Fri Aug 05, 2016 2:52 pm

Soviet rail repair

Post by tomeck48 »

I'm playing the soviet side against the AI (trying to learn how to handle the Soviets). Version 1.12.05 Beta.
It's April '42. I have about 40 RR Construction Brigades with at least 90% TOE. I don't believe I get any controllable repair units like the Axis. But there doesn't seem to be much repairing going on. If I click on a unit in the Commander's Report it takes me to a brigade in the HQ that built it. Do I have to do something to turn them on?

Also, in the hot keys the ctrl 0-9 don't work as far as I can tell. The other hot keys seem to be fine.

And I know the AI isn't that great, but it's only my second soviet game. I have a lot to learn. Thanks
Chris21wen
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RE: Soviet rail repair

Post by Chris21wen »

ORIGINAL: tomeck48

I'm playing the soviet side against the AI (trying to learn how to handle the Soviets). Version 1.12.05 Beta.
It's April '42. I have about 40 RR Construction Brigades with at least 90% TOE. I don't believe I get any controllable repair units like the Axis. But there doesn't seem to be much repairing going on. If I click on a unit in the Commander's Report it takes me to a brigade in the HQ that built it. Do I have to do something to turn them on?

Also, in the hot keys the ctrl 0-9 don't work as far as I can tell. The other hot keys seem to be fine.

And I know the AI isn't that great, but it's only my second soviet game. I have a lot to learn. Thanks

HQs will only deploy const units up to their command range so they are best attached to Fronts or STAVKA and not Armies and certainly not corps. This is the same as the Germans.

Thr ctrl-# keys don't work if you have certain map display functions turned on so make sure they are all off and then try.
eskuche
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RE: Soviet rail repair

Post by eskuche »

The control + # keys also don't work if you have a stack of non-combat units next to an enemy unit (as a result of moving off a combat unit from the stack). They will be highlighted red and preclude other highlighting.
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Seminole
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RE: Soviet rail repair

Post by Seminole »

Another consideration is that the automated rail repair units have a limit upon which they will be placed from the front line. I'm sorry I don't recall it off the top of my head, but something like at least 5 hexes from the front line the AI won't auto repair in order to not put RR units at risk.

Soviets have to wait until they get on map RR units to repair up to the front line.
"War is never a technical problem only, and if in pursuing technical solutions you neglect the psychological and the political, then the best technical solutions will be worthless." - Hermann Balck
eskuche
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RE: Soviet rail repair

Post by eskuche »

5 hex from enemy should only apply till December ‘41
tomeck48
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RE: Soviet rail repair

Post by tomeck48 »

Thanks to all. I'm in 1942 and now that I have them working they are actually getting in the way at the front line.
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Telemecus
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RE: Soviet rail repair

Post by Telemecus »

You can press return to HQ if they are getting in the way
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