Scrolling Message Box

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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xopher
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Location: Grand Rapids, MI USA

Scrolling Message Box

Post by xopher »

After you end your turn, while the computer is doing it's thing, the side bar to the right is pretty much empty. It would be excellent to see a scrolling text box that shows exactly the messages that appear on the screen. As the box fills, the oldest message could all off the bottom. That would be VERY cool, IMO.
Charles22
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Post by Charles22 »

Great idea xopher, then we can speed up the fire messages, and still see generally what was going on.
xopher
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Post by xopher »

Originally posted by Charles22:
Great idea xopher, then we can speed up the fire messages, and still see generally what was going on.
Exactly!
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Paul Vebber
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Post by Paul Vebber »

Unfortunately it can't be done the way the game is currently set up, without a lot of work. Remember this is still a DOS interface that has been shoved into a windows sack, a windows based interface is just not going to be done at this stage.
Charles22
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Post by Charles22 »

Perhaps an alternative would be to put all messages for the last turn dumped into a file, and though it wouldn't be as effective as the one which was described, could still have some use. If nothing else, I do enjoy reading some of those messages, particularly the ones that say the crew was 'stunned'. BTW, when they're stunned, is that just a cute message, and if not, just what does it really do; add a higher suppression level than a normal AT hit would?
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Paul Vebber
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Post by Paul Vebber »

A believe a stunned crew gets ~ +20 suppression and loses all its remaining shots.
Desert Fox
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Post by Desert Fox »

Originally posted by Paul Vebber:
A believe a stunned crew gets ~ +20 suppression and loses all its remaining shots.
Are you sure about that? I have had an instance or two of a crew being stunned by one hit, then on the next hit they return fire(same firing unit, same turn, etc.).
xopher
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Post by xopher »

Originally posted by Paul Vebber:
Unfortunately it can't be done the way the game is currently set up, without a lot of work. Remember this is still a DOS interface that has been shoved into a windows sack, a windows based interface is just not going to be done at this stage.
Not a Windows based interface --- just a 'box' like you already have on the bottom of the screen, where the unit info displays, except on the sidebar where the buttons normally display. You are already displaying text there while the computer is taking it's turn.

But, I realize interface changes are a big issue. And, you have already done wonders with the code. Maybe you can put that on your WAW 2.0 list Image
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Paul Vebber
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Post by Paul Vebber »

Ok, you got me, its only the +20 suppression, but will often mean losing your shots...but not always!
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