Manual commands for Distant Worlds 2

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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kotic
Posts: 1
Joined: Tue Mar 15, 2022 11:40 pm

Manual commands for Distant Worlds 2

Post by kotic »

Hy, new Distant Worlds 2 is best when is about graphics. However, what about adding commands for manual mode? For example to be possible to set a constructions ship to build specific items on specific coordinates. And adding way points for ships routes.
StormingKiwi
Posts: 365
Joined: Thu Feb 11, 2021 6:35 am

Re: Manual commands for Distant Worlds 2

Post by StormingKiwi »

I'd love the option of having "areas of operation" as well, for everything.

As well as better fleet management. It is unclear how big a sector is, for example.
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Emperor0Akim
Posts: 295
Joined: Tue Apr 19, 2016 2:12 pm
Location: Germany

Re: Manual commands for Distant Worlds 2

Post by Emperor0Akim »

I would like that as well,

in addition to empire commands for the private sector :

preferred trade lanes
no-fly zones

and my favorite Emperor Map-Pins to leave optical information for myself on the main screen.
Constant DW2 Wishlist :
Sort build locations by Solar System
Cycle Idle Ships
ETA for Ships and Fleets
Messages for finished Ship Missions
Messages for Character Promotion ( Skills / Traits )
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