ORIGINAL: golden delicious
ORIGINAL: JAMiAM
My only real concern about BioEd, is that the program needs to be bulletproof, in ensuring that a game started with one particular executable (database) is not playable on any other executable.
Well,
a) there are about fifty other ways of cheating
b) if an equipment editor were built into a new version of TOAW, then I would expect changes to be part of the .sce file. So there would be no problem unless someone were to hack that file, in which case they could cheat in some other way just as well.
Instead of trying to actually stop cheating, it might be just as effective to simply make it unprofitable. If, for example, attacks with mouse units didn't drain an unreasonable proportion of the defender's supply and readiness, no one would bother to make them.


