Patch News - I work to deadlines

Eagle Day to Bombing of the Reich is a improved and enhanced edition of Talonsoft's older Battle of Britain and Bombing the Reich. This updated version represents the best simulation of the air war over Britain and the strategic bombing campaign over Europe that has ever been made.

Moderators: Joel Billings, harley, warshipbuilder, simovitch

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warshipbuilder
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RE: Patch News - I work to deadlines

Post by warshipbuilder »

We have had to get a new programmer, so we are just waiting for him to familiarize himself with the game so we can move forward.
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joey
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RE: Patch News - I work to deadlines

Post by joey »

Really? I am impressed!
pz501
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RE: Patch News - I work to deadlines

Post by pz501 »

Thanks for the update! I'm glad to see this is still alive. I have confidence you'll eventually get this done, and BTR will finally have the update it's needed for years.
Zorch
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RE: Patch News - I work to deadlines

Post by Zorch »

I would like to see version 2.0 of this game...
CaptCarnage
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RE: Patch News - I work to deadlines

Post by CaptCarnage »

War in the West has quite a good Air War incorporated. Has all the things I wish BOTR would have had (including shorter turn resolution times).
It really shouldn't be necessary to spend a minimum of 20 minutes to see your turn play out.
"One must always distrust the report of troop commanders: 'We have no fuel' [...] You see, if they become tired they suddenly lack fuel" - Heinz Guderian, Panzer Leader
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quertice
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RE: Patch News - I work to deadlines

Post by quertice »

ORIGINAL: warshipbuilder

We have had to get a new programmer, so we are just waiting for him to familiarize himself with the game so we can move forward.


I'm really glad to hear this

ORIGINAL: Skyhigh

War in the West has quite a good Air War incorporated. Has all the things I wish BOTR would have had (including shorter turn resolution times).
It really shouldn't be necessary to spend a minimum of 20 minutes to see your turn play out.


I have also WITW (and I'm loving it), but they are different wargames, different scales, for air war fans the game is EDtBtR, it's focused on air war, a more detailed scale (of time over all), therefore turn resolution is so long, but this is a quality for air wargaming fans like me, viewing a turn resolution on WITW takes little time, but it doesn't give satisfaction as EDtBtR does.

MOrganfour
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RE: Patch News - I work to deadlines

Post by MOrganfour »

Just to let you guys know, War Of The Skies will be out on early access this summer via steam.
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zakblood
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RE: Patch News - I work to deadlines

Post by zakblood »

no info about it as yet on steam, so any other news or sites to list, link or post?
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MOrganfour
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RE: Patch News - I work to deadlines

Post by MOrganfour »

The current website rebuild has taken longer than expected (I only have one pair of hands) but here are some screenshots from the latest version...



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MOrganfour
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RE: Patch News - I work to deadlines

Post by MOrganfour »

Pics are limited to 200kb so will add some more here.



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MOrganfour
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RE: Patch News - I work to deadlines

Post by MOrganfour »

Some of the 3D factories and Airfields...Uboat pens not included at the moment.

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zakblood
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RE: Patch News - I work to deadlines

Post by zakblood »

looking very good and detailed atm, congratulations and wish you all the success
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MOrganfour
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RE: Patch News - I work to deadlines

Post by MOrganfour »

Thanks Zakblood, its been a hard slog but we're in sight of the peak.



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RE: Patch News - I work to deadlines

Post by MOrganfour »

And one last one for the "shoot down" events. The animations will be improved over time.



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Kursk1943
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RE: Patch News - I work to deadlines

Post by Kursk1943 »

Great! Looks like an entirely new game![:)]
MOrganfour
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RE: Patch News - I work to deadlines

Post by MOrganfour »

Thanks Peter and yes, it is an entirely new game built from the ground up using the Unity 5 engine and was successfully migrated to Unity 5.5 this month.

I'm pushing to get the website finished and the facebook page live but the art work is taking me a lot longer than expected.
pz501
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RE: Patch News - I work to deadlines

Post by pz501 »

About 10 months now since the possibility of a new patch for BTR/BoB was first mentioned, 3 months since I last inquired, and also 3 months since the last contact with anybody involved with the patch.

Once again, is it still alive or has it been abandoned? No need for a detailed report or statement, just let us know how things are going every now and then.

The reason I say this is because I don't want to watch this project become something like TOAW IV or Combined Arms, where year after year goes by with no apparent progress, and very little communication from the designers and developers.

Communications does not appear to be a Slitherine/Matrix strong suit....too bad since the majority of people can handle the truth if something is making no headway, or has been cancelled. Some news even if just to say we're still here every 1-3 months or so is better than nothing at all.
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warshipbuilder
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RE: Patch News - I work to deadlines

Post by warshipbuilder »

Still very much alive. We had to sort out some software issues and should be moving forward again in a few weeks.
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Odin
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RE: Patch News - I work to deadlines

Post by Odin »

Anything new?[:D][:D][:D][:D][:D]
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RE: Patch News - I work to deadlines

Post by simovitch »

ORIGINAL: Odin

Anything new?[:D][:D][:D][:D][:D]
The handover to the new programmer is complete and we are making good progress migrating the developer tools. Once we can successfully compile the code we can start fixing things.
simovitch

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