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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 4:26 pm
by Redmarkus5
T65 and the struggle to seal the pocket continues. The AI is fighting for every inch of ground. I can only hope that I am bleeding him sufficiently.

I have taken a (you guessed it) undefended Gomel, but the unit that achieved this was cut off from the main body. Not sure it can hold...

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 5:04 pm
by Redmarkus5
Finally the enemy's line begins to crumble and I pocket 14 infantry and 1 motorised division.

However, it is not the complete annihilation of the central front that I planned for.

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 6:00 pm
by Redmarkus5
Perhaps not quite the pocket I had imagined, but still a bloody disaster for the AI...

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 6:03 pm
by Redmarkus5
This morning I was woken at 0400 by my sentries and ordered to the Kremlin on a special flight. Comrade Stalin personally warned me that a failure to take Gomel before the season of mud would be punished by an execution at dawn.

I have given orders that one Regimental Commander in ten be put on similar notice, with their shootings to follow mine within 1 hour.

RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 6:04 pm
by Redmarkus5
The good news is that Gomel appears to be undefended!

RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 6:21 pm
by Redmarkus5
Turn 68.

The AI has finally decided to avoid any further pocketing and has pulled back to straighten his line.

It is 01 Oct '42 and the mud is approaching. I will march to the line of the Dnepr, taking Gomel along the way, and rest and refit along the length of the whole front.

Operations will resume mid-winter with the target being AG South.

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 6:25 pm
by Redmarkus5
Strategic planning - winter '42 to summer '43

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 6:58 pm
by Redmarkus5
I am wondering how the AI managed to move some of these units out of danger, given that they had MPs of 4 or less and were sitting in my ZoCs...?

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 7:43 pm
by Redmarkus5
Territory recovered December '41 to October '42

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 7:43 pm
by Redmarkus5
Tally of Units destroyed

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 7:44 pm
by Redmarkus5
Air losses

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 7:45 pm
by Redmarkus5
Ground Losses

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 7:47 pm
by Redmarkus5
OOB Turn 68

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RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 9:41 pm
by randallw
You have lots of dudes and mg's sitting in those fort units created in '41; why not disband them, get them back into the pool?

Nice offensive. :)

RE: Soviet GC - WiTE Version 1.1

Posted: Tue Dec 28, 2010 10:37 pm
by Smirfy

I notice you Clump your airgroups just like the AI and me, it makes it easier to find things does it not;)

RE: Soviet GC - WiTE Version 1.1

Posted: Wed Dec 29, 2010 3:56 am
by randallw
Morale affects ZOC movement penalty; perhaps those German units still have good morale.
 
You've lost 20k planes; that's a lot of scrap metal.

RE: Soviet GC - WiTE Version 1.1

Posted: Wed Dec 29, 2010 7:34 am
by Redmarkus5
ORIGINAL: randallw

You have lots of dudes and mg's sitting in those fort units created in '41; why not disband them, get them back into the pool?

Nice offensive. :)

I've been trying to do that but it seems that there is no disband option for forts...

Ooops - now I see I CAN disband them. I must have been tired when I tried to do it before.

Anyway, with half my army now on Refit, this should be the perfect time to add all those men and equipment to the pool!

RE: Soviet GC - WiTE Version 1.1

Posted: Wed Dec 29, 2010 7:36 am
by Redmarkus5
ORIGINAL: Smirfy


I notice you Clump your airgroups just like the AI and me, it makes it easier to find things does it not;)


Yes - I need to keep them within their HQ ranges and I generally put them on a rail line assuming that this gives the maximum supply benefit. So clumping them together seems to be the most logical approach. It also makes it easier to click through them when checking AC status and doing upgrades.

RE: Soviet GC - WiTE Version 1.1

Posted: Wed Dec 29, 2010 7:38 am
by Redmarkus5
ORIGINAL: randallw

Morale affects ZOC movement penalty; perhaps those German units still have good morale.

You've lost 20k planes; that's a lot of scrap metal.


If they have good morale at this stage, I'll be amazed :)

The 20k planes is a lot, but the enemy can't afford the 6k modern AC he has lost and mine were mainly older models.

5k of my losses were in the first couple of turns, so the actual ratio of true combat losses is only about 2:1 which is pretty good in my opinion.

RE: Soviet GC - WiTE Version 1.1

Posted: Wed Dec 29, 2010 8:25 am
by Redmarkus5
Or maybe not...

Here's what I saw last night. I can't disband some forts, even though they are miles from the front and reasonably close to their HQ...

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