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RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Fri Jan 20, 2012 6:32 pm
by jagular
Turn for Hadley (H1) uploaded
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sat Jan 21, 2012 3:13 pm
by TPM
The suspense is killing me! Only 4 more turns and then it's my turn!
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sun Jan 22, 2012 12:43 pm
by Tophat1815
ORIGINAL: SailingGuy
ORIGINAL: Tophat1812
This brings up the question can a 14 player game actually be undertaken with 14 peoples different schedules?
If you can live with taking a turn once every two weeks. This is not my primary game, so I can deal with a slow turn around. However, everyone must be committed to turning the turn around in 24-48 hours.
If someone wants to start a 10 player game, I'll join that as well.
I'm feeling more than a bit of disappointment over this post. From it i get the impression you had an idea that this game would drag into week plus turns. The expected turn time frame was a major omission in the setup for the game and in pitching it to other people. If we can't gt together and attempt to quicken this turn pace we aren't going to get beyond turn#3. Suggestions?
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Mon Jan 23, 2012 1:55 pm
by SailingGuy
Turn #1L to all5n.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Mon Jan 23, 2012 2:12 pm
by SailingGuy
ORIGINAL: Tophat1812
ORIGINAL: SailingGuy
ORIGINAL: Tophat1812
This brings up the question can a 14 player game actually be undertaken with 14 peoples different schedules?
If you can live with taking a turn once every two weeks. This is not my primary game, so I can deal with a slow turn around. However, everyone must be committed to turning the turn around in 24-48 hours.
If someone wants to start a 10 player game, I'll join that as well.
I'm feeling more than a bit of disappointment over this post. From it i get the impression you had an idea that this game would drag into week plus turns. The expected turn time frame was a major omission in the setup for the game and in pitching it to other people. If we can't gt together and attempt to quicken this turn pace we aren't going to get beyond turn#3. Suggestions?
The original "Game Opening" post included...
"2) Complete your turn within 24 to 48 hours if at all possible. If you are going to be away for an extended period of time, let us know."
Doing the math, one can conclude that a complete turn (with 14 players) might take as long as 14 to 28 days. That was the "pitch".
I think I made it clear up front that this was going to be an ambitious project, given the number of players. The intent was to try a game with the maximum of 14 players. The intent was not to have a game where players would get to play their turn every couple of days.
That being said, I just completed my first turn in six minutes after receiving it. However, I work at home, so have a pretty quick turn around time. Not all players have that luxury.
I understand that you are disappointed with how quickly the turns are being processed. It was not my intent to "mislead" anyone into joining a game they thought would proceed at a fast pace. I don't think I did.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Mon Jan 23, 2012 9:08 pm
by Tophat1815
My fault entirely sir,thought the 24 to 48 hrs was a complete round not a per empire turn. My fault for misreading,sorry to vent the glacial turn pace at you then when you had listed a turn around time for all to see.
All i can say is........ooops! [;)]
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Tue Jan 24, 2012 1:42 am
by SailingGuy
ORIGINAL: Tophat1812
My fault entirely sir,thought the 24 to 48 hrs was a complete round not a per empire turn. My fault for misreading,sorry to vent the glacial turn pace at you then when you had listed a turn around time for all to see.
All i can say is........ooops! [;)]
No problem. I know it's frustrating.
Is this your only email game? If so, we can start one with five or six players that would be much less frustrating.
Just let me know.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Wed Jan 25, 2012 4:03 am
by TPM
HOLY MOLY! IT'S MY TURN!
OK, I'll send it tonight.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Wed Jan 25, 2012 4:27 am
by TPM
Turn completed...De's turn now.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Wed Jan 25, 2012 6:08 am
by LazyBoy
If you are starting another game , I will play.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Wed Jan 25, 2012 9:33 pm
by derstralle
We just finished the first turn cycle - its getting hectic. [:D]
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 26, 2012 2:19 am
by Tophat1815
ORIGINAL: derstralle
We just finished the first turn cycle - its getting hectic. [:D]
[&o]
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 26, 2012 10:50 pm
by Tophat1815
Didn't do an edit on my last post because i wanted to make sure this showed up as new. Turn done and passed on to CB.
Got a weird msg or perhaps it means nothing that: "The states cleared its log file"........hope that doesn't mean he has dropped the game.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 26, 2012 11:25 pm
by ernieschwitz
It may mean nothing, or just that the player playing the states has used a different computer for the turn. It´s a warning that a possible cheat may have occured. Not saying it has.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 26, 2012 11:51 pm
by Casus_Belli
Turn done and posted.
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Thu Jan 26, 2012 11:54 pm
by Tophat1815
ORIGINAL: ernieschwitz
It may mean nothing, or just that the player playing the states has used a different computer for the turn. It´s a warning that a possible cheat may have occured. Not saying it has.
I'd not worry about cheating,just thought someone might have quit. Not to mention that opening the game which caused a restart i played someone else's turn in my eagerness to start.[:D]
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Fri Jan 27, 2012 12:15 am
by LazyBoy
Turn to Webizen (We)
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Fri Jan 27, 2012 4:28 am
by TPM
Why does the file say ".at3.at2"? Is that right?
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sun Jan 29, 2012 3:01 pm
by Spartan07
Guys,
Im not getting any notification from the forum that my turns completed. I suggest we email the next in line and pass on a note in a single email that the turns complete. Im in another game with at least 6 players and this works a treat... Ill return two turns a day if I know im up
Turn to Jagular....
Mike
RE: 2012: Rise of Nations [RECRUITING PLAYERS]
Posted: Sun Jan 29, 2012 3:48 pm
by TPM
The turn should say "toJa" right? Right now it says "toNe"...