Improved Trucks & Huey 3D Graphics Mod 1.7

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duelok11
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Joined: Sun Oct 21, 2018 4:31 pm

Improved Trucks & Huey 3D Graphics Mod 1.7

Post by duelok11 »

Here's a small mod that I have made to correct the positioning of GMC CCWK and M35s (2 1/2 ton trucks, Engineer Trucks, Minelaying Trucks, Kooryong) headlights along with other improvements and some color changes on both the trucks and the loaded Huey (with doors open) for the US, ARVN, South Korea, France, and Australia.


**Update 1.7

Modified French Supply Truck (GMC CCWK) colors
Added French Minelaying Truck (GMC CCWK) graphics


**Update 1.6

Added French Supply Truck (GMC) graphics
Added ARVN CCKW Truck (GMC) graphics

**Update 1.5

Added Australian UH-1H Huey "Open Door" loaded graphics

Improved French vanilla Heavy Truck 48 (GMC) graphics.

**Update 1.4

Replaced M35 supply truck's temporary outline file with the correct one. Thank you Jason!

**Update 1.3

Added no shadow unit 3d Graphics for night operations (I just realized that nighttime uses the unit files without shadows lol) and small improvements to current m35 models. Thank you benpark!

**Update 1.2

Added a temporary outline file for the supply trucks. (Please note that it currently uses the outline for the minelaying truck. I will fix this when I have my free time.)

**Update 1.1

Added M35 Supply Trucks for US, ARVN, South Korea


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Crossroads
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RE: Improved M35 & Huey 3D Graphics Mod

Post by Crossroads »

Thank you @duelok11 for the mod, and packaging as a JSGME mod!

I will let Jason answer the Supply Truck question. (If it looks like M35, then M35 it likely is.)
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Jason Petho
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RE: Improved M35 & Huey 3D Graphics Mod

Post by Jason Petho »

Yes, for simplicity sake, the supply trucks are just M35's
duelok11
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RE: Improved M35 & Huey 3D Graphics Mod

Post by duelok11 »

Hi!

Thank you for the answer! I just uploaded an update to my mod that adds M35 Supply Trucks in the game (Based on vanilla M35 Minelaying Trucks)

Thank you!
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Jason Petho
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RE: Improved M35 & Huey 3D Graphics Mod

Post by Jason Petho »

I might have to make some bit files for you.
duelok11
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RE: Improved M35 & Huey 3D Graphics Mod

Post by duelok11 »

Thank you for the help! I'm really a beginner when it comes to photoshop/coral so I have yet to figure out how to properly make an outline file for my mod. Hahaha.
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Jason Petho
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RE: Improved M35 & Huey 3D Graphics Mod

Post by Jason Petho »

No problem at all, it's awesome you're taking the time to do this!! Thank you!
duelok11
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RE: Improved M35 & Huey 3D Graphics Mod

Post by duelok11 »

Thank you! I have one question, can I make also make the animation of the US Hueys that opens the doors when the troops are loaded to the Hueys of other countries (ROK, Republic of Vietnam, Australia) by having them use the Mp image of the US Huey with their corresponding bit file or it needs modification to its code to be possible?
benpark
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RE: Improved M35 & Huey 3D Graphics Mod

Post by benpark »

I have yet to figure out how to properly make an outline file for my mod

Select the background color, invert, and use the "Stroke" selection. Then you can set the size and color of the outline.
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duelok11
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RE: Improved M35 & Huey 3D Graphics Mod

Post by duelok11 »

Thank you for the help! I already sent Jason the outline file for encryption.
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Schlonz
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RE: Improved M35 & Huey 3D Graphics Mod

Post by Schlonz »

Great! A truckload of beer crates....this will surely boost the morale of the troops.



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