Well lets face it. Against a competent allied player, I dont believe the Japs have a chance of actually winning the game. So why not at least make it a challange and fun to play? I think this does that. And yes, of course you have to have a few groups training replacements.
*shrugs* I got a 4:1 in my japanese PBEM [8D] ... although i don't know if andys predecessor who lost 4 carriers can be called competent. [:o]
Well lets face it. Against a competent allied player, I dont believe the Japs have a chance of actually winning the game. So why not at least make it a challange and fun to play? I think this does that. And yes, of course you have to have a few groups training replacements.
*shrugs* I got a 4:1 in my japanese PBEM [8D] ... although i don't know if andys predecessor who lost 4 carriers can be called competent. [:o]
edit: Thanks Pompack for the kind words
Congrats! First time Ive heard of someone actually winning as Japs vs a human.
Well lets face it. Against a competent allied player, I dont believe the Japs have a chance of actually winning the game. So why not at least make it a challange and fun to play? I think this does that. And yes, of course you have to have a few groups training replacements.
*shrugs* I got a 4:1 in my japanese PBEM [8D] ... although i don't know if andys predecessor who lost 4 carriers can be called competent. [:o]
edit: Thanks Pompack for the kind words
Congrats! First time Ive heard of someone actually winning as Japs vs a human.
Thanks [:)]
Anyway, I think it's fair to say that cutting japanese oil supply will be very bad for the jap. He can keep up the plane production though, as the home islands produce 1200 oil (and hence 1200 HI) every day. Add to that the Kwantung and China oil and HI, which iirc is somewhere around 2-3k per turn ( have to check) and there's enough to run your aircraft factories and then to do some other things, like keeping enough naval shipyards online to complete Taiho and a few more important ships. But that's it. No ground reinforcements to speak of, no real quantities of fuel produced, no merchant ships or convoy escorts, a vastly reduced fighting capacity for Japan.
Well lets face it. Against a competent allied player, I dont believe the Japs have a chance of actually winning the game. So why not at least make it a challange and fun to play? I think this does that. And yes, of course you have to have a few groups training replacements.
*shrugs* I got a 4:1 in my japanese PBEM [8D] ... although i don't know if andys predecessor who lost 4 carriers can be called competent. [:o]
edit: Thanks Pompack for the kind words
Congrats! First time Ive heard of someone actually winning as Japs vs a human.
So, General Hopener, PZB and WITPDude don't count? In fact, WITPDude has already won. (past 8/45 and allies don't have 2:1 score)
The only AAR that I've seen where an allied player won was the Freeboy AAR. I think Tom Hunter would have won his game vs Blackwatch, if it had kept going on. And, I think Admiral Spruance will win his. But, I tend to see more Japanese players winning the AAR's than Allied.
It'll be interesting to see how Mogami's 4 lunacy AAR's work out.
*shrugs* I got a 4:1 in my japanese PBEM [8D] ... although i don't know if andys predecessor who lost 4 carriers can be called competent. [:o]
edit: Thanks Pompack for the kind words
Congrats! First time Ive heard of someone actually winning as Japs vs a human.
So, General Hopener, PZB and WITPDude don't count? In fact, WITPDude has already won. (past 8/45 and allies don't have 2:1 score)
The only AAR that I've seen where an allied player won was the Freeboy AAR. I think Tom Hunter would have won his game vs Blackwatch, if it had kept going on. And, I think Admiral Spruance will win his. But, I tend to see more Japanese players winning the AAR's than Allied.
It'll be interesting to see how Mogami's 4 lunacy AAR's work out.
With all respect to PZB and others .. he never got 4:1, a few hundred points short but never there. Hoepner quit his previous game and his current game hasn't reached 1/43 yet, and WITP_Dude didn't achieve 4:1 by 1/43 either, which is what I think Yamato Hugger meant by winning.
So, General Hopener, PZB and WITPDude don't count? In fact, WITPDude has already won. (past 8/45 and allies don't have 2:1 score)
The only AAR that I've seen where an allied player won was the Freeboy AAR. I think Tom Hunter would have won his game vs Blackwatch, if it had kept going on. And, I think Admiral Spruance will win his. But, I tend to see more Japanese players winning the AAR's than Allied.
It'll be interesting to see how Mogami's 4 lunacy AAR's work out.
[/quote]
I'm far from winning my game. Late July 42 and i'm only at 3-1
The last match vs MC i was beyond 4-1 in sept 42 but quitted and so i've lost that match.
I really think that against a stiff and experienced allied opponent a japanese fan boy cannot win by 1-43. If he hides his main ships and his planes...you won't have enough points if you play a vanilla style game. You can go for India...but as PzB has thought us that will drain a lot of points in terms of ships,planes and men.
He DID bombard me; not for 3 days, but more like 2 weeks. AF and port and bombardment from land units in hex. The secret (I like to think) was not only the concentration, but the sapper squads. As they are embedded in a unit, they are very difficult to affect with any combat other than del. or shock attacks.
Well I dont know the situation of course, but as I said earlier, it is the most important hex the Japs have and if he didnt take care to prevent you from building it up (the Japs can indeed make it difficult to remove troops from Malaya if they want) there isnt much I can say. I can say you wouldnt do it against me
Not in significant numbers anyway.
Is that a gauntlet on the ground in front of me?
Perhaps we shall me on the field someday. When Mogami gives up the ghost officially in his "Take SF or die" quest, then I shall have an open PBEM slot if you like.
Tabpub (otherwise known as the "Green Knight")[;)]
Sing to the tune of "Man on the Flying Trapeze" ..Oh! We fly o'er the treetops with inches to spare,
There's smoke in the cockpit and gray in my hair.
The tracers look fine as a strafin' we go.
But, brother, we're TOO God damn low...
Is that a gauntlet on the ground in front of me?
Perhaps we shall me on the field someday. When Mogami gives up the ghost officially in his "Take SF or die" quest, then I shall have an open PBEM slot if you like.
Tabpub (otherwise known as the "Green Knight")[;)]
Listen to Witpdude, he has played me great. Get a lot of points as Japan early and hold on. I could have scored a lot more points sooner, but I will never invade Japan as the allies. and land on non base hexes, which freeboy did to me. In my game with freeboy I had several million HI points left when the game was over, and supply until the waves of bombers took care of that. Japan was pretty bare because I defended the Marianas with over 4000 assult points through those Islands and if you don't take out China like Dude did to me it is hard to defend Burma and once the allies get into Burma they role down hill from there to china very easy. Also if you can take Russia it helps Japan out a lot.
Also my games have all been started before user upgrades on planes, so don't take this for truth now. The Jack sucks, the George rules and kami's blow unless there is little CAP.
"Ours was the first revolution in the history of mankind that truly reversed the course of government, and with three little words: 'We the people.' 'We the people' tell the government what to do, it doesn't tell us." -Ronald Reagan
Listen to Witpdude, he has played me great. Get a lot of points as Japan early and hold on. I could have scored a lot more points sooner, but I will never invade Japan as the allies. and land on non base hexes, which freeboy did to me. In my game with freeboy I had several million HI points left when the game was over, and supply until the waves of bombers took care of that. Japan was pretty bare because I defended the Marianas with over 4000 assult points through those Islands and if you don't take out China like Dude did to me it is hard to defend Burma and once the allies get into Burma they role down hill from there to china very easy. Also if you can take Russia it helps Japan out a lot.
How did you end up with several million tons of heavy industry at the end? [&:]
I agree about the China thing. The Commonwealth forces seem abnormally active in this game. If you actually have to leave 40 divisions in China and Siberia to defend with, I don't know how the Allies will be prevented from retaking Burma in 1943 or 1944.
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I feal so dirty when I sink convoys with 4E bombers, makes porn feal wholsome. - Brady, Founding Member of the Japanese Fanboy Club
Listen to Witpdude, he has played me great. Get a lot of points as Japan early and hold on. I could have scored a lot more points sooner, but I will never invade Japan as the allies. and land on non base hexes, which freeboy did to me. In my game with freeboy I had several million HI points left when the game was over, and supply until the waves of bombers took care of that. Japan was pretty bare because I defended the Marianas with over 4000 assult points through those Islands and if you don't take out China like Dude did to me it is hard to defend Burma and once the allies get into Burma they role down hill from there to china very easy. Also if you can take Russia it helps Japan out a lot.
How did you end up with several million tons of heavy industry at the end? [&:]
I agree about the China thing. The Commonwealth forces seem abnormally active in this game. If you actually have to leave 40 divisions in China and Siberia to defend with, I don't know how the Allies will be prevented from retaking Burma in 1943 or 1944.
I did bulid many extra merchant ships and still had over 300 alive hiding in the north pacific at wars end. As said did not lose many troops as many where left with tons of supply in the Mariana's and Formosa. At one time I was making so much HI I had over 3 million in reserve, with close to a million armament points stored. I lost because he always cut me off with landings behind my lines on non base hexes and cut my supply off many times like this. So he landed in forces in Japan and I could not stop him. The last let me see his screen and he had over 15000 assult points in tokyo which he took to win the game. He had close to several thousand planes at one base and hammered everything with this.
"Ours was the first revolution in the history of mankind that truly reversed the course of government, and with three little words: 'We the people.' 'We the people' tell the government what to do, it doesn't tell us." -Ronald Reagan
I did bulid many extra merchant ships and still had over 300 alive hiding in the north pacific at wars end. As said did not lose many troops as many where left with tons of supply in the Mariana's and Formosa. At one time I was making so much HI I had over 3 million in reserve, with close to a million armament points stored. I lost because he always cut me off with landings behind my lines on non base hexes and cut my supply off many times like this. So he landed in forces in Japan and I could not stop him. The last let me see his screen and he had over 15000 assult points in tokyo which he took to win the game. He had close to several thousand planes at one base and hammered everything with this.
The landing at the non-base hex tactic sounds kind of gamey given how the land combat is flawed. Most players have reported problems moving to a non-base location if they are under attack.
Also the several thousand planes ([&:]) at one airfield shouldn't happen. The operational losses should be 20% each day or something under such conditions.
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I feal so dirty when I sink convoys with 4E bombers, makes porn feal wholsome. - Brady, Founding Member of the Japanese Fanboy Club