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RE: Working on Patch IV
Posted: Sun Mar 11, 2007 3:21 pm
by Mike13z50
ORIGINAL: Hard Sarge
there been some debates going on, so didn't want to be posting some stuff, until the powers that be, decide, so, sorry for the delay in posting anything
here is the power house of the ANV
the main Idea was for the Stewards Corps to break off and head off on its own, but the AOP had other ideas, and after a while decided it was time to rejoin the ANV
Stwards Corp is the main power of the ANV
Hard Sarge,
Why is Beauregard in command instead of Lee, and why isn't Jackson in command of a Corps?
Does it have something t do with the ongoing "debates"?
RE: Working on Patch IV
Posted: Sun Mar 11, 2007 4:16 pm
by Hard Sarge
LOL
no
(plus I just seen, I named the Stewarts Corps, Stwarts Corps, my guys love me, they don't understand me, but they love me)
you start with limited space and numbers for Generals
I was breaking off a Corps to send up north, and planned on Lee Joining it enroute, so I needed a 4 Star for the ANV, so Bguard got the call, I was planning on haveing Stewart as the Corps Commander, so Stonewall was detailed to stay a Div commander until I had time to expand
but, the AOP stuck before my Corps left the area, after the 2nd AOP attack, I decided to put the Corps back into the ANV and plans made on the first turn, sort of went south
(which once they all got together, Lee was going to take the Corps and be a 3 star, Stewart dropping down to take the 2nd Div while Stonewall had the 3rd, with J.E.B. having the recombine Cav Div, but by that time, it wasn't working out right, and I needed another 3 star else where, so Robert stayed a 2, and then I ran out of stars)
I could always demote some of the other guys, but they are still good, and don't want to upset them and have them sit out the war pouting
(at least, that is my story and I am sticking to it)
RE: Working on Patch IV
Posted: Sun Mar 11, 2007 5:31 pm
by Hard Sarge
Holy Moly
not sure if you understand the importence of this shot during HW, but there are 6 named Garrison troops in view on that one VH
oh my,
45,000 troops in Anna, they may all be Garrisons
this could either be fun, or bloody
hehe, looks like I got the right General close by, good old Pickett

RE: Working on Patch IV
Posted: Mon Mar 12, 2007 4:33 am
by christof139
The Annopolese in Annapolis must indeed have a stout Acropolis to protect their Polis.
Chris Silvanus, Roman but close enough to Greece for all intent and purposes, Cornelius Flavius Silva, Legate, Legio X Fretensis, Masada and Palestine, an old relative of ours.
RE: Working on Patch IV
Posted: Mon Mar 12, 2007 11:31 am
by Hard Sarge
which there was another one there that does not show up on that shot, so 7 named Garriosn troops were at that one VH, which in the long run is all I ever seen, as the main battle was there and around that hill, with the reinforcements showing up
also a major action took place higher up on the map, it started out well for the Union, until I was able to start shifting my forces
good battle, but the turn is still going, I am fighting my 2nd round for Anna (had to stop and save the battle so I could sleep and go to work, now to get er done)
RE: Working on Patch IV
Posted: Tue Mar 13, 2007 6:14 am
by christof139
quote]which there was another one there that does not show up on that shot, so 7 named Garriosn troops were at that one VH, which in the long run is all I ever seen, as the main battle was there and around that hill, with the reinforcements showing up
also a major action took place higher up on the map, it started out well for the Union, until I was able to start shifting my forces
good battle, but the turn is still going, I am fighting my 2nd round for Anna (had to stop and save the battle so I could sleep and go to work, now to get er done)[/quote]
I usually just surrender to Overwhelming Odds (O-O's!! or Oh-Ohs!!), their women are usually friendly and their food is usually good. [&:][X(][;)][:D][8|]
Chris [>:][>:][>:]
RE: Working on Patch IV
Posted: Wed Mar 14, 2007 2:41 pm
by Hard Sarge
the next battle for Anna was a dozie
which it came about just in time, the next turn, Div Forrest came into being
of course, that game is history as new patches came out

RE: Working on Patch IV
Posted: Wed Mar 14, 2007 2:43 pm
by Hard Sarge
just in case, 4 of those 5 Guns are Union, which I got Picketts Div closed off, or it would show the other two Union Guns I have
RE: Working on Patch IV
Posted: Wed Mar 14, 2007 2:44 pm
by Hard Sarge
and the new ANV

RE: Working on Patch IV
Posted: Thu Mar 15, 2007 2:03 am
by christof139
Looks good HS. My new compooter system makes HW's faster, so I can now play some HW every now and then.
Chris
RE: Working on Patch IV
Posted: Thu Mar 15, 2007 9:17 pm
by pzpat
Amazing--D. H. Hill has Volksgrenadiers in the Civil War! And with the historical morale ratings!
RE: Working on Patch IV
Posted: Thu Mar 15, 2007 11:17 pm
by Walloc
I was wondering same thing, tho with HS in mind i'd figur it being volkssturm [:D]
Beta'ing might have gotten to him and he has now inadvertetly revelead that the next game from WCS by the logic of naming is
GoG
FoF
EoE= Einsats ohne E.......[:D]
ok sry, was in the mood for really bad jokes.
RE: Working on Patch IV
Posted: Fri Mar 16, 2007 1:29 am
by Hard Sarge
No, those are just Volks

RE: Working on Patch IV
Posted: Fri Mar 16, 2007 5:42 am
by christof139
No, those are just Volks
The AK will ambush and get thoe Volksgrenadiers and any other Volks with them, including Volkswagens which themselves can be fun and economical to drive. [:)][;)]
AK could = a Federal Army of Kentucky or Armia Krojawa (sp?), keeping things in perspective.
Chicago during the 1980s was tore up by the Volks (Folks) and People Gang War, both factions being alliances of different street gangs, large and violent street gangs. Detroit also went through similar in the 1970s and 1980s, very nasty wars.
Off to my new CSA campaign now. It is a test paltform for my new Guns.txt modifications, which mods will take some time to test.
Chris