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RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 7:08 am
by Keunert
such a clean and nice map! i did like the previous major city graphic better. couldn't they also be restricted to one hex?
did you add airfields to big cities? or is the map besides grafics the same like the vanilla one?

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 7:25 am
by Redmarkus5
ORIGINAL: Keunert

such a clean and nice map! i did like the previous major city graphic better. couldn't they also be restricted to one hex?
did you add airfields to big cities? or is the map besides grafics the same like the vanilla one?

I can't please everyone :)

I think the WtP cities look better. Maybe when you see them in the game you'll agree.

I didn't mod the cities to allow airfields. I created an 'Airfield Town' beside each city. Later I will give this a proper airfield graphic. This allows us to put airfields on the map as well as towns.

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 11:01 am
by kemmo
True you can't please everyone,but I think your'e coming close.Thanks for the work you're putting in,the mods are brilliant.

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 11:19 am
by Redmarkus5
ORIGINAL: kemmo

True you can't please everyone,but I think your'e coming close.Thanks for the work you're putting in,the mods are brilliant.

Thanks for the encouragement, Kemmo

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 8:06 pm
by Redmarkus5
I've reached Baku, which is more than most of you can say I'm sure! About 60% of the place names part of the Campaign Scenario mod is now complete.

This is what Baku looks like in its new clothes...

Image

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 9:00 pm
by SteveD64
deleted

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 9:10 pm
by SteveD64
ok. i just extracted v.2 into my MODS folder, I have installed JSGME. Then it says-

"Inside the top folder you should see a set of folders numbered 1 to 5. Install these folders in number order, as below:"

OK, how do I install? They are in the MODS folder, what does installation mean?

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 9:30 pm
by budd
did you start JSME, what did you see. Here's a pic of JSME for me. Need more info to help you. Also see this thread post #8 tm.asp?m=3149007

Image

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 10:21 pm
by SteveD64
No, I see just "PanzerKrieg Mod" (that's it) on the left side. Those other files are in the file within PanzerKrieg Mod. I guess I have to delete the parent file without deleting the files within it?

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 10:25 pm
by budd
just copy and paste them. copy them from the panzerkrieg folder and paste directly into the mod folder and you will be good to go. See above i have the panzerkrieg folder and the 5 folders. I could move the panzerkrieg folder out but havent got around to it.

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 10:35 pm
by SteveD64
Yep! I got it! One million thanks to budd and redmarkus. Looks good and clean.

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 10:44 pm
by budd
Glad it's working, Krupp and Redmarkus are putting out awesome stuff[&o] With JSME up and running you can switch out and mix and match, great program. It will also tell you if 2 mods conflict, meaning both mods are trying to alter the same files. Enjoy.

RE: Board Game Map Mod (REL)

Posted: Tue Jul 24, 2012 10:55 pm
by SteveD64
yeah, that is a neat little program (JSME)

RE: Board Game Map Mod (REL)

Posted: Wed Jul 25, 2012 5:47 am
by Redmarkus5
More historical Stalingrad area.

1. Several towns added.
2. City area reduced.
3. VPs adjusted so that every town is worth 1 VP and BOTH city hexes are worth 10 VP each.

Now you have to capture the whole city and all nearby towns to get the full VP benefit.

Image

RE: Board Game Map Mod (REL)

Posted: Wed Jul 25, 2012 7:20 am
by Redmarkus5
Getting really close to being ready to play test the campaign.

- Changed the Unit colors. Army and Front sub-units now share the color of the higher HQ. Players can still change these colors as desired, but the map is more military and less rainbow.
- Subtle change to Regime colors.
- New infantry graphic that removes the HQ personnel from combat action!

Image

RE: Board Game Map Mod (REL)

Posted: Wed Jul 25, 2012 7:31 am
by Vic
ORIGINAL: redmarkus4
- Each map will have to be modded individually.

There is an 'import map' button hidden in the "Settings window"

Btw... I really like the completely different and clean map your mod provides to players. The counters are starting to look overly complex on such a clean map now :)

Best,
Vic

RE: Board Game Map Mod (REL)

Posted: Wed Jul 25, 2012 7:57 am
by Redmarkus5
ORIGINAL: Vic
ORIGINAL: redmarkus4
- Each map will have to be modded individually.

There is an 'import map' button hidden in the "Settings window"

Btw... I really like the completely different and clean map your mod provides to players. The counters are starting to look overly complex on such a clean map now :)

Best,
Vic

Fantastic!!! That means we will mod all the big map scenarios in the next couple of months. First, I want to create some small ones similar to Voronezh, but covering the other parts of the front - maybe 3-4 as a 'training pack' for the users.

I like the counters just fine!!!

RE: Board Game Map Mod (REL)

Posted: Wed Jul 25, 2012 8:02 am
by Templer_12
Is there a way to use the counter separately?
Regime for regime.

I like the new unit image without the HQ. [:)]

RE: Board Game Map Mod (REL)

Posted: Wed Jul 25, 2012 8:41 am
by Redmarkus5
ORIGINAL: Templer

Is there a way to use the counter separately?
Regime for regime.

I like the new unit image without the HQ. [:)]

You mean all units in one Regime have the same color?

RE: Board Game Map Mod (REL)

Posted: Wed Jul 25, 2012 9:21 am
by Templer_12
I mean if I can live with all others but only want the new uniforms of the Wehrmacht.
Or is it a "all or nothing" mod?
And where do I find the new German infantry image?