The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

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toenailthehun
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

Jan/Feb '41
Impulse #7 (Axis)

No DoW's
No Minors aligned

Actions:
Naval:
Combined: Germany, Japan
Land: Italy

No Port Attacks
No Naval Air

Naval Movement:
Japan: Amp in Fukuoka loads 5-1 Gar and sails to 1 box in Bismarck Sea
2022-04-18 10_01_03-JF41 A7 Jpn Nv Move1.jpg
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

Jan/Feb '41
Impulse #7 (Axis)

Naval Movement: Cont
Japan: TRN in Haiphong sails to 1 box of South China Sea and loads Saigon Militia
Attachments
2022-04-18 10_13_14-JF41 A7 Jpn Nv Mv2.jpg
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

Jan/Feb '41
Impulse #7 (Axis)

Naval Moves: Cont
Germany: Rumanian CP sails into 0 box of Black Sea
2022-04-18 10_15_00-JF41 A7 Ger Nv Mv.jpg
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

Jan/Feb '41
Impulse #7 (Axis)

No Strat Bombing
No Ground Strikes

Rail Moves:
Japan: SNLF from Keilin to Haichow
Italy:
Germany: Von Bock from Greece to 47,46 East Prussia
2022-04-18 10_20_50-JF41 A7 Ger Rail.jpg
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

Jan/Feb '41
Impulse #7 (Axis)

Land Moves:
Japan: Imperial Guard from 89,137 to 91,139

Italy: IV Inf 62,33 to Genoa
Roma Mot Venice to Trieste
Alpini from Salonica to 71,48
Supply 87,54 to 85.52
AOI Terr from 108,73 to 107,73

Germany: XLIII Inf 71,48 to Salonica
Marine 70,49 to Salonica
AT 52,41 to 50,42
XLII Inf 63,45 to 63,47
3-3 Art Sofia to 63,50
I Slovak Mil 69,49 to 69,48
2022-04-18 10_35_19-JF41 A7 GreYug.jpg
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

Jan/Feb '41
Impulse #7 (Axis)

Debark Land Units:
Japan: Saigon Mil debarks to Hanoi
5-1 Garr debarks to Truk
2022-04-18 10_37_50-JF41 A7 Jpn Truk.jpg
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

Jan/Feb '41
Impulse #7 (Axis)

No Land attacks

Air Rebase:
Italy: CR.42 from 75,40 to 67,39

Japan: Ki-32 Shanghai to Sasebo
B5N1 86,142 to 90,138
CVP1 B5N1 on CV Soryu rebases to CV Kaga

Germany: Do17Z from Brussels to Warsaw
Bf110 D Vienna to Split
Ju87 B 55,32 to 55,41
Bf109 E-1 57,36 to 55,36
Ju 87D Vienna to 57,53
Bf109 E-4 53,34 to Aachen

No Reorgs
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

Jan/Feb '41
Impulse #7 (Axis)

Turn continues on a 2
2022-04-18 10_54_39-JF41 A7 EoT.jpg
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Over to the Allies for Jan/Feb '41 Impulse #10
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Orm
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by Orm »

Jan/Feb '41
Impulse #10 (Allies)

No declarations of war.

Land: China
Combined: USA, USSR, CW
Naval: France

No port strikes.

Naval Air:
CW:
NAV2 (Gibraltar) -> West Med 3-box

Naval Movement:

USA:
CP (S China Sea) -> Pearl Harbor
CP (The Marianas) -> Pearl Harbor
SUB (Long Beach) -> Polynesia

France:
CP (Cape Naturaliste) -> Diego Suarez
CP (S China Sea) -> Diego Suarez
CP (Mouths of the Amazon) -> Martinique

CW:
CA + INF Div (Suez) - Singapore

CW begin searching for Italian shipping along the Italian Coast. No additional air added.

Will Axis add any air to the Italian Coast? Italy has one NAV3 that can reach up to the 2-box, and one FTR2. Germany has 4 units that can reach up to the 1-box.
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

Germany will add Bf110C from Sicily to 0 box
Italy will add SM.79bis from Sicily to 2 box please
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Orm
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by Orm »

The CW fleet finds the Italian ships that are completely surprised. (Allies 1, Axis 10)

CW select to fight against the 0-box only, and spend 4 surprise points to make it a surface action.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by Orm »

Two surprise points are used to decrease the damage suffered, while the remaining points are used to make the Italians suffer two X.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by Orm »

Jan/Feb '41
Impulse #10 (Allies)

How will Italy place the two X on their ships?
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

CP for first X
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by Orm »

Both the Italian CA, and CP, is sunk.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by Orm »

Jan/Feb '41
Impulse #10 (Allies)

HMS Hood save versus the abort result.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by Orm »

The CW fleet remain on station. Does the Axis forces remain as well?

If Axis remains, will any new air be sent to the sea area?

If Axis aborts, to what hexes will the units go?
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by toenailthehun »

Axis will stay for round 2

No added air
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by Orm »

Jan/Feb '41
Impulse #10 (Allies)

No further combat in the Italian Coast. (Allies 4, Axis 10)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)

Post by Orm »

Jan/Feb '41
Impulse #10 (Allies)

CW search for Axis forces in the East Med. No Allied air added.

Germany can reinforce the sea area with one, FT´R2, one FTR3, and one NAV3. The fighters reach up to the 1-box, while the naval bomber reach the 2-box.

Will any Axis air be added?
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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