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RE: Announcement from the development team!
Posted: Sun Nov 26, 2006 1:16 pm
by StCyr
Well, at first of October Marshall is "in the final stages of testing" - only to find out in late November that PBEM testing with 7 people isn´t that easy. Ups.
Well, lets hope this final stage of testing will be done in summer cause there are still " a few graphical touch-ups to do and then we'll be ready"- Christmas 2008 ? Keep on the good work. [&o]
RE: Announcement from the development team!
Posted: Mon Nov 27, 2006 12:16 pm
by Marshall Ellis
Hey guys:
Our PBEM testing has hit a few bugs that I did not foresee so needless to say this has slowed us a bit. I say this because this is what has happened and I will not BS you guys. I don't expect you to be happy since I'm not as well BUT we are trying VERY hard to get this thing done!
Thank you
RE: Announcement from the development team!
Posted: Tue Nov 28, 2006 2:00 am
by StCyr
"Our PBEM testing has hit a few bugs that I did not foresee"
well, this is a kind of info I do understand unlike how to herd cats [;)]
You made it that far by now, you will be able to manage the rest too, good look.
RE: Announcement from the development team!
Posted: Tue Nov 28, 2006 6:03 pm
by Naxias
Herding cats is easy.
You just need to find a trained mouse, that the cats are afraid of.
That on the other hand is hard.
RE: Announcement from the development team!
Posted: Tue Nov 28, 2006 11:58 pm
by barbarossa2
Marshall!!!
Great work! Keep it up!... We all just want a product that works! So, if there are a few problems, then fix them! You won't find me complaining! [:)]
RE: Announcement from the development team!
Posted: Thu Dec 14, 2006 1:42 am
by gazfun
There has been a lot to test through, but I think you are really going to like it guys, when its done
RE: Announcement from the development team!
Posted: Thu Dec 14, 2006 4:49 am
by morvwilson
I don't doubt that I will like the game, I only question when I will be allowed to like the computer version?[:D]
RE: Announcement from the development team!
Posted: Thu Feb 15, 2007 2:16 am
by 1LTRambo
Well, I've waited 3 1/2 years now, what is a few more months to wait. Besides, do you ship to an APO address?

I will need this game as something to do as I take a break from saving the world by taking out the bad guys.

RE: Announcement from the development team!
Posted: Tue Feb 20, 2007 4:29 am
by jamo262
ORIGINAL: Frank McNally
Is there any way to toggle the size of the garrisoned city markers smaller? The giant rooks seem excessive and clutter the board. The little flags would be enough to show a garrison. I know it would not be as pretty as some might like but I'd rather have a number in a square there (color indicating nationality).
ORIGINAL: Marshall Ellis
Frank:
Not at this point. We can look at this a little later depending on how many requests/ideas we get. I don't think would happen until after IP play is done. This is my best guess as of today. All of this is subject to change
Thank you
My feeling too is that the garrison rooks seem too large. Im not sure whether this impression results from "viewing at a distance" but they seem to spoil an otherwise beautiful map.
I wonder if the smaller sqaure shape without the rook would work better?
Another idea that came to me is to colour in the spires as the garrison fills the city. But then how would one indicate the controlling nationality?
Will this game use islamic militia for Turkey?
RE: Announcement from the development team!
Posted: Sat Feb 24, 2007 11:50 pm
by Joisey
ORIGINAL: 1LTRambo
Well, I've waited 3 1/2 years now, what is a few more months to wait. Besides, do you ship to an APO address?

I will need this game as something to do as I take a break from saving the world by taking out the bad guys.
Thank you for your service to our country!
RE: Announcement from the development team!
Posted: Sun Feb 25, 2007 12:44 am
by Murat

Agreed.
ORIGINAL: 1LTRambo
Well, I've waited 3 1/2 years now, what is a few more months to wait. Besides, do you ship to an APO address?

I will need this game as something to do as I take a break from saving the world by taking out the bad guys.
Your tour of duty will be finished before this is I predict so it may not be a problem but for your next tour......
RE: Announcement from the development team!
Posted: Mon Feb 26, 2007 10:05 pm
by Paper Tiger
My old boss had his own personnal technique for herding cats, wait until they are hungry and put the cream down. They will come to you and you can deal with any issues then.
He always said he used the same technique on Techies as well, but substitute the interesting jobs for cream, and be aware that techies aren't as clean or generally as sociable as cats.
Works for me, now I'll just finish off the tuna and get back to the soldering iron. [:)]
RE: Announcement from the development team!
Posted: Sun Mar 04, 2007 4:43 am
by 1LTRambo
Thanks Joisey and Murat, it is much appreciated. I'm just beginning my current tour which will take me through my birthday, labor day, memorial day, thanksgiving, holloween, christmas, and any number of additional unnamed holidays that the release of CEiA would make a perfect gift. So anytime between now and christmas would be perfect.[:D][:D][:D]
RE: Announcement from the development team!
Posted: Sun Mar 04, 2007 4:48 am
by 1LTRambo
Oops, I meant to say halloween. Hope my typo did not offend any

out there in this PC world. (By the way, PC refers to politically correct not the computer.)[;)]
RE: Announcement from the development team!
Posted: Tue Mar 06, 2007 8:26 pm
by Sytass
Anyone want to take bets as to which game will be released first? Guns of August or Empires in Arms?
Write in votes for Black Powder Wars (announced in April 2005, last movement by someone in the development process October 2006) are accepted.
Seriously, so much time has passed in the development process of the first two games I mentioned I am highly curious at the result once they are finally released and spend my meantime with other games or hobbies.
RE: Announcement from the development team!
Posted: Wed Mar 07, 2007 1:24 am
by Murat
Guns of August hands down. They already have it in play testing with screenshots and it seems to be working fine from the posts. It actually looks balanced and interesting, which says a lot for a WWI game. EiANW still (as far as we know) has major bugs to work out.
RE: Announcement from the development team!
Posted: Wed Mar 07, 2007 8:48 am
by gazfun
ORIGINAL: Murat
Guns of August hands down. They already have it in play testing with screenshots and it seems to be working fine from the posts. It actually looks balanced and interesting, which says a lot for a WWI game. EiANW still (as far as we know) has major bugs to work out.
I dont think there any major bugs actually
RE: Announcement from the development team!
Posted: Wed Mar 07, 2007 9:14 am
by Norden_slith
Maybe youre right, gazfun. Real life interference springs to mind. One guy working several years, something is almost bound to happen. Retirement springs to mind [:D] .
RE: Announcement from the development team!
Posted: Wed Mar 07, 2007 4:17 pm
by iamspamus
ORIGINAL: Sytass
Anyone want to take bets as to which game will be released first? Guns of August or Empires in Arms?
Write in votes for Black Powder Wars (announced in April 2005, last movement by someone in the development process October 2006) are accepted.
Seriously, so much time has passed in the development process of the first two games I mentioned I am highly curious at the result once they are finally released and spend my meantime with other games or hobbies.
Sheesh, I'm waiting for EiA GoA AND World in Flames...I figure one every year or so. I'd think that GoA will be first, followed by ... Who knows?
Jason
RE: Announcement from the development team!
Posted: Wed Mar 07, 2007 9:26 pm
by Murat
ORIGINAL: gazfun
ORIGINAL: Murat
Guns of August hands down. They already have it in play testing with screenshots and it seems to be working fine from the posts. It actually looks balanced and interesting, which says a lot for a WWI game. EiANW still (as far as we know) has major bugs to work out.
I dont think there any major bugs actually
Maybe I mnissed something since the last post I saw said there were.