ORIGINAL: soldier
The simple fix for smokescreens is to allow fire through them, but with a vastly lowered hit chance. Why would anyone want to do that, anyway? I know that recon by fire into a hex is allowed, but it seems a waste of ammo. To each his own, I suppose.
I agree that firing into smoke would be greatly innacurate and not neccessarily a wise tactic
When I was an infantryman in the US Army, one of my NCOs, during an exercise, told me a bit of wisdom. "Green troops never fire into smoke."
Smoke is supposed to be used to screen your movements - hence, if somebody throws smoke, thye are doing something sneaky. Green troops, per my Sergeant, just sit there. But experienced troops, knowing something is up, open fire while guys that threw the smoke are making use of it to move and not be seen.
Being able to fire into a hex filled with smoke is nearly worthless. It's best advantage is that if you know or suspect an enemy unit is in there, they get suppressed and may OpFire back at you, confiming their presence, and now you can cally artillery on them. If you want ot enter a hex with smoke and trees/vegetation, have a covering unit "Z" key into the hex several times and then move in - you won't take fire as you come adjacent. Ditto when entering hexes while mounted - if you suppress hexes with units you cannot see, they are still suppressed and won't shoot *you*.
Being able to fire into the hexes *beyond* that smoke, however, would be priceless. Who *hasn't* laid a smoke screen with mortars to hide his engineers moving forward to clear an obstacle? If you've had it done to you, you've wanted to fire through that smoke, I'm certain, instead of blindly firing artillery at targets you cannot see.








