[1.2.7.7] Fighter beam weapons dont render as beams, but as weird slow bolts.

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FlawlessResponse
Posts: 24
Joined: Wed Jun 01, 2022 4:30 am

[1.2.7.7] Fighter beam weapons dont render as beams, but as weird slow bolts.

Post by FlawlessResponse »

This has been an issue in Distant Worlds 2 as far as I can remember. See below image.
Ideally fighter beam weapons would render just as beams on ships, but perhaps would linger less.

Currently they just show up as these dot like things halfway between themselves and the target, and very slowly (much slower than a blaster) move towards the target. You can also see what might be impact effects that are kinda off. Damage is instantaneous and seems correct.

In the image you see the Thuon Beam, but I'm pretty sure this affects every beam weapon. Star Beams are definitely affected too.

You can easily recreate this by just building some fighters with beam weapons and sending them out to attack.
Fighter_Beams_not_beaming.jpg
Fighter_Beams_not_beaming.jpg (559.34 KiB) Viewed 108 times
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MaximKI
Posts: 1851
Joined: Thu Oct 20, 2022 12:29 pm

Re: [1.2.7.7] Fighter beam weapons dont render as beams, but as weird slow bolts.

Post by MaximKI »

Does this get resolved with a save reload at all? Do you mind uploading a save where you're seeing this?
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