Disappearing Coastal Defence Units

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ncc1701e
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Re: Disappearing Coastal Defence Units

Post by ncc1701e »

PanzerMike wrote: Tue Sep 20, 2022 6:02 pm Just remove the placement restriction (any hex will do) and call it a fortified position. Remove the resource when the hex is taken by an enemy unit.
+1, it would do the trick until WP2.
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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ncc1701e
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Joined: Tue Oct 29, 2013 7:50 pm
Location: Utopia Planitia Fleet Yards

Re: Disappearing Coastal Defence Units

Post by ncc1701e »

ncc1701e wrote: Tue Sep 20, 2022 6:34 pm
PanzerMike wrote: Tue Sep 20, 2022 6:02 pm Just remove the placement restriction (any hex will do) and call it a fortified position. Remove the resource when the hex is taken by an enemy unit.
+1, it would do the trick until WP2.
Well except this bug that destroys them.
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
Nirosi
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Re: Disappearing Coastal Defence Units

Post by Nirosi »

PanzerMike wrote: Tue Sep 20, 2022 6:02 pm Just remove the placement restriction (any hex will do) and call it a fortified position. Remove the resource when the hex is taken by an enemy unit.
+1

That would indeed be a simple and elegant solution!
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