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RE: New Stuff

Posted: Wed May 07, 2008 12:38 pm
by FredSanford3
Awesome screen shots.

Quick question: what are the units on 'fuel usage'? L/day? Is that a constant (average) usage rate, or a "only when moving" rate? In other words, does the unit this tank belongs to burn fuel when stationary?

Also, for "Weight" = 730 kg (in the 2nd screenie, 2nd column). That can't be the weight of a Panther tank. What does that refer to? I see "battle wt" = 44800 (I assume kg) right below, which sounds right.

RE: New Stuff

Posted: Wed May 07, 2008 12:44 pm
by simovitch
ORIGINAL: Franklin Nimitz

Awesome screen shots.

Quick question: what are the units on 'fuel usage'? L/day? Is that a constant (average) usage rate, or a "only when moving" rate? In other words, does the unit this tank belongs to burn fuel when stationary?

Also, for "Weight" = 730 kg (in the 2nd screenie, 2nd column). That can't be the weight of a Panther tank. What does that refer to? I see "battle wt" = 44800 (I assume kg) right below, which sounds right.
Fuel consumption is litres/hr. Vehicles will consume fuel even when not moving, but at a reduced rate. Faster speeds consume slightly more fuel.

Weight=730 Kg is an error. 730 is actually the capacity of the fuel tank in litres.[8|] work in progress...[;)]

RE: New Stuff

Posted: Wed May 07, 2008 1:07 pm
by oldspec4
Looks great!...I've been waiting for estab data game views since RDOA.

RE: New Stuff

Posted: Wed May 07, 2008 1:29 pm
by Arjuna
Hey, well spotted FN. [&o]
 
TT3582 - UI - Estab View - Veh Performance - Check out incorrect Weight value.

RE: New Stuff

Posted: Wed May 07, 2008 3:12 pm
by Howard7x
Wow, thats detailed stuff!! Looks really good and will add some serious immersion from my point of view. [8D]
 
 

RE: New Stuff

Posted: Wed May 07, 2008 3:17 pm
by TMO
ORIGINAL: Arjuna

Estab Data Views

And last and this time probably the least interesting is the Ammo data view.



Image
Dave

Sorry, but I'm a bit sad and actually find this type of information interesting. I'd like to see how many carried rounds for each weapon here.

Regards

Tim



RE: New Stuff

Posted: Wed May 07, 2008 3:44 pm
by FredSanford3
ORIGINAL: TMO

ORIGINAL: Arjuna

Estab Data Views

And last and this time probably the least interesting is the Ammo data view.



Image
Dave

Sorry, but I'm a bit sad and actually find this type of information interesting. I'd like to see how many carried rounds for each weapon here.

Regards

Tim


Look at the screenie above that- the Panzershreck has 6 Ap and 4 HE rounds as the standard load. Is that what you are looking for?

RE: New Stuff

Posted: Wed May 07, 2008 8:13 pm
by JeF
Re: Estab Data Views

Holy sh*t !!!

[X(]

This is good stuff.

To all: I hope you realize this is "state-of-the-art" stuff. We, poor Beta Bunies, couldn't even yet put our hands on it. So you, future paying customers, have a primer. I see Dave still has some priorities in mind.

To Dave: that will come at a price...


JeF.

RE: New Stuff

Posted: Thu May 08, 2008 2:28 am
by Erik Rutins
Excellent stuff, Dave - I've always wanted to be able to peek down to this level of data.

RE: New Stuff

Posted: Thu May 08, 2008 9:11 am
by Plodder
That's awesome, great stuff. I'm guessing "ronson" in the performance tab for vehicles is the chance it has of brewing up? Great name if so [:D]

RE: New Stuff

Posted: Thu May 08, 2008 10:16 am
by Arjuna
yep[:)]

RE: New Stuff

Posted: Thu May 08, 2008 2:37 pm
by BigDuke66
It's getting better and better[&o]

RE: New Stuff

Posted: Thu May 08, 2008 2:41 pm
by JeF
ORIGINAL: BigDuke66
It's getting better and better[&o]

IIRC, "Ronson"ability was there from day 1 in RDOA, though hidden in the scenario editor. It is indeed one of the nice touch of the game engine and proves the attention to detail of Panther Games.

Cheers,

JeF.

RE: New Stuff

Posted: Thu May 08, 2008 3:56 pm
by TMO
Franklin

Yes, but I'd like to see it for AFV's, infantry weapons (e.g. mmg's) and even infantry units (i.e. standard load per man).

Regards

Tim

RE: New Stuff

Posted: Thu May 08, 2008 5:43 pm
by hank
Thanks Arjuna.  I haven't checked in for a few days but you sure sold me.
 
That's exactly what i was hoping for.
 
It looks awesome.  The immersion factor is so important to a map based wargame.  This is a great way to help the player put theirself in the game ... on the battlefield ... inside the units they're commanding.
 
 
 
 

RE: New Stuff

Posted: Thu May 08, 2008 5:44 pm
by BigDuke66
Yea but to have it in the game instead editor only will proof very helpful.

I really like to see some values behind a name so you have a bit more knowledge about the units abilities.

RE: New Stuff

Posted: Thu May 08, 2008 8:03 pm
by tinjaw
We will need to make sure the descriptions in the estab are useful. Sounds like we need to get a volunteer to look through them.

RE: New Stuff

Posted: Tue May 20, 2008 9:27 am
by Txema
Arjuna,
 
Excellent work on the Estab Data Views!!!
 
However to make the Estab Data Views consistent I think it would be necessary to let the player view the "Weapon Estab Data" corresponding to the "Armaments" of the vehicles (for example, the "Weapon Estab Data" corresponding to the "7.5cm KwK 42  L/70" main gun that appears in the "Armaments" section of the "PzKfW V Ausf G - Panther" tank of your example).
 
Will it be possible to see the "Weapon Estab Data" corresponding to the "Armaments" of the vehicles?
 
Please.... [&o]
 

Txema

RE: New Stuff

Posted: Tue May 20, 2008 12:20 pm
by Arjuna
Txema,
 
We're hoping to, but we have a problem with the Armaments control at the moment. It's not responding to double-clicks for some reason. I'm hopeful we'll have that licked before release.
 
Note for Paul - I told you they'd want it! [:)]

RE: New Stuff

Posted: Mon May 26, 2008 4:10 am
by Panther Paul
Bugger...is all I can say!

Ungrateful sods [:D]