If I'm understanding here correctly, unfortunately there were no original scripts for SC1, it was all hard coded. This limited future alterations and flexibility, which is why I introduced scripts for SC2.
ok, thanks Hubert. I will probably do a mix, using some scripts of SC3 WIE and using what I can see about AI actions during a SC1 game.
SC3 WIE and others opus in SC serie are excellent games, with more modern, interesting and complexe systems (I like a lot explore them because their possibilities are gigantic), but I can't give up SC1 and it's short WW2 campaigns : it's a gold part of my wargamer life