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RE: H.Balck's Africa Corps

Posted: Thu Oct 06, 2011 2:13 am
by mi8soldier
hi, looks great! I'm not sure, is it done? can I buy it, or download it? at that one link, do I have to join the download site to download it? thanks, everything looks incredible.

RE: H.Balck's Africa Corps

Posted: Thu Oct 06, 2011 2:47 pm
by A_B_Danner
awesome. downloading from the Slitherine site.

AB

RE: H.Balck's Africa Corps

Posted: Fri Oct 07, 2011 7:21 pm
by Dumnorix
I send you an new Africa Corps upgrade - copy all over your Africa Corps !
Also an new test scenario with more troops for you.
I hope , we can play in some minutes. I am online now and wait - join my game - the first can play with me !

download:
https://rapidshare.com/files/408851533/ ... _Corps.zip
Sorry I forot the new equipment file:
https://rapidshare.com/files/1690365321/upgrade_.zip

H.Balck

RE: H.Balck's Africa Corps

Posted: Sun Oct 09, 2011 7:10 am
by dsawan
Hi, so this is still beta version?

RE: H.Balck's Africa Corps

Posted: Sun Oct 09, 2011 9:40 am
by Dumnorix
Hi, so this is still beta version?
No - its only a little Demo or test version !

H.Balck

RE: H.Balck's Africa Corps

Posted: Sun Oct 09, 2011 8:59 pm
by Razz1
Here is a picture of a tank vs infantry unit.

-7 to -1 combat odds!!

This is after an attack with an Artillery piece. Note the two suppression.

You really need to get rid of those oversize units. The game mechanics do not support it.

I have bombers attacking trucks and half tracks at -3 to -1 and Fighters at -1 to -1


Way too many die rolls and increased statistics in the equipment file.


Image

RE: H.Balck's Africa Corps

Posted: Sun Oct 09, 2011 9:07 pm
by Dumnorix
The 18 is historical - also you have only 2 btl MG troops alltogether in my DAK Campaign - The best way is to set the MG Infantry to nopurchased - but you have also troops with more than 16 - royal eng companys, MG Companys and british Infantry - only the australiens are underpowered. Note the most of this mens are in grecce !!!

H.Balck

RE: H.Balck's Africa Corps

Posted: Sun Oct 09, 2011 11:10 pm
by Razz1
You are completely missing the point.

A tank unit should not have combat statistics like this.

You want large number of die rolls. Then you need to reduce every unit in the game for attack and defense by a substantial margin.

Simple math mathematics more die roll, more hits with the current damage tables.

RE: H.Balck's Africa Corps

Posted: Mon Oct 10, 2011 12:03 am
by Dumnorix
Its a matilda II with very low parameters against Infantry - also an Infantry in a village.

H.Balck

RE: H.Balck's Africa Corps

Posted: Thu Oct 13, 2011 5:22 pm
by Dumnorix
Nobody play the test scenario - I assume that no more interest exists at the modification.
I intend to adjust then the work !

H.Balck[&:]

RE: H.Balck's Africa Corps

Posted: Thu Oct 13, 2011 6:37 pm
by parusski
ORIGINAL: Dumnorix

Nobody play the test scenario - I assume that no more interest exists at the modification.
I intend to adjust then the work !

H.Balck[&:]

Just saw the posts about this test scenario, I will gladly try it.

RE: H.Balck's Africa Corps

Posted: Thu Oct 13, 2011 7:18 pm
by Dumnorix
new download link:
https://rapidshare.com/files/4118718353 ... ersion.zip

Join me on slitherine server !
Pass: H.Balck



H.Balck

RE: H.Balck's Africa Corps

Posted: Thu Oct 13, 2011 11:28 pm
by Rosseau
Don't be discouraged. People will come. For myself, I am not totally comfortable with Panzer Corps mods and replacing files, especially 165 megs worth. But guaranteed, I will try it when I can.

RE: H.Balck's Africa Corps

Posted: Fri Oct 14, 2011 12:01 am
by VPaulus
rosseau, try Generic Mod Enaber, to manage Panzer Corps mods.
tm.asp?m=2891806

H.Balck Africa Corps mod is compatible with it.
There are already a lot of good mods and campaigns out there.




RE: H.Balck's Africa Corps

Posted: Fri Oct 14, 2011 12:05 pm
by Josh
ORIGINAL: Dumnorix

Nobody play the test scenario - I assume that no more interest exists at the modification.
I intend to adjust then the work !

H.Balck[&:]

That's not quite true H. balck, you're topic has almost 8.000 hits so that's saying enough.
Rest assured your modding skillz are highly valued. [&o]

RE: H.Balck's Africa Corps

Posted: Fri Oct 14, 2011 12:40 pm
by Dumnorix
no test possible !
No interests on MP games.

H.Balck

RE: H.Balck's Africa Corps

Posted: Sun Oct 16, 2011 11:45 am
by Dumnorix
I opened 2 new scenarios El Agheila in MP server - this is the last chance for you all to help me test the game play. Otherwise I chancel the mod project because of a to small interest !

Last Time frame 12 hours !!!


password: H.Balck
game decription: Africa Corps Test scenario


H.Balck

RE: H.Balck's Africa Corps

Posted: Sun Oct 16, 2011 9:20 pm
by Magpius
Stop being so precious.
The work is amazing, BUT.
Arrogance is ugly.
Stop issuing ultimatums.

Few people comment here, because it seems the work still has some flaws, and it's not entirely clear how it plays out yet.
the game having 2 simultaneous forums (matrix and slitherine) doesnt help either.
 
Just responding with bah- not historical, read a better text book smacks of hubris.

..and yes I expect I'll cop it for writing this.



RE: H.Balck's Africa Corps

Posted: Sun Oct 16, 2011 9:40 pm
by Rosseau
And now...to show my complete ignorance and  lighten the mood a bit: Is this MP only? I got the generic mod enabler to active the mod, but when I start the game, no mod I can find.

RE: H.Balck's Africa Corps

Posted: Mon Oct 17, 2011 8:32 pm
by Dumnorix
And now...to show my complete ignorance and lighten the mood a bit: Is this MP only? I got the generic mod enabler to active the mod, but when I start the game, no mod I can find.
I have no experience with the generic mod enabler - copy your patched (1.1) PC version and copy the Africa Corps mod packet over them - start the game inside on this folder.
Play the scenario El Agheila (Desert Test)

H.Balck