I did real good.... actually too good compared to my usual mediocre to dismal results. I knew something was wrong when I whooped the badguys and got a Decisive Win which is very rare for me. The final report showed a huge formation of Soviet Mech Inf that did not move during the attack.
I had a lot of T-80s and BMP-3s with some BDRM teams doing scout missions. We managed to brew up the lot of them with a massive pile of carnage for loss of some Leopard tanks and a few of my mech inf units smashed.
Look at my photos. First wallow in the beauty of huge smoking piles of Soviet carnage in front of my surviving units.
Then see the remaining Soviet units after the ending. There are 3 huge stacks of 28 Mech units each that did not move.
Also the AI totally ignored 2 of the objectives that were closer & free for the taking, and sent some of their units to attack my two objectives that were well-defended. I had assumed the Soviets would scoop up the two objectives nearest them and it would be suicidal for me to rush to those objectives so didn't try unit the last half hour of the mission and found them completely free for me to take.
Usually the AI is very dangerous in these Flashpoint games. This time the AI needs a script upgrade to go for all 4 objectives and to use all their units.


