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RE: Custom changes to your counter mix
Posted: Mon Apr 14, 2014 2:53 am
by AxelNL
ORIGINAL: WarHunter
Here is the latest cheese combo being looked at.
Roquefort French and Creamy Italian.
Comments welcome.
i really like these new colours for the French and Italians.
The Germans look good as well, but I am hesitant on the Soviets. They are better than before however.
RE: Custom changes to your counter mix
Posted: Mon Apr 14, 2014 2:56 am
by AxelNL
how about giving the Germans a lighter Nato box filling? Same as the ART perhaps?
RE: Custom changes to your counter mix
Posted: Mon Apr 14, 2014 4:01 pm
by paulderynck
I like all these colors and personally, I like the SS staying black. What is a problem for me with the Germans and the USA is telling white print from black print units.
Edit: Can't say I care much for the names on the units instead of arabic or roman numbers.
RE: Custom changes to your counter mix
Posted: Mon Apr 14, 2014 6:21 pm
by WarHunter
ORIGINAL: markb50k
Impressive all around
Anyway you could send the color codes you are using for this. Want to see how it looks in game in a map
If i gave the codes, your ships and planes would be funky looking. I'll throw up a screen to show ya.
RE: Custom changes to your counter mix
Posted: Mon Apr 14, 2014 6:25 pm
by WarHunter
ORIGINAL: csiemers
ORIGINAL: WarHunter
To round out the last 2 cheeses.
Germany and USSR with the USA added for comparison.
Comments welcome.
I really like them!
However, any reason we have to keep the SS black? Why not have them the German color and maybe a small SS rune in the symbol for the unit?
changing the color would not be hard. But, the SS have their own division breakdowns. The only place to place a rune would be where the name is on the left side.
The actual infantry, armor symbol is shared by all nations. I toyed with the idea of icons, but canned that pretty fast. A tiger tank replacement for the armor symbol would be for everyone. That is just wrong.
RE: Custom changes to your counter mix
Posted: Mon Apr 14, 2014 6:30 pm
by WarHunter
ORIGINAL: paulderynck
I like all these colors and personally, I like the SS staying black. What is a problem for me with the Germans and the USA is telling white print from black print units.
Edit: Can't say I care much for the names on the units instead of arabic or roman numbers.
Just concentrate on the White NATO symbol. It never changes for elite units. ITs something that i realized early on and just used it as the foundation.
Lucky for me, the naming mod is separate from the color mod. [;)] Using my fully modded game as one of the test installs lets me share the naming mod.
Just wait til i get the aircraft renaming mod done.
RE: Custom changes to your counter mix
Posted: Mon Apr 14, 2014 6:32 pm
by WarHunter
ORIGINAL: AxelNL
how about giving the Germans a lighter Nato box filling? Same as the ART perhaps?
Not sure what Russians like a cheese, but i gave them a lighter version. And for the Germans a muenster cheese.

RE: Custom changes to your counter mix
Posted: Mon Apr 14, 2014 6:37 pm
by WarHunter
Here is an example of what you can get for some nations. Its why i dont proceed until i know what colors are liked.

RE: Custom changes to your counter mix
Posted: Wed Apr 16, 2014 8:22 am
by markb50k
Thank you Warhunter for the inspiration. I've been fooling around with this and wanted to show you some options for you to consider.
For the US, I changed the color of the combat factors to help differentiate between white print and normal

RE: Custom changes to your counter mix
Posted: Wed Apr 16, 2014 8:23 am
by markb50k
New French setup. wanted something a little stronger for the blue background and your NATO symbol was a bit hard to see
Just an idea

RE: Custom changes to your counter mix
Posted: Wed Apr 16, 2014 8:24 am
by markb50k
Finally, for the Italians decided to keep to the green motif they had but a little dirtier than the original lime green. I like this one the best.

RE: Custom changes to your counter mix
Posted: Wed Apr 16, 2014 11:26 am
by AxelNL
Pretty good as well! Although the Italian 75mm AT & AA guns look like they could perform in the Pink Pussycat club with that colour combination [;)]
The French is particular nice. Although the Roquefort was artisticly nicer, the baby blue is perhaps better on the board.
We are coming into the realm of personal preference. Giving the right colour codes for the counters is easy. Given all the permutations possible we will run into the wall of having to change the ships and planes in every combination. How that will end will be interesting. This thread gives a lot of inspiration, that is for sure.
Edit: I see this forum has a censor engine preventing to show names of the feline persuasion. The club I mention is from the discworld series from Terry Pratchet - so nobody should take offense here.
RE: Custom changes to your counter mix
Posted: Wed Apr 16, 2014 11:31 am
by markb50k
yeah, since I only use the medium resolution unit icons in my game, its easier for me personally to implement these changes (in fact, already did, including Warhunter's USSR and Germany schemes). Much less files to change.
I'm tweaking the green combat factor color on the US again. It shows really bright on my other computer (I keep my laptop very dim and it didnt look bad there)
RE: Custom changes to your counter mix
Posted: Thu Apr 17, 2014 5:52 am
by WarHunter
ORIGINAL: markb50k
yeah, since I only use the medium resolution unit icons in my game, its easier for me personally to implement these changes (in fact, already did, including Warhunter's USSR and Germany schemes). Much less files to change.
I'm tweaking the green combat factor color on the US again. It shows really bright on my other computer (I keep my laptop very dim and it didnt look bad there)
Nice colors. [8D]
I agree about how each monitor setting can affect how bright or dark the counters can look. With all the ideas we have been floating its easy to see more than a few "color mods" created for anyone's taste. Just takes time for the ships and planes once the colors are chosen.
RE: Custom changes to your counter mix
Posted: Thu Apr 17, 2014 3:09 pm
by AxelNL
ORIGINAL: WarHunter
ORIGINAL: markb50k
yeah, since I only use the medium resolution unit icons in my game, its easier for me personally to implement these changes (in fact, already did, including Warhunter's USSR and Germany schemes). Much less files to change.
I'm tweaking the green combat factor color on the US again. It shows really bright on my other computer (I keep my laptop very dim and it didnt look bad there)
Nice colors. [8D]
I agree about how each monitor setting can affect how bright or dark the counters can look. With all the ideas we have been floating its easy to see more than a few "color mods" created for anyone's taste. Just takes time for the ships and planes once the colors are chosen.
Dabrion posted a rather cryptic description on how to do the ships and planes faster in the thread Graphics Help, I remember. What he described was beyond me, however.
RE: Custom changes to your counter mix
Posted: Thu Apr 17, 2014 5:25 pm
by WarHunter
ORIGINAL: AxelNL
Dabrion posted a rather cryptic description on how to do the ships and planes faster in the thread Graphics Help, I remember. What he described was beyond me, however.
I actually understood his cryptic description. Probably because i knew next to nothing about paint programs. Once the "magic wand" was revealed to me. Ship and planes were made easier and also harder. Colors that are similar can be painted over if you are not careful. Which is easy to do and hard to spot in the details.
Now i just cut out whole sections and recolor them so as not to disrupt the "camo" on the planes and ships of other nations.
I plan on using the two light color off whites for Italy and France. The gold on white appeals to me for France. Italy stands out in the axis counter mix. USSR looks better with the lighter shade of brown. Germany looks good in original feldgrau.
Axis, Green, Red, Cream.
Allies, OD green, Khaki, Brown, Yellow, off white/blue.
So far no real issues on either monitor. Other than getting use to the color schemes.
RE: Custom changes to your counter mix
Posted: Thu May 01, 2014 1:21 am
by WarHunter
I was kinda bummed how the German counters looked. So i did some surgery and came up with this. I find it more readable and better looking overall.
Like to see what others think.

RE: Custom changes to your counter mix
Posted: Thu May 01, 2014 1:47 am
by WarHunter
Here are the Italians. Still have some ships and planes to do some detail on.

RE: Custom changes to your counter mix
Posted: Thu May 01, 2014 1:47 am
by WarHunter
France also.

RE: Custom changes to your counter mix
Posted: Thu May 01, 2014 1:27 pm
by AxelNL
don't know about the german colour, but I like the cheeses!