Republica - My first game with the DLC

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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Xxzard
Posts: 566
Joined: Sat Sep 27, 2008 10:18 pm
Location: Arizona

Republica - My first game with the DLC

Post by Xxzard »

Just wrapped up a game on round 122, regular difficulty, regular virtus.

Overall, I really liked the new Republica features. I started as a Meritocracy, slipped into Oligarchy, and emerged as an Aristocracy for the last 10 turns or so. The inevitable virtus crisis did not necessarily stop me from snowballing, but it did cause some pain and would have made life much tougher on hard difficulty. A few other majors had revolutions or degraded forms of government as well, which occasionally created pockets of rebels.

The new political stratagems are sometimes quite powerful, although limited in occurrence. For a while I tried whack-a-moling oligarchic leaders but it does not necessarily stop the virtus decline.

I have yet to try other government types but for me I felt meritocracy gave some incredibly good perks to leader generation. Curious to see if the others have suitably interesting perks.
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