Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

WarPlan Pacific is an operational level wargame which covers all the nations at war in the Pacific theatre from December 1941 to 1945 on a massive game scale.

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ledrobi
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Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

Post by ledrobi »

The Warplan Pacific beta is coming to an end and we're getting closer and closer to release.

With that in mind, we have prepared the Warplan Pacific Tour, covering the main changes and improvements introduced in Warplan Pacific. The new series has a very special tour guide, as the videos are narrated by Alvaro Sousa, the developer of the Warplan series of games.

A new episode will be published on a weekly basis.

EPISODE #1 - Advancements and Unit Changes

You can see it here.

The first video covers changes in advancement that were based on player recommendations. It will also talk about unit differences between countries, the new marine unit ability, special country rules, and added events for China.

Find out more here.
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ledrobi
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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

Post by ledrobi »

Hey guys, minor correction by Alvaro:

I made one word error when I was talking about the new amphibious assault advancement. As your advancement level raises in amphibious assault, invasions become easier not harder as units lose less effectiveness when landing.

We hope you enjoy these videos! :)
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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

Post by ncc1701e »

Awesome video
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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

Post by sol_invictus »

Great video! I have never been a big naval guy so the struggle in China will actually be more interesting to me than the main show. I really hope that Vic has time to include an early Japanese invasion of China scenario.
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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

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ORIGINAL: sol_invictus

Great video! I have never been a big naval guy so the struggle in China will actually be more interesting to me than the main show. I really hope that Vic has time to include an early Japanese invasion of China scenario.

Vic or Alvaro? [:D]
Chancellor Gorkon to Captain James T. Kirk:
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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

Post by sol_invictus »

Vic or Alvaro?

DOH! I have DC: Ardennes on my mind as well!
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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

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ORIGINAL: sol_invictus
Vic or Alvaro?

DOH! I have DC: Ardennes on my mind as well!

No Chinese in the Ardennes I'm afraid.. [:D]
Chancellor Gorkon to Captain James T. Kirk:
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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

Post by ncc1701e »

ORIGINAL: Grognerd_INC

Me too along with WITE2 and Distant Worlds!

Ah yes, WITE2 and Distant Worlds 2. What a good year for wargamers.
Chancellor Gorkon to Captain James T. Kirk:
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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

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No Chinese in the Ardennes I'm afraid..

LIES!
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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

Post by MagicMissile »

Indeed Wite 2, Warplan Pacific, DC Ardennes and Distant world 2. It is a crazy good year [:)].

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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

Post by jmlima »

There was mention of the China War in the video. Is there a command conflict on the Japanese side? ie, are there competing pressures between the land vs sea strategies? Or is the Japanese player free to deplete China of forces to use them in the Pacific?
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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

Post by Meteor2 »

Nice first video. Thanks. Waiting for the release.
When I saw the possibility of the US marine unit to cross water and move from island to island, I was astonished.
Alvaro, what is the reasoning behind that? An area of water is still an area of water.

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RE: Warplan Pacific Tour - Episode #1, Advancements and Unit Changes

Post by AlvaroSousa »

It has to be 2 non-ocean tiles. Represents a small crossing compared to the scale of the game. You still can't attack across it so if the enemy is there you can do anything. But considering it's a PT boat ride away.... I didn't players constantly expending LCs and micromanaging this stuff. It doesn't really impact much in the game except for the Solomon Island chain.

The idea was taken from World in Flames.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
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- Assault on Communism SC2
- Assault on Democracy SC2
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