Campaign Series Vietnam - UPDATE v1.10

Campaign Series: Vietnam is a new turn-based, tactical/operational war game that focuses on the Indochina War, Vietnam Civil War and the first years of US involvement in Vietnam with over 100 historical scenarios.

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Roby7979
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Campaign Series Vietnam - UPDATE v1.10

Post by Roby7979 »

Campaign Series Vietnam - UPDATE v1.10
Download https://ftp.matrixgames.com/pub/Campaig ... .10.00.zip

1.1.1 Errata
No errata for 1.10

17.1.2 Enhancements
Improved Highlighting of selected unit in Unit List.
Changed and increased font for numbers in the Unit List.
Implemented Display à Hex Jump for map, scn editors and in game (ALT + X).
Updated Scrolling Options and Screen Edge default.
Added new assault sounds to enhance play.
Added new combat and assault graphics with much more variation.
Added aircraft ordnance indicators to quickly identify ordnance loads in CAS dialog.
Airstrikes are centered on the map when they arrive.
Added “Ambush” feature where 0 Assault value units will potentially suffer losses or eliminations if attempting to perform an assault.
Implemented Separate Side A and Side B Objective Points displays in Victory dialog.
Implemented ability for selecting unit in the Organization dialog to find a unit on the map.
Implemented cycle through currently selected/highlighted company using Next.
Implemented Option for centering map on combat area.
Implemented Option à Center on Action to recenter the map to where combat occurs
Implemented TrackID Jump (ALT + K) to find and select a unit by its TrackID
PBEM: With Enhanced Reporting ON, no dialogs are displaying during replay. With Enhanced Reporting OFF, dialogs will display with full details.
Helicopters flying Nap of the Earth at night have an increased movement cost over day time flight

17.1.3 Fixes
Fixed bug allowing unrestricted helicopter transport load if at LZ.
Fix bug triggering indiscriminate op-fire directed at Civilians (when in same hex).
Fixed Line of Sight issue in some situations.
Fixed Fog of War unit reveal issues in some situations.
Updated sounds to streamline play.
Removed odd sound files for assaults.
Fixed reconnaissance by assault issue.
Fixed several airstrike issues: where airstrikes never happen, where “authorized denied” airstrikes might mistakenly remove an aircraft from the availability pool; where bogus airstrikes might be assigned; where MultiStrike aircraft might be confined to a single strike.
Fixed issue where sometimes the Toggle Display of Units (hotkey K) would break.
Fixed commando flagged units being unable to scale cliffs.
Removed ability for the AI to conduct any form of friendly fire.
Removed ability for loaded unit to load onto another unit.
Fixed a movement cost bug.
Fixed other minor bugs and made code improvements.
Fixed issue where underground units were occasionally impacted by above ground fire
Fixed text overrun in Scenario Information dialog for the A Week In scenarios with multi-day visibility.
Fixed a PBEM bug where Side B could not start the scenario if it was a Side B starting scenario.

17.1.4 Graphics
Updated Ontos graphic when moving over full hex bridge.
Added SA-2 PAVN graphics.
Options à Elevation Delta default changed from 3 to 1.

17.1.5 Data
On-map AC Gunships revised stats to be direct fire, not indirect fire
Revised US Army ATG units in mid-60’s with Scorpion.
Added SA-2 to PAVN and associated org files.
Added SA-2 to China and associated org files.
Replaced NVA RPG2 with VC RPG2 where appropriate.
Updated weapon values for M60A3.
Updated unittext with new units above.
Added additional organizations to the US OOB’s at the Brigade, Division, Corps and Army level.
Updated Cambodian Leader to be able to load.
Updated US and ARVN Jeep w/MG graphics when loaded.
Added ARVN Rice Cache, District Leader, Local Leader
Added VC Rice Cache, District Leader, Local Leader

17.1.6 Scenarios

Fixed Map Labels in Bootcamp 4
Fixed Map Labels in Ap Bac 67
Adjusted Scripting in Bootcamp 4 to correct messaging error
Adjusted Scripting in Tu Vu for more variety
Adjusted Scripting in Giong Dinh for more variety
Adjusted Scripting for Mao Khe to make VM mine aware
Adjusted Scripting in Ben Tre Rebellion to correct ferry error
Added Construction Engineers/Dozers in Into the Hills and other tweaks
Updated Scripting A Week in Mekong
Updated reinforcements for Street Without Joy
Updated Scripting/Scenario A Week in Binh Long
Updated Scripting/Scenario Saigon 55
Updated Scripting/Scenario Long Walk Home
Adjusted many scenario/org files to replace NVA with VC RPG2

17.1.7 Mods
3D – US M35 and Huey Mod for different visuals
2D – Boardgame Vibe Mod

17.1.8 Manual

Added abbreviation list of Map Hints
Added new menu items where appropriate
Revised Scrolling section of manual
Revised other sections, adding additional details

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jbmoore68
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by jbmoore68 »

Links for this download are not working for me, says file not found
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geforth
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by geforth »

jbmoore68
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by jbmoore68 »

Yes that works, Thanks
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cristianwj
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by cristianwj »

Do I need activated the mod in update from JSGME?
Unus pro omnibus, omnes pro uno
Scud-from-theblitz.com
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by Scud-from-theblitz.com »

Just a heads up, the link through the "my page"/"my games" results in a 404 error.
CS and CSx2 Forum Moderator at The Blitz
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Jason Petho
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by Jason Petho »

cristianwj wrote: Sat Feb 26, 2022 2:55 am Do I need activated the mod in update from JSGME?
I would recommend inactivating the MOD and then installing the UPDATE via the main menu of the game.
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Oxybeles
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by Oxybeles »

Neither method allows me to download the patch.

Not Found
The requested URL /pub/CampaignSeriesVietnam/CampaignSeriesVietnam-UpdateComp-v1.10.00.exe was not found on this server.

Error
Unable to download file
An error occurred when trying to open an FTP file
baraga
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by baraga »

I've downloaded patch 1.10 but when I try to run it I get the following message "the following file is in use and can not be updated C:/Program Files {x86} /Matrix Games/Campaign series Vietnam/Graphics/Units/3D/Sp115004.bit
Close all other applications and choose Retry. Choose cancel to install this file on reboot."
So, what can I do about this? Love the game, by the way
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Jason Petho
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by Jason Petho »

Did you happen to try to reboot the machine?
baraga
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by baraga »

I pressed the Cancel button but the notification did not go away. Im using windows 10 by the way
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Jason Petho
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by Jason Petho »

It's like the machine has a lock on one of the files, hence restarting the machine might clear it and then reinstalling the Update.
baraga
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by baraga »

I've tried that, but same result. Tried from the Main Menu Update of CSVN and different download links, same result. Kinda stuck here. Thanks for replying so quickly
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Jason Petho
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by Jason Petho »

What happens if you install the main game in a different folder and then update that?

Or did you install it in a different folder already?
baraga
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by baraga »

I'm not entirely tech savvy, how do I go about installing the game into another folder?
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Jason Petho
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by Jason Petho »

Before you do that.

Uninstall the game using ADD/REMOVE with windows.

Reinstall the game

Update it after it is has a fresh install.
baraga
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by baraga »

Will do
baraga
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Re: Campaign Series Vietnam - UPDATE v1.10

Post by baraga »

That worked! Thank you Jason. Now I can resume getting my butt kicked by the VC in style
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